Player Matchup

Horus
Horus
AbuTheChimpGod
Horus
Level 108
God Stats
3W - 5L
1,439 SR
Queue Stats
243W - 283L
1,366 Elo+
Party 1
King Arthur
King Arthur
JOKER1819
King Arthur
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 162L
1,377 Elo+
Party 1
Anubis
Anubis
dapperdale
Anubis
Level 88
God Stats
12W - 6L
1,631 SR
Queue Stats
145W - 146L
1,363 Elo+
Party 1
Team Averages
Level 107
1,524 SR
1,369 Elo+

VS

Team Averages
Level 87
1,533 SR
1,465 Elo+
Kumbhakarna
Kumbhakarna
Freakonomics_12
Kumbhakarna
Level 120
God Stats
27W - 23L
1,740 SR
Queue Stats
283W - 279L
1,460 Elo+
Solo
Sol
Sol
Prof Porkbun
Sol
Level 59
God Stats
12W - 13L
1,482 SR
Queue Stats
20W - 23L
1,495 Elo+
Solo
Mercury
Mercury
The1AnOnlyGuy
Mercury
Level 81
God Stats
19W - 27L
1,378 SR
Queue Stats
341W - 430L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 5
10,324
645
11,394
19,762
11,888
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
JOKER1819
King Arthur
12
1 / 10 / 7
9,162
573
9,628
23,666
12,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
dapperdale
Anubis
14
6 / 5 / 5
11,069
692
12,194
15,733
7,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Freakonomics_12
Kumbhakarna
15
2 / 2 / 20
11,332
708
6,344
17,626
18,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
17 / 2 / 7
13,848
866
27,046
14,086
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
15
6 / 8 / 11
11,948
747
11,401
11,963
4,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
12
Kills
25
26
Deaths
12
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
11
5
0.68
W
Kumbhakarna
Freakonomics_12
Kumbhakarna
2
2
20
6
L
King Arthur
JOKER1819
King Arthur
1
10
7
0.45
W
17
2
7
10.25
W
Mercury
6
8
11
1.44
L
Anubis
dapperdale
Anubis
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
44,791
59,161
Taken
43,675
32,043
Mitigated
27,786
13,569
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,394
5,471
942
2,913
19,762
11,888
0
8,997
10,765
0
27,745
W
Kumbhakarna
Freakonomics_12
Kumbhakarna
6,344
554
0
2,708
17,626
18,312
79
4,897
12,729
18,262
0
L
King Arthur
JOKER1819
King Arthur
9,628
1,368
792
2,160
23,666
12,338
0
13,772
9,894
9,735
19,847
W
27,046
10,416
0
6,234
14,086
5,287
3,095
6,180
7,906
66,458
5,405
W
Mercury
11,401
6,979
0
404
11,963
4,187
0
4,619
7,344
0
38,426
L
Anubis
dapperdale
Anubis
12,194
648
707
6,055
15,733
7,817
22
8,891
6,842
33,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
37,128
127
Minions Killed
146
5
Camps Cleared
7
702,673
Distance Traveled
860,994
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,324
645
35
2
4
237,456
1
W
Kumbhakarna
11,332
708
17
1
1
298,613
3
L
King Arthur
9,162
573
35
2
1
255,844
0
W
Sol
13,848
866
85
5
4
282,630
3
W
Mercury
11,948
747
44
3
2
279,751
1
L
Anubis
11,069
692
57
4
0
209,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role