Player Matchup

Cthulhu
Cthulhu
SHIFTxWOLF
Cthulhu
Level 84
God Stats
1W - 4L
1,445 SR
Queue Stats
49W - 52L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yah mean8860
Tsukuyomi
Level 27
God Stats
1W - 7L
1,740 SR
Queue Stats
12W - 15L
1,503 Elo+
Solo
Nu Wa
Nu Wa
green latern35
Nu Wa
Level 28
God Stats
3W - 2L
1,426 SR
Queue Stats
4W - 2L
1,329 Elo+
Party 1
Team Averages
Level 46
1,537 SR
1,424 Elo+

VS

Team Averages
Level 14
1,362 SR
1,291 Elo+
Izanami
Izanami
MrAllGrlsBop
Izanami
Level 27
God Stats
24W - 41L
1,317 SR
Queue Stats
44W - 70L
1,201 Elo+
Solo
Kukulkan
Kukulkan
PBuhJelly
Kukulkan
Level 6
God Stats
1W - 1L
1,284 SR
Queue Stats
2W - 2L
1,314 Elo+
Party 2
Cerberus
Cerberus
SmackyMalacky
Cerberus
Level 8
God Stats
2W - 1L
1,486 SR
Queue Stats
2W - 1L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SHIFTxWOLF
Cthulhu
13
1 / 4 / 11
10,597
662
12,823
22,506
29,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Yah mean8860
Tsukuyomi
15
13 / 10 / 2
12,935
808
16,675
18,813
7,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 7 / 8
9,799
612
8,137
12,955
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrAllGrlsBop
Izanami
12
4 / 9 / 4
11,118
695
7,319
16,226
4,583
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
PBuhJelly
Kukulkan
18
11 / 2 / 7
13,376
836
26,902
13,229
4,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SmackyMalacky
Cerberus
16
5 / 6 / 11
12,159
760
13,963
20,394
17,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
16
Kills
20
21
Deaths
17
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
MrAllGrlsBop
Izanami
4
9
4
0.67
W
Kukulkan
PBuhJelly
Kukulkan
11
2
7
7.25
L
Cthulhu
SHIFTxWOLF
Cthulhu
1
4
11
1.63
W
Cerberus
SmackyMalacky
Cerberus
5
6
11
1.75
L
Tsukuyomi
Yah mean8860
Tsukuyomi
13
10
2
1.4
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,635
Damage
48,184
54,274
Taken
49,849
42,921
Mitigated
26,921
3,051
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
MrAllGrlsBop
Izanami
7,319
5,222
0
1,212
16,226
4,583
335
4,864
11,188
0
46,895
W
Kukulkan
PBuhJelly
Kukulkan
26,902
4,013
353
7,584
13,229
4,818
1,734
7,165
5,873
66,563
0
L
Cthulhu
SHIFTxWOLF
Cthulhu
12,823
1,108
63
1,267
22,506
29,485
0
16,476
6,030
30,463
0
W
Cerberus
SmackyMalacky
Cerberus
13,963
1,338
126
6,359
20,394
17,520
316
8,954
11,079
40,087
0
L
Tsukuyomi
Yah mean8860
Tsukuyomi
16,675
4,761
0
498
18,813
7,815
0
14,548
4,265
0
29,263
L
8,137
2,922
79
1,144
12,955
5,621
658
10,026
2,929
22,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
36,653
123
Minions Killed
227
2
Camps Cleared
12
819,768
Distance Traveled
809,503
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,118
695
42
3
3
255,664
0
W
Kukulkan
13,376
836
110
7
5
291,019
2
L
Cthulhu
10,597
662
41
3
0
317,274
0
W
Cerberus
12,159
760
75
5
4
262,820
4
L
Tsukuyomi
12,935
808
33
2
1
244,920
4
L
Nu Wa
9,799
612
49
3
1
257,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role