Player Matchup

Freya
Freya
LeoProStalker
Freya
Level 14
God Stats
42W - 25L
1,680 SR
Queue Stats
101W - 81L
1,561 Elo+
Solo
Chaac
Chaac
Lost_Renegade33
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 280L
1,525 Elo+
Solo
Yemoja
Yemoja
TheAssassin0211
Yemoja
Level 26
God Stats
8W - 10L
1,522 SR
Queue Stats
78W - 100L
1,541 Elo+
Solo
Thor
Thor
Zaid AyrahCaz
Thor
Level 29
God Stats
54W - 47L
1,559 SR
Queue Stats
107W - 109L
1,467 Elo+
Solo
Ah Puch
Ah Puch
pi-to_cor-to
Ah Puch
Level 28
God Stats
7W - 10L
1,459 SR
Queue Stats
79W - 82L
1,486 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,516 Elo+

VS

Team Averages
Level 18
1,622 SR
1,537 Elo+
Heimdallr
Heimdallr
FeralApe
Heimdallr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 92L
1,392 Elo+
Solo
Khepri
Khepri
Herrera8288
Khepri
Level 30
God Stats
2W - 4L
1,346 SR
Queue Stats
118W - 119L
1,497 Elo+
Solo
Nu Wa
Nu Wa
PrinceKaliBan
Nu Wa
Level 18
God Stats
4W - 1L
1,985 SR
Queue Stats
43W - 21L
1,674 Elo+
Solo
Loki
Loki
Vennnssss
Loki
Level 5
God Stats
2W - 4L
1,781 SR
Queue Stats
4W - 6L
1,684 Elo+
Solo
Camazotz
Camazotz
gtvgame123
Camazotz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 1
8,129
542
11,014
8,322
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 0 / 1
7,946
530
5,671
5,802
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 2 / 8
7,325
488
2,934
9,394
5,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 2
8,061
537
5,648
8,875
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
pi-to_cor-to
Ah Puch
13
1 / 0 / 3
7,467
498
2,861
6,548
3,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FeralApe
Heimdallr
10
2 / 6 / 0
6,040
403
2,056
8,705
2,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
9
1 / 4 / 1
5,884
392
3,578
9,027
8,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 0
7,293
486
8,751
3,840
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
0 / 2 / 1
6,285
419
2,155
6,732
2,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
gtvgame123
Camazotz
7
0 / 5 / 2
5,506
367
1,592
8,593
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
4
4
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FeralApe
Heimdallr
2
6
0
0.33
L
Khepri
1
4
1
0.38
W
10
2
1
5.25
W
3
0
1
3.5
L
1
0
0
1
W
0
2
8
2
L
Loki
0
2
1
0.25
W
3
0
2
4
L
Camazotz
gtvgame123
Camazotz
0
5
2
0.2
W
Ah Puch
pi-to_cor-to
Ah Puch
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
18,132
38,941
Taken
36,897
18,586
Mitigated
18,338
17,518
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FeralApe
Heimdallr
2,056
567
0
984
8,705
2,861
0
6,230
2,475
0
25,310
L
Khepri
3,578
84
197
590
9,027
8,782
0
5,379
3,648
15,538
0
W
11,014
3,564
0
2,625
8,322
2,491
778
3,357
4,965
48,781
0
W
5,671
550
0
2,133
5,802
4,881
60
1,117
4,685
4,966
35,676
L
8,751
1,771
0
0
3,840
1,183
56
925
2,869
55,432
0
W
2,934
327
2,231
1,873
9,394
5,216
463
3,464
5,930
18,540
0
L
Loki
2,155
294
0
1,285
6,732
2,745
0
1,142
5,254
0
26,557
W
5,648
1,642
0
3,668
8,875
2,891
0
2,711
6,164
0
59,729
L
Camazotz
gtvgame123
Camazotz
1,592
378
0
1,563
8,593
2,767
0
4,091
4,375
0
19,318
W
Ah Puch
pi-to_cor-to
Ah Puch
2,861
39
51
4,937
6,548
3,107
220
1,680
4,868
51,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,928
Gold Earned
31,008
402
Minions Killed
271
0
Camps Cleared
0
1,415,138
Distance Traveled
1,359,439
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,040
403
44
3
0
253,962
1
L
Khepri
5,884
392
36
2
0
271,130
0
W
Freya
8,129
542
79
5
0
311,482
2
W
Chaac
7,946
530
81
5
0
266,540
0
L
Nu Wa
7,293
486
98
7
0
267,625
5
W
Yemoja
7,325
488
29
2
0
300,414
0
L
Loki
6,285
419
59
4
0
274,721
1
W
Thor
8,061
537
112
7
0
302,777
9
L
Camazotz
5,506
367
34
2
0
292,001
0
W
Ah Puch
7,467
498
101
7
0
233,925
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role