Player Matchup

Ares
Ares
A Low Pulse
Ares
Level 155
God Stats
1W - 1L
1,616 SR
Queue Stats
191W - 185L
1,561 Elo+
Party 2
Thor
Thor
An Abusive Yeti
Thor
Level 103
God Stats
1W - 5L
1,136 SR
Queue Stats
168W - 203L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Shoto Beni
Baron Samedi
Level 127
God Stats
0W - 2L
1,666 SR
Queue Stats
41W - 27L
1,606 Elo+
Party 2
Team Averages
Level 128
1,473 SR
1,561 Elo+

VS

Team Averages
Level 116
1,499 SR
1,609 Elo+
Aphrodite
Aphrodite
ChiseWatch
Aphrodite
Level 131
God Stats
15W - 12L
1,637 SR
Queue Stats
207W - 158L
1,633 Elo+
Party 1
Hercules
Hercules
OmgaAdam
Hercules
Level 134
God Stats
9W - 3L
1,646 SR
Queue Stats
156W - 110L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
ZaZaAmine
Jing Wei
Level 84
God Stats
1W - 3L
1,215 SR
Queue Stats
384W - 258L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 8
17,413
697
25,476
36,544
59,936
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 7 / 12
15,503
620
17,165
22,894
17,578
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Shoto Beni
Baron Samedi
19
6 / 6 / 15
16,486
659
27,768
19,403
11,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChiseWatch
Aphrodite
18
1 / 6 / 11
14,786
591
14,962
18,026
7,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
OmgaAdam
Hercules
16
4 / 11 / 8
15,124
605
16,076
35,821
14,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
ZaZaAmine
Jing Wei
20
11 / 6 / 4
17,262
690
31,154
32,492
12,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
22
Kills
16
16
Deaths
23
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
10
3
8
4.67
L
6
7
12
1.71
W
Aphrodite
ChiseWatch
Aphrodite
1
6
11
1.08
W
Hercules
OmgaAdam
Hercules
4
11
8
0.73
L
Baron Samedi
Shoto Beni
Baron Samedi
6
6
15
2.25
W
Jing Wei
ZaZaAmine
Jing Wei
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,409
Damage
62,192
78,841
Taken
86,339
89,362
Mitigated
35,113
15,982
Healing
32,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,476
2,154
0
4,596
36,544
59,936
839
7,286
28,488
53,598
0
L
17,165
3,256
0
3,838
22,894
17,578
0
4,219
18,327
0
49,959
W
Aphrodite
ChiseWatch
Aphrodite
14,962
734
10,476
8,598
18,026
7,966
714
10,130
7,539
64,298
0
W
Hercules
OmgaAdam
Hercules
16,076
3,768
0
5,617
35,821
14,993
333
23,678
11,656
0
32,806
L
Baron Samedi
Shoto Beni
Baron Samedi
27,768
1,402
3,128
4,420
19,403
11,848
1,376
2,758
16,451
78,757
0
W
Jing Wei
ZaZaAmine
Jing Wei
31,154
27,678
0
8,217
32,492
12,154
1,529
19,986
11,941
0
102,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,402
Gold Earned
47,172
223
Minions Killed
267
9
Camps Cleared
9
1,261,866
Distance Traveled
1,313,513
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
17,413
697
64
3
3
421,745
1
L
Thor
15,503
620
53
2
4
423,522
9
W
Aphrodite
14,786
591
125
5
4
438,438
5
W
Hercules
15,124
605
32
1
2
406,381
2
L
Baron Samedi
16,486
659
106
4
2
416,599
3
W
Jing Wei
17,262
690
110
4
3
468,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role