Player Matchup

King Arthur
King Arthur
Envy_Jozh
King Arthur
Level 23
God Stats
15W - 15L
1,428 SR
Queue Stats
141W - 142L
1,407 Elo+
Solo
Bakasura
Bakasura
RSRHB1
Bakasura
Level 25
God Stats
5W - 7L
1,522 SR
Queue Stats
81W - 100L
1,388 Elo+
Solo
Tiamat
Tiamat
TotallySkeletor
Tiamat
Level 27
God Stats
2W - 3L
1,604 SR
Queue Stats
13W - 18L
1,522 Elo+
Party 1
Scylla
Scylla
blackmistlore
Scylla
Level 29
God Stats
7W - 17L
1,261 SR
Queue Stats
139W - 199L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
mystickaivap
Ne Zha
Level 26
God Stats
17W - 26L
1,368 SR
Queue Stats
42W - 76L
1,335 Elo+
Party 1
Team Averages
Level 26
1,437 SR
1,413 Elo+

VS

Team Averages
Level 22
1,591 SR
1,443 Elo+
Erlang Shen
Erlang Shen
And I Oop8677
Erlang Shen
Level 29
God Stats
2W - 3L
1,458 SR
Queue Stats
103W - 70L
1,499 Elo+
Solo
Neith
Neith
Blondie0825
Neith
Level 13
God Stats
20W - 10L
1,580 SR
Queue Stats
30W - 17L
1,579 Elo+
Solo
Chronos
Chronos
Dznuttz
Chronos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,299 Elo+
Solo
Ares
Ares
Modstradamus12
Ares
Level 29
God Stats
15W - 11L
1,698 SR
Queue Stats
227W - 236L
1,433 Elo+
Solo
Tiamat
Tiamat
Plenty_Of_Pride7
Tiamat
Level 25
God Stats
4W - 0L
1,717 SR
Queue Stats
122W - 107L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Envy_Jozh
King Arthur
17
2 / 12 / 7
10,672
970
12,071
20,448
16,344
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
RSRHB1
Bakasura
17
4 / 7 / 4
11,707
1,064
12,199
16,440
7,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 1 / 5
11,500
1,045
23,690
9,806
14,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 2 / 3
9,324
848
3,583
6,805
1,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
16
2 / 6 / 4
9,834
894
6,707
10,102
4,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

170

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
And I Oop8677
Erlang Shen
18
10 / 5 / 11
11,926
1,084
18,687
19,794
11,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 1 / 14
10,987
999
7,329
7,429
3,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Dznuttz
Chronos
18
0 / 2 / 14
9,953
905
3,803
6,290
5,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
8 / 1 / 11
11,356
1,032
8,004
9,976
9,825
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 4 / 16
12,548
1,141
21,214
19,787
12,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
13
Kills
28
28
Deaths
13
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
And I Oop8677
Erlang Shen
10
5
11
3.1
W
3
1
14
10
W
Chronos
Dznuttz
Chronos
0
2
14
3.5
L
King Arthur
Envy_Jozh
King Arthur
2
12
7
0.46
W
8
1
11
13.5
W
7
4
16
3.75
L
Bakasura
RSRHB1
Bakasura
4
7
4
0.86
L
5
1
5
7.5
L
0
2
3
0.75
L
Ne Zha
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,250
Damage
59,037
63,601
Taken
63,276
45,488
Mitigated
42,760
7,477
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
And I Oop8677
Erlang Shen
18,687
12,055
0
1,912
19,794
11,436
0
7,698
11,648
0
30,168
W
7,329
2,946
0
1,138
7,429
3,334
0
2,887
4,542
0
30,085
W
Chronos
Dznuttz
Chronos
3,803
1,165
0
1,716
6,290
5,229
0
3,174
3,116
15,972
0
L
King Arthur
Envy_Jozh
King Arthur
12,071
3,992
0
96
20,448
16,344
0
11,649
8,799
0
22,237
W
8,004
654
17
0
9,976
9,825
0
3,244
6,427
12,036
0
W
21,214
1,466
691
5,580
19,787
12,936
0
10,419
9,298
45,911
0
L
Bakasura
RSRHB1
Bakasura
12,199
7,683
0
2,881
16,440
7,956
0
7,973
8,467
0
42,438
L
23,690
1,707
0
3,770
9,806
14,518
0
4,704
5,102
42,885
0
L
3,583
1,001
0
0
6,805
1,691
0
4,363
2,442
18,437
0
L
Ne Zha
6,707
1,468
0
730
10,102
4,979
0
4,332
5,770
149
12,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,037
Gold Earned
56,770
173
Minions Killed
164
14
Camps Cleared
3
968,080
Distance Traveled
985,070
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,926
1,084
33
3
0
191,784
2
W
Neith
10,987
999
58
5
1
214,758
0
W
Chronos
9,953
905
25
2
1
164,397
3
L
King Arthur
10,672
970
21
2
0
179,383
0
W
Ares
11,356
1,032
6
1
0
210,288
0
W
Tiamat
12,548
1,141
42
4
1
203,843
0
L
Bakasura
11,707
1,064
67
6
12
218,677
1
L
Tiamat
11,500
1,045
43
4
1
226,408
0
L
Scylla
9,324
848
35
3
1
205,712
0
L
Ne Zha
9,834
894
7
1
0
137,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role