Player Matchup

Bacchus
Bacchus
CASlNOH
Bacchus
Level 127
God Stats
1W - 0L
1,308 SR
Queue Stats
12W - 12L
1,430 Elo+
Party 2
Merlin
Merlin
DankMemes432
Merlin
Level 124
God Stats
1W - 1L
1,548 SR
Queue Stats
10W - 11L
1,430 Elo+
Party 2
Chaac
Chaac
FreeDChauvin
Chaac
Level 86
God Stats
3W - 0L
1,541 SR
Queue Stats
12W - 12L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
STRlDUR
Gilgamesh
Level 96
God Stats
2W - 1L
1,549 SR
Queue Stats
6W - 3L
1,625 Elo+
Party 2
Team Averages
Level 108
1,486 SR
1,479 Elo+

VS

Team Averages
Level 85
1,517 SR
1,421 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AyyyyeLmao
Chang'e
Level 18
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 5L
1,267 Elo+
Solo
Chernobog
Chernobog
BAERNTHEGOD
Chernobog
Level 25
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
Lady Kaypoc
Persephone
Level 143
God Stats
21W - 34L
1,419 SR
Queue Stats
107W - 134L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CASlNOH
Bacchus
16
4 / 2 / 4
10,533
752
9,072
10,130
8,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
18
5 / 1 / 4
11,682
834
14,515
6,152
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 6
10,612
758
11,511
13,549
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
STRlDUR
Gilgamesh
17
3 / 2 / 3
10,712
765
7,511
9,757
8,207
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 1 / 2
10,794
771
11,274
16,306
11,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
AyyyyeLmao
Chang'e
16
1 / 3 / 3
9,641
689
8,010
12,660
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
BAERNTHEGOD
Chernobog
15
2 / 6 / 4
9,657
690
4,300
10,950
4,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Lady Kaypoc
Persephone
15
0 / 4 / 6
9,742
696
5,478
10,223
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
14
Kills
8
8
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
1
2
6
L
Chang'e
AyyyyeLmao
Chang'e
1
3
3
0.83
L
Chernobog
BAERNTHEGOD
Chernobog
2
6
4
0.67
W
Bacchus
CASlNOH
Bacchus
4
2
4
3
W
Merlin
5
1
4
7
W
2
3
6
1.67
L
Persephone
Lady Kaypoc
Persephone
0
4
6
0.75
W
Gilgamesh
STRlDUR
Gilgamesh
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,609
Damage
29,062
39,588
Taken
50,139
32,214
Mitigated
23,558
11,676
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,274
2,078
0
8,878
16,306
11,011
0
6,121
9,285
0
45,338
L
Chang'e
AyyyyeLmao
Chang'e
8,010
141
2,583
4,112
12,660
4,743
30
6,944
5,213
38,398
0
L
Chernobog
BAERNTHEGOD
Chernobog
4,300
2,250
0
1,082
10,950
4,228
283
4,649
5,622
0
20,378
W
Bacchus
CASlNOH
Bacchus
9,072
1,173
256
2,155
10,130
8,856
106
4,514
5,616
26,560
0
W
Merlin
14,515
456
236
2,650
6,152
2,033
1,682
2,103
4,049
49,688
0
W
11,511
1,340
31
5,968
13,549
13,118
1,686
2,482
11,067
0
35,822
L
Persephone
Lady Kaypoc
Persephone
5,478
286
0
2,332
10,223
3,576
112
4,681
5,084
28,446
0
W
Gilgamesh
STRlDUR
Gilgamesh
7,511
1,473
0
380
9,757
8,207
0
4,964
4,793
0
34,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,539
Gold Earned
39,834
241
Minions Killed
235
12
Camps Cleared
10
1,151,985
Distance Traveled
1,006,962
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,794
771
69
5
4
298,192
2
L
Chang'e
9,641
689
73
5
2
285,020
3
L
Chernobog
9,657
690
48
3
2
206,216
0
W
Bacchus
10,533
752
27
2
2
264,036
1
W
Merlin
11,682
834
93
7
2
296,114
3
W
Chaac
10,612
758
61
4
1
290,721
0
L
Persephone
9,742
696
45
3
2
217,534
3
W
Gilgamesh
10,712
765
60
4
7
301,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role