Player Matchup

Sun Wukong
Sun Wukong
BaseKiller110
Sun Wukong
Level 148
God Stats
9W - 4L
1,150 SR
Queue Stats
565W - 509L
1,608 Elo+
Party 1
Zhong Kui
Zhong Kui
E3CH0
Zhong Kui
Level 159
God Stats
5W - 4L
1,700 SR
Queue Stats
115W - 91L
1,628 Elo+
Party 1
Set
Set
FatGamerBoI72
Set
Level 29
God Stats
1W - 2L
1,777 SR
Queue Stats
142W - 78L
1,855 Elo+
Party 1
Team Averages
Level 112
1,542 SR
1,697 Elo+

VS

Team Averages
Level 61
1,419 SR
1,420 Elo+
Sun Wukong
Sun Wukong
SilverShroud-_-
Sun Wukong
Level 124
God Stats
6W - 9L
1,385 SR
Queue Stats
495W - 444L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
SpasticPanda95
Danzaburou
Level 42
God Stats
6W - 7L
1,540 SR
Queue Stats
24W - 37L
1,231 Elo+
Solo
Geb
Geb
o909900900090009
Geb
Level 18
God Stats
0W - 2L
1,334 SR
Queue Stats
43W - 44L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaseKiller110
Sun Wukong
12
3 / 2 / 12
8,404
764
5,777
9,999
7,543
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
E3CH0
Zhong Kui
13
7 / 2 / 5
8,909
810
11,304
10,275
6,542
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 2 / 9
8,877
807
12,265
11,221
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SilverShroud-_-
Sun Wukong
11
2 / 5 / 4
7,728
703
9,217
14,333
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SpasticPanda95
Danzaburou
10
1 / 5 / 3
7,179
653
5,367
9,908
3,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 6 / 3
7,647
695
8,457
11,772
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
6
6
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BaseKiller110
Sun Wukong
3
2
12
4.5
W
Zhong Kui
E3CH0
Zhong Kui
7
2
5
4.75
W
6
2
9
5.25
L
Sun Wukong
SilverShroud-_-
Sun Wukong
2
5
4
0.8
L
Danzaburou
SpasticPanda95
Danzaburou
1
5
3
0.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,346
Damage
23,041
31,495
Taken
36,013
20,888
Mitigated
16,337
8,811
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BaseKiller110
Sun Wukong
5,777
636
0
1,745
9,999
7,543
344
2,659
6,554
0
17,241
W
Zhong Kui
E3CH0
Zhong Kui
11,304
448
0
3,427
10,275
6,542
132
1,986
7,587
35,581
0
W
12,265
4,208
0
3,639
11,221
6,803
613
3,355
7,165
261
28,204
L
Sun Wukong
SilverShroud-_-
Sun Wukong
9,217
1,586
0
5,061
14,333
8,310
0
4,584
9,163
0
24,680
L
Danzaburou
SpasticPanda95
Danzaburou
5,367
2,057
0
1,744
9,908
3,413
0
3,550
6,102
0
20,072
L
8,457
673
0
0
11,772
4,614
0
3,671
7,836
14,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,190
Gold Earned
22,554
114
Minions Killed
98
7
Camps Cleared
3
602,894
Distance Traveled
570,583
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,404
764
20
2
3
196,380
2
W
Zhong Kui
8,909
810
69
6
2
198,580
1
W
Set
8,877
807
25
2
2
207,934
4
L
Sun Wukong
7,728
703
50
5
1
203,060
2
L
Danzaburou
7,179
653
32
3
0
170,086
3
L
Geb
7,647
695
16
1
2
197,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role