Player Matchup

Mulan
Mulan
Lord_Chaos128
Mulan
Level 124
God Stats
2W - 3L
1,750 SR
Queue Stats
44W - 45L
1,567 Elo+
Party 2
Serqet
Serqet
PGGyPsy
Serqet
Level 108
God Stats
1W - 1L
1,652 SR
Queue Stats
23W - 27L
1,522 Elo+
Party 2
Sol
Sol
Prof Porkbun
Sol
Level 59
God Stats
12W - 13L
1,496 SR
Queue Stats
20W - 23L
1,507 Elo+
Solo
Team Averages
Level 97
1,632 SR
1,532 Elo+

VS

Team Averages
Level 95
1,517 SR
1,639 Elo+
Tiamat
Tiamat
ENVY562
Tiamat
Level 26
God Stats
17W - 9L
1,636 SR
Queue Stats
195W - 82L
1,745 Elo+
Party 1
Sylvanus
Sylvanus
ESPRE550
Sylvanus
Level 133
God Stats
17W - 14L
1,498 SR
Queue Stats
199W - 217L
1,431 Elo+
Solo
Hou Yi
Hou Yi
TBM_ENVY562
Hou Yi
Level 126
God Stats
5W - 4L
1,417 SR
Queue Stats
184W - 84L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,764
576
2,649
6,517
4,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
PGGyPsy
Serqet
9
0 / 4 / 2
5,695
570
3,393
7,200
3,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 1
5,958
596
3,668
4,000
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ENVY562
Tiamat
11
3 / 1 / 7
7,485
749
4,052
4,799
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ESPRE550
Sylvanus
10
0 / 1 / 7
6,741
674
3,331
4,936
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
12
7 / 0 / 3
8,234
823
5,546
4,136
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ENVY562
Tiamat
3
1
7
6.5
W
Sylvanus
ESPRE550
Sylvanus
0
1
7
3.5
L
1
3
0
0.33
L
Serqet
PGGyPsy
Serqet
0
4
2
0.25
L
1
3
1
0.5
W
Hou Yi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,710
Damage
12,929
17,717
Taken
13,871
8,889
Mitigated
6,154
3,632
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ENVY562
Tiamat
4,052
376
0
1,700
4,799
2,785
430
1,138
3,432
21,947
0
W
Sylvanus
ESPRE550
Sylvanus
3,331
525
1,143
2,521
4,936
1,854
312
1,137
3,531
12,920
0
L
2,649
415
0
1,862
6,517
4,444
0
2,604
3,742
0
9,422
L
Serqet
PGGyPsy
Serqet
3,393
211
0
1,118
7,200
3,147
0
3,710
3,318
0
6,991
L
3,668
1,614
0
652
4,000
1,298
0
1,548
2,402
14,805
1,682
W
Hou Yi
5,546
2,533
0
893
4,136
1,515
1,721
1,045
2,707
0
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,417
Gold Earned
22,460
59
Minions Killed
110
3
Camps Cleared
5
456,373
Distance Traveled
545,123
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,485
749
39
4
4
188,969
3
W
Sylvanus
6,741
674
23
2
0
180,754
3
L
Mulan
5,764
576
14
1
0
151,147
1
L
Serqet
5,695
570
9
1
2
167,623
4
L
Sol
5,958
596
36
4
1
137,603
0
W
Hou Yi
8,234
823
48
5
1
175,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role