Player Matchup

Odin
Odin
LoudJoker420
Odin
Level 28
God Stats
3W - 6L
1,559 SR
Queue Stats
458W - 440L
1,628 Elo+
Solo
Chiron
Chiron
NotaSmerf006
Chiron
Level 27
God Stats
98W - 68L
1,659 SR
Queue Stats
298W - 259L
1,589 Elo+
Solo
Vulcan
Vulcan
Sgtatum
Vulcan
Level 28
God Stats
3W - 3L
1,770 SR
Queue Stats
146W - 132L
1,603 Elo+
Solo
Geb
Geb
SpartanxWolfx
Geb
Level 17
God Stats
0W - 1L
1,268 SR
Queue Stats
26W - 15L
1,655 Elo+
Solo
Nemesis
Nemesis
gerarascon1017
Nemesis
Level 29
God Stats
12W - 15L
1,517 SR
Queue Stats
72W - 101L
1,357 Elo+
Solo
Team Averages
Level 26
1,554 SR
1,566 Elo+

VS

Team Averages
Level 39
1,605 SR
1,627 Elo+
Chaac
Chaac
A6US-TIT0
Chaac
Level 9
God Stats
4W - 5L
1,544 SR
Queue Stats
13W - 13L
1,585 Elo+
Party 1
Cerberus
Cerberus
ChaacsBigToe
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,654 Elo+
Solo
Hera
Hera
Tomas_aquino
Hera
Level 128
God Stats
7W - 3L
1,776 SR
Queue Stats
138W - 137L
1,554 Elo+
Party 1
Ravana
Ravana
camGrizzly099
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 48L
1,736 Elo+
Solo
Apollo
Apollo
hitsquadonpoint
Apollo
Level 23
God Stats
5W - 4L
1,704 SR
Queue Stats
137W - 122L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 4
7,705
514
5,793
11,897
3,248
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
13
5 / 3 / 4
8,306
554
9,119
8,960
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
Sgtatum
Vulcan
12
0 / 7 / 1
6,640
443
4,118
8,116
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 2
7,712
514
7,754
9,672
9,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 5 / 0
6,693
446
3,038
10,479
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A6US-TIT0
Chaac
13
0 / 2 / 3
7,382
492
3,700
11,768
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
ChaacsBigToe
Cerberus
10
1 / 6 / 5
6,854
457
5,048
9,665
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 0 / 3
9,284
619
6,808
4,521
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 1 / 4
9,638
643
11,108
8,665
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 5 / 1
7,946
530
4,754
10,275
2,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
14
Kills
22
22
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
A6US-TIT0
Chaac
0
2
3
0.75
W
Cerberus
ChaacsBigToe
Cerberus
1
6
5
0.58
L
5
5
4
1.4
L
Chiron
5
3
4
2.33
L
Vulcan
Sgtatum
Vulcan
0
7
1
0.07
L
3
2
2
2
W
8
0
3
9.5
W
10
1
4
12
L
1
5
0
0.2
W
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
31,418
49,124
Taken
44,894
20,927
Mitigated
19,604
8,832
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
A6US-TIT0
Chaac
3,700
546
0
5,353
11,768
5,548
1,789
5,037
6,731
0
36,691
W
Cerberus
ChaacsBigToe
Cerberus
5,048
467
0
1,062
9,665
6,850
75
1,867
7,798
17,132
0
L
5,793
1,650
0
200
11,897
3,248
0
4,763
7,094
0
34,650
L
Chiron
9,119
4,192
343
2,816
8,960
2,361
304
802
8,158
0
54,435
L
Vulcan
Sgtatum
Vulcan
4,118
395
0
750
8,116
2,316
0
3,025
4,916
40,697
0
L
7,754
1,313
0
2,469
9,672
9,045
0
1,450
7,847
40,212
0
W
6,808
1,579
0
1,006
4,521
1,614
1,389
1,982
2,539
63,528
0
W
11,108
4,102
0
4,316
8,665
3,520
0
2,986
5,679
0
61,402
L
3,038
932
0
2,254
10,479
3,957
0
1,538
8,780
0
43,751
W
4,754
2,396
0
2,864
10,275
2,072
0
0
10,275
0
49,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
41,104
388
Minions Killed
463
0
Camps Cleared
0
1,362,885
Distance Traveled
1,478,292
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,382
492
95
6
0
282,395
3
W
Cerberus
6,854
457
26
2
0
270,105
0
L
Odin
7,705
514
66
4
0
274,951
0
L
Chiron
8,306
554
101
7
0
259,173
5
L
Vulcan
6,640
443
67
4
0
251,916
6
L
Geb
7,712
514
73
5
0
284,682
4
W
Hera
9,284
619
132
9
0
295,746
2
W
Ravana
9,638
643
108
7
0
324,801
1
L
Nemesis
6,693
446
81
5
0
292,163
4
W
Apollo
7,946
530
102
7
0
305,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role