Player Matchup

Sobek
Sobek
River_Mon
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,119 Elo+
Solo
Camazotz
Camazotz
Spike6696
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
968 Elo+
Solo
Ra
Ra
ogunallat
Ra
Level 48
God Stats
18W - 17L
1,422 SR
Queue Stats
71W - 117L
1,232 Elo+
Solo
Team Averages
Level 20
1,474 SR
1,106 Elo+

VS

Team Averages
Level 15
1,246 SR
1,116 Elo+
Yemoja
Yemoja
CanaryGoddess96
Yemoja
Level 13
God Stats
0W - 8L
1,194 SR
Queue Stats
6W - 22L
1,023 Elo+
Party 1
Cthulhu
Cthulhu
Deuce1309
Cthulhu
Level 16
God Stats
2W - 4L
1,320 SR
Queue Stats
4W - 7L
1,247 Elo+
Solo
Thoth
Thoth
Dirty rezo
Thoth
Level 17
God Stats
1W - 5L
1,225 SR
Queue Stats
25W - 57L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
River_Mon
Sobek
11
1 / 10 / 6
11,095
555
2,163
15,173
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Camazotz
Spike6696
Camazotz
17
7 / 3 / 8
13,572
679
9,416
14,167
16,009
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
14 / 6 / 6
15,240
762
31,919
21,619
10,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 9
13,707
685
10,297
23,921
26,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Deuce1309
Cthulhu
11
3 / 4 / 5
11,060
553
5,300
9,688
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thoth
16
10 / 12 / 3
13,549
677
15,754
24,654
7,438
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
22
Kills
18
19
Deaths
23
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
7
9
1.36
L
Cthulhu
Deuce1309
Cthulhu
3
4
5
1.38
L
Thoth
10
12
3
0.96
W
Sobek
River_Mon
Sobek
1
10
6
0.4
W
Camazotz
Spike6696
Camazotz
7
3
8
3.67
W
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,498
Damage
31,351
50,959
Taken
58,263
33,743
Mitigated
38,522
14,854
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,297
2,667
3,000
4,282
23,921
26,352
397
15,229
8,329
35,112
0
L
Cthulhu
Deuce1309
Cthulhu
5,300
478
81
752
9,688
4,732
176
5,327
4,221
14,346
0
L
Thoth
15,754
2,782
339
3,343
24,654
7,438
236
12,979
11,631
41,828
0
W
Sobek
River_Mon
Sobek
2,163
169
0
953
15,173
7,676
596
10,567
4,186
9,340
0
W
Camazotz
Spike6696
Camazotz
9,416
3,845
0
2,719
14,167
16,009
540
8,398
5,561
0
17,310
W
31,919
2,709
2,201
8,981
21,619
10,058
1,521
12,168
9,201
91,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
38,316
166
Minions Killed
115
2
Camps Cleared
1
958,134
Distance Traveled
771,616
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,707
685
34
2
0
308,723
4
L
Cthulhu
11,060
553
28
1
0
178,870
0
L
Thoth
13,549
677
53
3
1
284,023
5
W
Sobek
11,095
555
9
0
1
245,318
3
W
Camazotz
13,572
679
15
1
1
379,716
3
W
Ra
15,240
762
142
7
0
333,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role