Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
M4G4IVER666
Janus
Level 108
God Stats
8W - 7L
1,435 SR
Queue Stats
90W - 86L
1,424 Elo+
Party 2
Da Ji
Da Ji
ZoADoBr
Da Ji
Level 29
God Stats
3W - 3L
1,265 SR
Queue Stats
89W - 91L
1,415 Elo+
Party 2
Chaac
Chaac
pedrohmiller
Chaac
Level 40
God Stats
5W - 4L
1,500 SR
Queue Stats
292W - 307L
1,424 Elo+
Solo
Team Averages
Level 87
1,440 SR
1,452 Elo+

VS

Team Averages
Level 57
1,483 SR
1,429 Elo+
Gilgamesh
Gilgamesh
ALE_LEVIATHAN
Gilgamesh
Level 101
God Stats
53W - 90L
1,347 SR
Queue Stats
453W - 641L
1,405 Elo+
Party 1
Anubis
Anubis
AnngnolioSom
Anubis
Level 47
God Stats
17W - 6L
1,825 SR
Queue Stats
142W - 109L
1,600 Elo+
Party 3
Danzaburou
Danzaburou
LNZINOP
Danzaburou
Level 17
God Stats
9W - 25L
1,245 SR
Queue Stats
15W - 36L
1,281 Elo+
Party 1
Sol
Sol
MushiNNer07
Sol
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 51L
1,555 Elo+
Party 3
Charybdis
Charybdis
PouyaDrowned
Charybdis
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 159L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
2 / 0 / 2
4,806
687
1,600
2,235
751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
 
Xbalanque
7
3 / 0 / 1
4,526
647
1,962
2,652
564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 2
4,358
623
1,721
2,569
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
ZoADoBr
Da Ji
8
4 / 0 / 0
4,786
684
1,720
3,609
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
2 / 1 / 1
4,179
597
2,585
3,737
1,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALE_LEVIATHAN
Gilgamesh
6
0 / 4 / 0
3,686
527
707
4,420
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
3
0 / 1 / 0
3,107
444
126
1,098
349
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LNZINOP
Danzaburou
6
0 / 2 / 1
3,431
490
2,208
3,847
810
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
2 / 2 / 0
4,650
664
2,949
4,823
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
PouyaDrowned
Charybdis
4
1 / 2 / 0
3,461
494
1,113
3,400
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
11
Kills
3
3
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
2
3
W
Xbalanque
 
Xbalanque
3
0
1
3.5
L
Gilgamesh
ALE_LEVIATHAN
Gilgamesh
0
4
0
0
L
Anubis
0
1
0
0
L
Danzaburou
LNZINOP
Danzaburou
0
2
1
0.25
W
0
2
2
0.5
L
2
2
0
1
L
Charybdis
PouyaDrowned
Charybdis
1
2
0
0.5
W
Da Ji
ZoADoBr
Da Ji
4
0
0
4
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,588
Damage
7,103
14,802
Taken
17,588
4,598
Mitigated
4,536
5,574
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,600
479
0
791
2,235
751
243
0
2,235
0
18,262
W
Xbalanque
 
Xbalanque
1,962
1,139
0
1,204
2,652
564
0
179
2,473
0
15,917
L
Gilgamesh
ALE_LEVIATHAN
Gilgamesh
707
354
0
127
4,420
1,235
0
0
4,420
0
13,737
L
Anubis
126
0
0
245
1,098
349
0
0
1,098
4,775
0
L
Danzaburou
LNZINOP
Danzaburou
2,208
1,123
0
685
3,847
810
0
0
3,847
0
13,042
W
1,721
138
0
500
2,569
729
0
1,732
837
17,954
0
L
2,949
1,187
0
2,191
4,823
1,470
0
1,527
3,102
17,910
3,566
L
Charybdis
PouyaDrowned
Charybdis
1,113
544
0
243
3,400
672
0
0
3,400
0
6,167
W
Da Ji
ZoADoBr
Da Ji
1,720
545
0
1,982
3,609
1,014
0
331
3,278
0
14,443
W
2,585
451
0
1,097
3,737
1,540
0
410
3,327
0
9,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
18,335
160
Minions Killed
120
0
Camps Cleared
0
698,202
Distance Traveled
559,067
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,806
687
37
5
0
138,672
2
W
Xbalanque
4,526
647
34
5
0
122,464
3
L
Gilgamesh
3,686
527
26
4
0
138,357
0
L
Anubis
3,107
444
11
2
0
29,991
0
L
Danzaburou
3,431
490
17
2
0
136,683
1
W
Janus
4,358
623
29
4
0
140,170
2
L
Sol
4,650
664
53
8
0
124,627
2
L
Charybdis
3,461
494
13
2
0
129,409
1
W
Da Ji
4,786
684
43
6
0
150,020
5
W
Chaac
4,179
597
17
2
0
146,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role