Player Matchup

Tsukuyomi
Tsukuyomi
Flaccid
Tsukuyomi
Level 29
God Stats
6W - 3L
1,640 SR
Queue Stats
17W - 16L
1,556 Elo+
Party 2
Agni
Agni
Jrogo
Agni
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,560 Elo+
Party 2
Anubis
Anubis
MiiZ3Ry
Anubis
Level 16
God Stats
1W - 0L
1,488 SR
Queue Stats
21W - 7L
1,800 Elo+
Party 3
Susano
Susano
Sjaco
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,645 Elo+
Party 2
Tyr
Tyr
ThatdudeFear
Tyr
Level 49
God Stats
8W - 1L
1,862 SR
Queue Stats
17W - 5L
1,859 Elo+
Party 3
Team Averages
Level 44
1,598 SR
1,684 Elo+

VS

Team Averages
Level 87
1,572 SR
1,606 Elo+
Ymir
Ymir
Every1Hate1398
Ymir
Level 38
God Stats
197W - 115L
1,652 SR
Queue Stats
250W - 174L
1,600 Elo+
Party 1
Mulan
Mulan
Kohner0
Mulan
Level 149
God Stats
7W - 6L
1,695 SR
Queue Stats
470W - 366L
1,588 Elo+
Party 1
Merlin
Merlin
NoNoNuz
Merlin
Level 69
God Stats
0W - 2L
1,308 SR
Queue Stats
228W - 196L
1,627 Elo+
Party 1
Izanami
Izanami
bulfrog9
Izanami
Level 17
God Stats
57W - 31L
1,706 SR
Queue Stats
77W - 49L
1,664 Elo+
Party 1
Nu Wa
Nu Wa
richitex
Nu Wa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 143L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flaccid
Tsukuyomi
18
13 / 3 / 8
12,941
1,294
17,596
14,595
5,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
Jrogo
Agni
18
6 / 5 / 18
11,710
1,171
23,414
9,712
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
MiiZ3Ry
Anubis
17
4 / 2 / 14
10,846
1,085
12,961
10,567
4,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Sjaco
Susano
17
4 / 4 / 13
10,676
1,068
8,748
12,228
4,286
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 5 / 15
10,723
1,072
9,907
17,983
17,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

194

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 10
9,889
989
4,689
19,595
21,001
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
Kohner0
Mulan
17
4 / 7 / 10
10,756
1,076
13,655
20,425
16,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
NoNoNuz
Merlin
18
5 / 5 / 12
11,358
1,136
17,047
11,914
2,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
bulfrog9
Izanami
17
3 / 7 / 10
10,351
1,035
10,411
14,494
3,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
richitex
Nu Wa
17
5 / 6 / 9
11,315
1,132
12,763
10,015
2,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
70
30
Kills
19
19
Deaths
30
68
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
W
Tsukuyomi
Flaccid
Tsukuyomi
13
3
8
5.67
W
Agni
Jrogo
Agni
6
5
18
3
L
Mulan
Kohner0
Mulan
4
7
10
1.29
W
Anubis
MiiZ3Ry
Anubis
4
2
14
5.5
L
Merlin
NoNoNuz
Merlin
5
5
12
2.2
W
Susano
Sjaco
Susano
4
4
13
2.63
W
3
5
15
2.1
L
Izanami
bulfrog9
Izanami
3
7
10
1.14
L
Nu Wa
richitex
Nu Wa
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,626
Damage
58,565
65,085
Taken
76,443
34,630
Mitigated
45,837
7,931
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,689
387
0
0
19,595
21,001
0
9,632
9,100
6,427
0
W
Tsukuyomi
Flaccid
Tsukuyomi
17,596
4,439
0
2,926
14,595
5,708
0
5,207
9,086
0
42,910
W
Agni
Jrogo
Agni
23,414
962
0
1,508
9,712
3,267
0
5,758
3,742
41,723
0
L
Mulan
Kohner0
Mulan
13,655
2,112
0
1,837
20,425
16,783
0
9,030
10,803
0
18,199
W
Anubis
MiiZ3Ry
Anubis
12,961
420
0
2,335
10,567
4,318
0
7,259
3,095
36,508
0
L
Merlin
NoNoNuz
Merlin
17,047
1,269
0
0
11,914
2,624
0
5,561
6,056
46,789
0
W
Susano
Sjaco
Susano
8,748
1,695
0
150
12,228
4,286
0
7,068
5,062
0
20,898
W
9,907
436
0
1,012
17,983
17,051
0
9,130
8,492
7,945
12,057
L
Izanami
bulfrog9
Izanami
10,411
5,415
0
373
14,494
3,328
0
8,918
5,245
0
40,791
L
Nu Wa
richitex
Nu Wa
12,763
2,902
58
515
10,015
2,101
0
4,623
5,116
33,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,896
Gold Earned
53,669
193
Minions Killed
187
10
Camps Cleared
4
980,921
Distance Traveled
913,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,889
989
0
0
0
183,375
0
W
Tsukuyomi
12,941
1,294
36
4
3
214,511
0
W
Agni
11,710
1,171
51
5
4
191,624
0
L
Mulan
10,756
1,076
7
1
1
189,676
0
W
Anubis
10,846
1,085
68
7
1
199,885
0
L
Merlin
11,358
1,136
55
6
1
186,104
0
W
Susano
10,676
1,068
24
2
2
179,455
0
W
Tyr
10,723
1,072
14
1
0
195,446
0
L
Izanami
10,351
1,035
76
8
1
178,979
0
L
Nu Wa
11,315
1,132
49
5
1
175,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role