Player Matchup

Tyr
Tyr
Kolbyba8
Tyr
Level 60
God Stats
6W - 16L
1,589 SR
Queue Stats
21W - 33L
1,427 Elo+
Party 1
Discordia
Discordia
Relicjam
Discordia
Level 60
God Stats
0W - 1L
1,364 SR
Queue Stats
41W - 45L
1,515 Elo+
Party 1
Anhur
Anhur
Soledaga
Anhur
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 4L
1,676 Elo+
Party 1
Team Averages
Level 50
1,552 SR
1,539 Elo+

VS

Team Averages
Level 94
1,771 SR
1,563 Elo+
Zeus
Zeus
Devour42
Zeus
Level 111
God Stats
18W - 12L
1,545 SR
Queue Stats
320W - 467L
1,518 Elo+
Party 2
Hachiman
Hachiman
HeavyCataclysm
Hachiman
Level 154
God Stats
11W - 2L
1,857 SR
Queue Stats
308W - 426L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
thenameiscoach1
Guan Yu
Level 18
God Stats
1W - 0L
1,912 SR
Queue Stats
4W - 2L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 4
8,613
718
5,354
14,386
12,013
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Relicjam
Discordia
10
2 / 4 / 7
7,647
637
8,088
8,926
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Soledaga
Anhur
11
1 / 5 / 4
7,559
630
4,361
12,244
2,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 4 / 3
9,395
783
14,787
7,379
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
4 / 4 / 4
8,433
703
7,913
8,922
2,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 7
8,818
735
7,925
12,126
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
12
12
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
4
3
1.88
W
Hachiman
4
4
4
1.5
L
7
3
4
3
L
Discordia
Relicjam
Discordia
2
4
7
1.38
L
Anhur
Soledaga
Anhur
1
5
4
0.6
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
30,625
35,556
Taken
28,427
16,815
Mitigated
19,036
4,169
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,787
1,085
0
962
7,379
2,265
787
1,832
5,263
38,436
0
W
Hachiman
7,913
3,618
0
1,377
8,922
2,761
1,162
3,585
5,005
0
28,316
L
5,354
733
0
613
14,386
12,013
0
6,032
8,354
0
7,924
L
Discordia
Relicjam
Discordia
8,088
1,276
0
648
8,926
2,274
64
3,507
5,419
25,063
0
L
Anhur
Soledaga
Anhur
4,361
1,915
0
2,908
12,244
2,528
0
5,614
6,630
0
24,600
W
7,925
564
1,924
3,448
12,126
14,010
28
2,394
9,556
0
16,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,819
Gold Earned
26,646
102
Minions Killed
110
4
Camps Cleared
6
629,482
Distance Traveled
680,196
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,395
783
57
5
3
215,638
1
W
Hachiman
8,433
703
35
3
3
205,511
3
L
Tyr
8,613
718
6
1
0
238,907
2
L
Discordia
7,647
637
39
3
2
179,008
3
L
Anhur
7,559
630
57
5
2
211,567
5
W
Guan Yu
8,818
735
18
2
0
259,047
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role