Player Matchup

Cthulhu
Cthulhu
CantName
Cthulhu
Level 13
God Stats
6W - 10L
1,500 SR
Queue Stats
66W - 72L
1,388 Elo+
Party 1
Charybdis
Charybdis
DJcrazyCRA
Charybdis
Level 18
God Stats
13W - 9L
1,605 SR
Queue Stats
20W - 17L
1,466 Elo+
Solo
Ra
Ra
Flytan
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
buckfutter69
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
gganjiii
Gilgamesh
Level 25
God Stats
6W - 8L
1,379 SR
Queue Stats
160W - 194L
1,349 Elo+
Party 1
Team Averages
Level 14
1,497 SR
1,402 Elo+

VS

Team Averages
Level 28
1,416 SR
1,405 Elo+
Heimdallr
Heimdallr
AJUCIE
Heimdallr
Level 8
God Stats
13W - 9L
1,502 SR
Queue Stats
16W - 20L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Devilbudge
Morgan Le Fay
Level 28
God Stats
5W - 9L
1,367 SR
Queue Stats
58W - 67L
1,472 Elo+
Solo
Bellona
Bellona
MikeHawkNice
Bellona
Level 4
God Stats
1W - 3L
1,219 SR
Queue Stats
4W - 3L
1,347 Elo+
Party 2
Nemesis
Nemesis
Pand3moinum
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,473 Elo+
Party 2
Cerberus
Cerberus
locoxxcesar
Cerberus
Level 15
God Stats
5W - 0L
1,491 SR
Queue Stats
18W - 18L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CantName
Cthulhu
16
0 / 5 / 4
9,534
867
6,764
16,860
14,793
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
DJcrazyCRA
Charybdis
16
2 / 9 / 3
10,511
956
20,250
20,254
6,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
16
2 / 11 / 3
10,609
964
10,553
14,194
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
buckfutter69
Kukulkan
16
0 / 8 / 3
9,264
842
1,484
10,209
3,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
gganjiii
Gilgamesh
16
2 / 5 / 3
10,790
981
10,394
17,822
12,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

57

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AJUCIE
Heimdallr
15
0 / 0 / 0
8,433
767
317
182
42
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Devilbudge
Morgan Le Fay
18
2 / 0 / 18
11,284
1,026
10,464
5,635
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MikeHawkNice
Bellona
20
8 / 2 / 21
13,197
1,200
16,514
16,280
14,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Pand3moinum
Nemesis
20
24 / 3 / 12
14,952
1,359
35,484
17,642
10,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
locoxxcesar
Cerberus
20
4 / 1 / 26
11,995
1,090
10,041
15,346
16,011
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
115
6
Kills
38
38
Deaths
6
16
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AJUCIE
Heimdallr
0
0
0
0
L
Cthulhu
CantName
Cthulhu
0
5
4
0.4
L
Charybdis
DJcrazyCRA
Charybdis
2
9
3
0.39
W
Morgan Le Fay
Devilbudge
Morgan Le Fay
2
0
18
11
L
Ra
2
11
3
0.32
W
Bellona
MikeHawkNice
Bellona
8
2
21
9.25
W
Nemesis
Pand3moinum
Nemesis
24
3
12
10
L
Kukulkan
buckfutter69
Kukulkan
0
8
3
0.19
L
Gilgamesh
gganjiii
Gilgamesh
2
5
3
0.7
W
Cerberus
locoxxcesar
Cerberus
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,445
Damage
72,820
79,339
Taken
55,085
42,352
Mitigated
43,390
5,461
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AJUCIE
Heimdallr
317
253
0
93
182
42
0
0
182
0
2,051
L
Cthulhu
CantName
Cthulhu
6,764
748
0
258
16,860
14,793
0
4,611
12,249
18,009
0
L
Charybdis
DJcrazyCRA
Charybdis
20,250
10,933
0
1,223
20,254
6,492
0
5,562
14,692
0
48,982
W
Morgan Le Fay
Devilbudge
Morgan Le Fay
10,464
2,298
0
832
5,635
2,603
0
1,755
3,880
30,984
0
L
Ra
10,553
1,787
457
527
14,194
4,546
0
2,852
11,342
30,586
0
W
Bellona
MikeHawkNice
Bellona
16,514
5,880
1,772
1,483
16,280
14,448
0
5,879
10,401
0
27,980
W
Nemesis
Pand3moinum
Nemesis
35,484
19,568
0
1,137
17,642
10,286
0
7,219
10,423
0
59,379
L
Kukulkan
buckfutter69
Kukulkan
1,484
602
0
26
10,209
3,672
0
2,526
7,683
7,590
0
L
Gilgamesh
gganjiii
Gilgamesh
10,394
3,866
1,374
1,596
17,822
12,849
0
4,954
12,868
0
27,745
W
Cerberus
locoxxcesar
Cerberus
10,041
920
0
1,067
15,346
16,011
0
3,948
11,398
26,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
59,861
189
Minions Killed
185
4
Camps Cleared
3
781,155
Distance Traveled
949,952
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,433
767
3
0
0
19,741
0
L
Cthulhu
9,534
867
31
3
0
196,636
1
L
Charybdis
10,511
956
69
6
3
160,622
0
W
Morgan Le Fay
11,284
1,026
48
4
1
222,330
1
L
Ra
10,609
964
51
5
1
148,642
1
W
Bellona
13,197
1,200
28
3
1
239,805
0
W
Nemesis
14,952
1,359
80
7
1
220,080
0
L
Kukulkan
9,264
842
11
1
0
90,780
1
L
Gilgamesh
10,790
981
27
2
0
184,475
0
W
Cerberus
11,995
1,090
26
2
0
247,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role