Player Matchup

Sol
Sol
LoudJoker420
Sol
Level 28
God Stats
5W - 2L
1,761 SR
Queue Stats
458W - 440L
1,616 Elo+
Solo
Guan Yu
Guan Yu
NotaSmerf006
Guan Yu
Level 27
God Stats
152W - 140L
1,559 SR
Queue Stats
298W - 259L
1,576 Elo+
Solo
Yemoja
Yemoja
Sgtatum
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 132L
1,591 Elo+
Solo
King Arthur
King Arthur
XR3aPeRX1068
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,673 Elo+
Party 1
Neith
Neith
XxSicixX1653
Neith
Level 7
God Stats
18W - 12L
1,830 SR
Queue Stats
32W - 37L
1,702 Elo+
Party 1
Team Averages
Level 22
1,630 SR
1,632 Elo+

VS

Team Averages
Level 32
1,572 SR
1,651 Elo+
He Bo
He Bo
A6US-TIT0
He Bo
Level 8
God Stats
1W - 1L
1,791 SR
Queue Stats
13W - 13L
1,610 Elo+
Party 2
Thor
Thor
ChaacsBigToe
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,712 Elo+
Solo
Fenrir
Fenrir
CraZyAsMEX512
Fenrir
Level 18
God Stats
2W - 5L
1,567 SR
Queue Stats
68W - 63L
1,616 Elo+
Solo
Ares
Ares
RedFeather91
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,756 Elo+
Solo
Heimdallr
Heimdallr
Tomas_aquino
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 137L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,107
555
1,591
5,514
2,276
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
NotaSmerf006
Guan Yu
12
5 / 0 / 2
6,725
611
5,569
6,298
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Sgtatum
Yemoja
10
3 / 0 / 6
6,730
612
3,408
3,111
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
XR3aPeRX1068
King Arthur
12
2 / 1 / 1
6,885
626
5,267
5,680
1,960
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 0 / 3
7,111
646
5,370
4,427
1,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
A6US-TIT0
He Bo
8
0 / 4 / 1
4,898
445
2,453
5,147
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 0
6,043
549
3,633
8,837
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
5,468
497
3,066
7,253
5,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 0
5,040
458
1,798
8,523
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Tomas_aquino
Heimdallr
9
0 / 2 / 0
5,023
457
1,251
5,073
1,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
3
3
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
A6US-TIT0
He Bo
0
4
1
0.13
L
2
3
0
0.67
L
1
1
0
1
W
1
2
0
0.5
W
Guan Yu
NotaSmerf006
Guan Yu
5
0
2
6
L
0
6
0
0
W
Yemoja
Sgtatum
Yemoja
3
0
6
6
L
Heimdallr
Tomas_aquino
Heimdallr
0
2
0
0
W
King Arthur
XR3aPeRX1068
King Arthur
2
1
1
2.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,205
Damage
12,201
25,030
Taken
34,833
10,690
Mitigated
16,725
11,158
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
A6US-TIT0
He Bo
2,453
183
0
923
5,147
1,103
0
1,116
4,031
16,137
0
L
3,633
920
0
3,458
8,837
2,599
0
1,526
7,311
0
34,516
L
3,066
870
0
2,725
7,253
5,924
0
0
7,253
0
25,162
W
1,591
471
0
1,621
5,514
2,276
1,333
1,692
3,662
28,557
0
W
Guan Yu
NotaSmerf006
Guan Yu
5,569
374
182
3,789
6,298
2,928
0
562
5,540
0
38,836
L
1,798
178
0
606
8,523
5,518
114
1,592
6,931
19,535
0
W
Yemoja
Sgtatum
Yemoja
3,408
864
722
774
3,111
2,095
0
544
2,567
21,922
0
L
Heimdallr
Tomas_aquino
Heimdallr
1,251
341
0
1,076
5,073
1,581
66
765
4,308
0
26,062
W
King Arthur
XR3aPeRX1068
King Arthur
5,267
1,315
0
1,887
5,680
1,960
0
58
5,232
0
38,392
W
5,370
1,581
0
2,183
4,427
1,431
476
1,234
3,193
0
43,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
26,472
330
Minions Killed
250
0
Camps Cleared
0
1,098,186
Distance Traveled
972,092
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,898
445
40
4
0
181,362
3
L
Thor
6,043
549
84
8
0
190,127
0
L
Fenrir
5,468
497
49
4
0
213,981
0
W
Sol
6,107
555
64
6
0
202,717
1
W
Guan Yu
6,725
611
66
6
0
250,996
2
L
Ares
5,040
458
19
2
0
202,617
0
W
Yemoja
6,730
612
37
3
0
203,431
3
L
Heimdallr
5,023
457
58
5
0
184,005
1
W
King Arthur
6,885
626
79
7
0
230,107
0
W
Neith
7,111
646
84
8
0
210,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role