Player Matchup

Athena
Athena
B A POPE BROS
Athena
Level 108
God Stats
2W - 0L
1,489 SR
Queue Stats
52W - 64L
1,567 Elo+
Solo
Heimdallr
Heimdallr
GRIZZLY AND GUN
Heimdallr
Level 128
God Stats
5W - 1L
1,428 SR
Queue Stats
214W - 170L
1,585 Elo+
Party 1
Raijin
Raijin
Skippoli
Raijin
Level 156
God Stats
3W - 2L
1,734 SR
Queue Stats
466W - 289L
1,688 Elo+
Party 1
Team Averages
Level 131
1,550 SR
1,613 Elo+

VS

Team Averages
Level 139
1,523 SR
1,556 Elo+
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
A Low Pulse
Charybdis
Level 155
God Stats
6W - 7L
1,537 SR
Queue Stats
191W - 185L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
NowSaviorSelf
Sun Wukong
Level 139
God Stats
21W - 20L
1,533 SR
Queue Stats
703W - 755L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
9,272
773
4,499
14,033
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
GRIZZLY AND GUN
Heimdallr
11
1 / 4 / 9
7,997
666
8,393
10,272
4,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Skippoli
Raijin
13
7 / 3 / 3
9,579
798
13,865
8,403
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 3 / 6
8,011
668
8,787
8,900
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Charybdis
A Low Pulse
Charybdis
13
4 / 4 / 4
8,551
713
10,642
9,973
3,140
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
NowSaviorSelf
Sun Wukong
12
3 / 4 / 4
8,136
678
9,204
13,774
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
11
Kills
9
9
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
6
1.67
L
Charybdis
A Low Pulse
Charybdis
4
4
4
1.5
W
3
2
8
3.5
W
Heimdallr
GRIZZLY AND GUN
Heimdallr
1
4
9
1.38
L
Sun Wukong
NowSaviorSelf
Sun Wukong
3
4
4
1.25
W
Raijin
Skippoli
Raijin
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
28,633
32,708
Taken
32,647
19,964
Mitigated
15,541
5,375
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,787
2,742
0
1,945
8,900
3,156
0
5,005
3,647
22,053
2,387
L
Charybdis
A Low Pulse
Charybdis
10,642
4,293
0
1,219
9,973
3,140
0
5,012
4,621
0
32,937
W
4,499
1,879
0
1,721
14,033
12,666
9
3,364
10,200
9,478
0
W
Heimdallr
GRIZZLY AND GUN
Heimdallr
8,393
3,234
0
1,789
10,272
4,177
52
1,899
8,241
0
24,590
L
Sun Wukong
NowSaviorSelf
Sun Wukong
9,204
1,506
59
3,324
13,774
9,245
0
7,993
5,343
0
29,700
W
Raijin
Skippoli
Raijin
13,865
1,334
0
1,865
8,403
3,121
0
2,555
5,514
41,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,848
Gold Earned
24,698
136
Minions Killed
144
4
Camps Cleared
8
665,236
Distance Traveled
739,403
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,011
668
37
3
2
252,745
3
L
Charybdis
8,551
713
65
5
1
270,635
1
W
Athena
9,272
773
14
1
1
236,568
3
W
Heimdallr
7,997
666
47
4
1
209,090
2
L
Sun Wukong
8,136
678
42
4
5
216,023
2
W
Raijin
9,579
798
75
6
2
219,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role