Player Matchup

Guan Yu
Guan Yu
Cricsus15
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,397 Elo+
Solo
Charybdis
Charybdis
DanboyVHP
Charybdis
Level 28
God Stats
7W - 6L
1,509 SR
Queue Stats
196W - 185L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
MuriloMcLovin
Sun Wukong
Level 7
God Stats
3W - 1L
1,592 SR
Queue Stats
5W - 6L
1,397 Elo+
Solo
Ares
Ares
PhenrirJade
Ares
Level 27
God Stats
7W - 6L
1,591 SR
Queue Stats
142W - 140L
1,446 Elo+
Solo
Tiamat
Tiamat
Puroscopo
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,488 Elo+

VS

Team Averages
Level 26
1,565 SR
1,448 Elo+
Horus
Horus
Gordox5561
Horus
Level 30
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 1L
1,457 Elo+
Solo
Loki
Loki
NBS Thomas
Loki
Level 14
God Stats
1W - 0L
1,706 SR
Queue Stats
8W - 10L
1,428 Elo+
Solo
Thoth
Thoth
SonicHero2012
Thoth
Level 29
God Stats
6W - 2L
1,790 SR
Queue Stats
281W - 192L
1,593 Elo+
Solo
Neith
Neith
juanzinho52
Neith
Level 28
God Stats
4W - 4L
1,537 SR
Queue Stats
27W - 26L
1,433 Elo+
Party 1
Geb
Geb
lucpsbr
Geb
Level 29
God Stats
19W - 17L
1,474 SR
Queue Stats
64W - 79L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cricsus15
Guan Yu
12
2 / 2 / 0
6,821
455
5,281
10,484
8,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
DanboyVHP
Charybdis
13
4 / 5 / 0
8,299
553
5,270
9,636
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MuriloMcLovin
Sun Wukong
9
0 / 7 / 2
6,110
407
3,524
10,750
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 4 / 5
6,673
445
4,336
14,760
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Puroscopo
Tiamat
9
3 / 9 / 0
6,192
413
5,108
10,616
5,403
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 2 / 3
6,743
450
5,916
11,099
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 1 / 0
4,594
306
0
532
69
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
22 / 2 / 1
10,821
721
20,269
9,571
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 4
6,459
431
5,326
6,264
1,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
11
2 / 2 / 5
6,983
466
3,073
8,189
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
26
27
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cricsus15
Guan Yu
2
2
0
1
L
Charybdis
DanboyVHP
Charybdis
4
5
0
0.8
W
Horus
0
2
3
0.75
L
Sun Wukong
MuriloMcLovin
Sun Wukong
0
7
2
0.14
W
0
1
0
0
L
0
4
5
0.63
L
Tiamat
Puroscopo
Tiamat
3
9
0
0.33
W
22
2
1
11.25
W
2
3
4
1.33
W
Geb
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
34,584
56,246
Taken
35,655
32,266
Mitigated
18,321
10,362
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cricsus15
Guan Yu
5,281
1,054
50
2,708
10,484
8,438
0
955
8,677
0
29,504
L
Charybdis
DanboyVHP
Charybdis
5,270
3,439
0
2,251
9,636
2,744
900
5,193
4,185
0
49,910
W
Horus
5,916
2,412
28
2,216
11,099
6,279
175
1,060
9,937
3,188
22,999
L
Sun Wukong
MuriloMcLovin
Sun Wukong
3,524
1,168
0
1,215
10,750
5,881
110
4,943
5,536
0
34,061
W
0
0
0
0
532
69
0
0
532
0
1,654
L
4,336
263
0
3,100
14,760
9,800
0
6,442
8,082
13,703
0
L
Tiamat
Puroscopo
Tiamat
5,108
474
0
1,038
10,616
5,403
0
5,426
4,929
20,211
0
W
20,269
1,336
96
2,476
9,571
3,275
544
2,316
7,109
72,151
0
W
5,326
2,752
0
1,380
6,264
1,803
841
2,723
3,443
0
25,028
W
Geb
3,073
353
0
2,646
8,189
6,895
294
2,831
5,190
19,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
35,600
259
Minions Killed
248
0
Camps Cleared
0
1,315,954
Distance Traveled
1,115,272
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,821
455
56
4
0
233,875
0
L
Charybdis
8,299
553
93
6
0
234,216
4
W
Horus
6,743
450
52
3
0
278,197
0
L
Sun Wukong
6,110
407
62
4
0
301,147
2
W
Loki
4,594
306
5
0
0
15,450
1
L
Ares
6,673
445
18
1
0
292,483
10
L
Tiamat
6,192
413
30
2
0
254,233
0
W
Thoth
10,821
721
122
8
0
286,251
6
W
Neith
6,459
431
47
3
0
266,262
5
W
Geb
6,983
466
22
1
0
269,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role