Player Matchup

Bellona
Bellona
DRRoss99
Bellona
Level 26
God Stats
16W - 22L
1,539 SR
Queue Stats
178W - 188L
1,520 Elo+
Party 1
Janus
Janus
Deepinya
Janus
Level 158
God Stats
2W - 2L
1,249 SR
Queue Stats
98W - 130L
1,550 Elo+
Solo
Hercules
Hercules
Tazumn
Hercules
Level 24
God Stats
31W - 22L
1,563 SR
Queue Stats
156W - 150L
1,528 Elo+
Party 1
Team Averages
Level 69
1,450 SR
1,533 Elo+

VS

Team Averages
Level 45
1,570 SR
1,514 Elo+
Cthulhu
Cthulhu
AimToHead
Cthulhu
Level 12
God Stats
10W - 8L
1,660 SR
Queue Stats
20W - 34L
1,453 Elo+
Solo
Discordia
Discordia
Obikai-
Discordia
Level 107
God Stats
8W - 9L
1,610 SR
Queue Stats
759W - 753L
1,540 Elo+
Party 2
Neith
Neith
ThePudge01
Neith
Level 15
God Stats
15W - 28L
1,439 SR
Queue Stats
374W - 436L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DRRoss99
Bellona
13
2 / 4 / 5
9,397
587
7,324
16,059
14,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Deepinya
Janus
15
7 / 9 / 4
11,642
728
11,981
14,082
4,584
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tazumn
Hercules
13
2 / 5 / 6
9,890
618
6,319
17,331
9,892
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AimToHead
Cthulhu
13
4 / 2 / 9
10,443
653
6,271
14,425
11,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Obikai-
Discordia
15
6 / 4 / 11
11,649
728
18,774
9,054
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
8 / 5 / 6
11,069
692
18,816
12,579
5,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
18
18
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AimToHead
Cthulhu
4
2
9
4.25
L
Bellona
DRRoss99
Bellona
2
4
5
1.13
L
Janus
Deepinya
Janus
7
9
4
1
W
Discordia
Obikai-
Discordia
6
4
11
2.88
L
Hercules
Tazumn
Hercules
2
5
6
1
W
Neith
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,624
Damage
43,861
47,472
Taken
36,058
28,512
Mitigated
21,622
3,786
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AimToHead
Cthulhu
6,271
233
393
1,047
14,425
11,938
136
5,539
8,569
22,246
0
L
Bellona
DRRoss99
Bellona
7,324
979
0
824
16,059
14,036
0
7,093
8,498
0
16,182
L
Janus
Deepinya
Janus
11,981
999
0
899
14,082
4,584
0
8,460
5,578
45,466
0
W
Discordia
Obikai-
Discordia
18,774
455
755
906
9,054
3,840
200
2,878
6,055
43,070
0
L
Hercules
Tazumn
Hercules
6,319
1,739
0
2,063
17,331
9,892
0
9,028
8,123
0
23,859
W
Neith
18,816
6,231
123
1,661
12,579
5,844
446
4,460
7,762
0
48,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
33,161
139
Minions Killed
174
4
Camps Cleared
9
879,994
Distance Traveled
839,380
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,443
653
37
2
2
321,751
3
L
Bellona
9,397
587
17
1
0
286,123
6
L
Janus
11,642
728
85
5
1
275,109
3
W
Discordia
11,649
728
52
3
6
288,451
2
L
Hercules
9,890
618
37
2
3
318,762
2
W
Neith
11,069
692
85
5
1
229,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role