Player Matchup

Ravana
Ravana
Hammack
Ravana
Level 43
God Stats
4W - 5L
1,483 SR
Queue Stats
65W - 58L
1,381 Elo+
Party 3
Hou Yi
Hou Yi
IAmIceType
Hou Yi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,505 Elo+
Party 3
Achilles
Achilles
MustyAsian
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
RealmOfMist
Cthulhu
Level 23
God Stats
1W - 0L
1,718 SR
Queue Stats
12W - 12L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
ReturnDeslender
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,534 Elo+
Party 2
Team Averages
Level 45
1,540 SR
1,483 Elo+

VS

Team Averages
Level 75
1,561 SR
1,467 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EternalHypnos22
Hel
Level 108
God Stats
8W - 10L
1,537 SR
Queue Stats
285W - 299L
1,466 Elo+
Party 4
Cerberus
Cerberus
PankakeNE
Cerberus
Level 89
God Stats
1W - 2L
1,305 SR
Queue Stats
13W - 27L
1,398 Elo+
Party 1
Ullr
Ullr
xTrueSinz
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 69L
1,454 Elo+
Party 4
Kali
Kali
xvxzsyx
Kali
Level 25
God Stats
8W - 2L
1,961 SR
Queue Stats
131W - 137L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hammack
Ravana
10
0 / 2 / 2
5,762
524
2,442
4,401
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
IAmIceType
Hou Yi
10
5 / 0 / 1
6,021
547
6,412
4,009
1,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
MustyAsian
Achilles
10
2 / 1 / 2
5,581
507
4,512
8,253
4,877
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
RealmOfMist
Cthulhu
8
0 / 0 / 5
5,415
492
1,957
5,330
2,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
ReturnDeslender
Zhong Kui
10
2 / 0 / 0
5,733
521
2,017
3,894
2,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 3 / 0
4,928
448
246
5,124
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
5,312
483
1,698
4,121
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PankakeNE
Cerberus
9
1 / 2 / 2
5,498
500
4,093
9,005
5,960
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
3
0 / 1 / 0
3,817
347
376
1,818
323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
xvxzsyx
Kali
9
2 / 1 / 0
5,496
500
3,060
6,813
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
L
0
2
0
0
W
Ravana
Hammack
Ravana
0
2
2
0.5
W
Hou Yi
IAmIceType
Hou Yi
5
0
1
5.5
W
Achilles
MustyAsian
Achilles
2
1
2
3
L
Cerberus
PankakeNE
Cerberus
1
2
2
1
W
Cthulhu
RealmOfMist
Cthulhu
0
0
5
2.5
W
Zhong Kui
ReturnDeslender
Zhong Kui
2
0
0
2
L
Ullr
0
1
0
0
L
Kali
xvxzsyx
Kali
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
9,473
25,887
Taken
26,881
12,805
Mitigated
13,703
9,688
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
246
56
0
1,370
5,124
3,274
58
719
4,405
6,187
0
L
1,698
203
278
1,063
4,121
1,282
35
2,123
1,998
27,800
0
W
Ravana
Hammack
Ravana
2,442
1,124
0
650
4,401
1,397
0
854
3,547
0
32,514
W
Hou Yi
IAmIceType
Hou Yi
6,412
4,221
0
1,763
4,009
1,113
1,711
369
3,640
0
30,383
W
Achilles
MustyAsian
Achilles
4,512
1,262
0
2,692
8,253
4,877
0
2,825
5,428
0
17,749
L
Cerberus
PankakeNE
Cerberus
4,093
328
0
2,936
9,005
5,960
0
126
8,879
28,113
0
W
Cthulhu
RealmOfMist
Cthulhu
1,957
308
1,002
1,079
5,330
2,894
119
353
4,977
10,828
0
W
Zhong Kui
ReturnDeslender
Zhong Kui
2,017
338
0
2,502
3,894
2,524
830
1,636
2,258
25,290
0
L
Ullr
376
166
0
454
1,818
323
0
294
1,524
0
4,671
L
Kali
xvxzsyx
Kali
3,060
1,166
0
2,075
6,813
2,864
0
712
6,101
0
27,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
25,051
234
Minions Killed
230
0
Camps Cleared
0
999,614
Distance Traveled
802,285
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,928
448
14
1
0
132,943
2
L
Hel
5,312
483
57
5
0
187,236
1
W
Ravana
5,762
524
64
6
0
211,708
1
W
Hou Yi
6,021
547
57
5
0
196,730
2
W
Achilles
5,581
507
37
3
0
211,509
0
L
Cerberus
5,498
500
96
9
0
188,894
4
W
Cthulhu
5,415
492
13
1
0
186,940
1
W
Zhong Kui
5,733
521
63
6
0
192,727
0
L
Ullr
3,817
347
12
1
0
93,282
0
L
Kali
5,496
500
51
5
0
199,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role