Player Matchup

Skadi
Skadi
AnaystAngel
Skadi
Level 126
God Stats
18W - 15L
1,496 SR
Queue Stats
48W - 53L
1,457 Elo+
Solo
Chronos
Chronos
ChefBoudzini
Chronos
Level 118
God Stats
2W - 3L
1,576 SR
Queue Stats
223W - 218L
1,464 Elo+
Solo
Neith
Neith
DaMetrognome
Neith
Level 96
God Stats
33W - 37L
1,476 SR
Queue Stats
673W - 823L
1,484 Elo+
Solo
Loki
Loki
LaMeraVerga__
Loki
Level 64
God Stats
13W - 15L
1,651 SR
Queue Stats
295W - 352L
1,390 Elo+
Solo
Cthulhu
Cthulhu
xX Juke3 Xx
Cthulhu
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
563W - 618L
1,479 Elo+
Solo
Team Averages
Level 112
1,540 SR
1,455 Elo+

VS

Team Averages
Level 107
1,398 SR
1,440 Elo+
Sol
Sol
CCarballo29
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 109L
1,468 Elo+
Solo
Achilles
Achilles
MAV416
Achilles
Level 67
God Stats
85W - 81L
1,517 SR
Queue Stats
381W - 353L
1,417 Elo+
Solo
Awilix
Awilix
PapaCapnCrunch
Awilix
Level 106
God Stats
8W - 9L
1,472 SR
Queue Stats
282W - 298L
1,469 Elo+
Solo
Ganesha
Ganesha
forhonor8791
Ganesha
Level 108
God Stats
4W - 14L
1,108 SR
Queue Stats
407W - 475L
1,433 Elo+
Party 1
Hel
Hel
totamous87
Hel
Level 128
God Stats
18W - 31L
1,392 SR
Queue Stats
809W - 899L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,181
518
4,161
5,125
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
ChefBoudzini
Chronos
8
0 / 2 / 0
5,228
523
2,530
5,983
1,813
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 2 / 0
5,209
521
3,952
5,221
1,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,538
554
2,253
5,939
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
xX Juke3 Xx
Cthulhu
7
1 / 3 / 0
4,704
470
5,124
8,940
3,394
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
6,108
611
5,796
6,817
2,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MAV416
Achilles
11
2 / 0 / 0
6,193
619
5,419
5,361
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 0
6,058
606
3,285
8,685
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
forhonor8791
Ganesha
9
0 / 0 / 7
5,289
529
2,907
7,485
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 0
6,677
668
2,778
4,768
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
5
1
0
5
L
Chronos
ChefBoudzini
Chronos
0
2
0
0
L
0
2
0
0
L
1
3
1
0.5
W
Achilles
MAV416
Achilles
2
0
0
2
W
1
1
0
1
W
Ganesha
forhonor8791
Ganesha
0
0
7
3.5
W
3
0
0
3
L
Cthulhu
xX Juke3 Xx
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,020
Damage
20,185
31,208
Taken
33,116
10,400
Mitigated
14,454
11,646
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,161
1,847
0
2,764
5,125
1,422
0
1,806
3,319
0
24,952
W
5,796
2,615
0
4,567
6,817
2,002
682
2,472
4,345
30,950
0
L
Chronos
ChefBoudzini
Chronos
2,530
574
0
2,518
5,983
1,813
0
0
5,257
24,926
0
L
3,952
1,441
0
1,409
5,221
1,568
0
2,599
2,388
0
31,427
L
2,253
606
0
1,243
5,939
2,203
0
699
5,146
0
29,419
W
Achilles
MAV416
Achilles
5,419
1,146
0
3,356
5,361
3,625
967
2,530
2,831
0
28,430
W
3,285
1,623
0
4,658
8,685
2,434
0
558
8,127
0
40,143
W
Ganesha
forhonor8791
Ganesha
2,907
386
237
2,405
7,485
5,113
86
2,094
5,391
12,785
2,496
W
2,778
0
439
2,460
4,768
1,280
0
0
4,768
40,091
0
L
Cthulhu
xX Juke3 Xx
Cthulhu
5,124
592
93
3,619
8,940
3,394
0
6,022
2,918
17,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
30,325
253
Minions Killed
331
0
Camps Cleared
0
906,860
Distance Traveled
1,061,563
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,181
518
50
5
0
191,712
5
W
Sol
6,108
611
75
8
0
193,346
1
L
Chronos
5,228
523
58
6
0
127,886
1
L
Neith
5,209
521
57
6
0
184,201
0
L
Loki
5,538
554
63
6
0
203,981
1
W
Achilles
6,193
619
69
7
0
213,335
4
W
Awilix
6,058
606
86
9
0
242,858
0
W
Ganesha
5,289
529
8
1
0
187,873
0
W
Hel
6,677
668
93
9
0
224,151
1
L
Cthulhu
4,704
470
25
3
0
199,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role