Player Matchup

Eset
Eset
ChrisPeebaykan
Eset
Level 99
God Stats
0W - 1L
1,425 SR
Queue Stats
1W - 3L
1,327 Elo+
Solo
Ymir
Ymir
Kaitopice7iW
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 55L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
Sir_Ciryus
Kukulkan
Level 106
God Stats
6W - 7L
1,373 SR
Queue Stats
265W - 290L
1,372 Elo+
Solo
Fenrir
Fenrir
jhaison
Fenrir
Level 154
God Stats
12W - 18L
1,551 SR
Queue Stats
849W - 913L
1,454 Elo+
Solo
Thanatos
Thanatos
lyAwesome
Thanatos
Level 129
God Stats
0W - 1L
2,015 SR
Queue Stats
18W - 16L
1,586 Elo+
Party 2
Team Averages
Level 103
1,573 SR
1,465 Elo+

VS

Team Averages
Level 82
1,590 SR
1,538 Elo+
Eset
Eset
CharlCharl
Eset
Level 126
God Stats
6W - 0L
1,925 SR
Queue Stats
410W - 247L
1,645 Elo+
Party 1
Awilix
Awilix
Demonio_Alfa
Awilix
Level 67
God Stats
1W - 1L
1,325 SR
Queue Stats
31W - 48L
1,330 Elo+
Solo
Bacchus
Bacchus
Jozenius
Bacchus
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
246W - 100L
1,649 Elo+
Party 1
Agni
Agni
MonkeyBaron
Agni
Level 129
God Stats
5W - 2L
1,608 SR
Queue Stats
336W - 183L
1,654 Elo+
Party 1
Chaac
Chaac
zadara_Ob
Chaac
Level 64
God Stats
5W - 0L
1,591 SR
Queue Stats
123W - 170L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 10
8,475
605
7,056
13,596
6,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 4 / 10
9,316
665
6,160
15,366
15,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Sir_Ciryus
Kukulkan
20
4 / 4 / 10
11,291
807
19,965
12,213
6,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
jhaison
Fenrir
13
1 / 9 / 4
8,320
594
7,387
22,189
9,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
lyAwesome
Thanatos
16
9 / 7 / 3
10,267
733
12,725
13,881
7,245
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
12,351
882
23,069
14,853
8,262
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
15
3 / 6 / 8
10,075
720
4,489
12,902
5,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Jozenius
Bacchus
18
2 / 3 / 20
11,462
819
11,625
14,818
20,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 3 / 10
10,669
762
18,706
11,280
4,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
zadara_Ob
Chaac
18
6 / 2 / 14
12,085
863
13,126
19,069
25,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
96
16
Kills
30
30
Deaths
16
37
Assists
66
Player
Kills
Deaths
Assists
KDA
W
12
2
14
9.5
L
0
6
10
0.83
W
Awilix
3
6
8
1.17
W
Bacchus
Jozenius
Bacchus
2
3
20
4
L
2
4
10
1.75
W
7
3
10
4
L
Kukulkan
Sir_Ciryus
Kukulkan
4
4
10
2.25
L
Fenrir
jhaison
Fenrir
1
9
4
0.33
L
Thanatos
lyAwesome
Thanatos
9
7
3
1.5
W
Chaac
zadara_Ob
Chaac
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,293
Damage
71,015
77,245
Taken
72,922
44,559
Mitigated
64,068
25,376
Healing
25,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,069
2,376
2,630
3,062
14,853
8,262
2,087
4,939
9,914
54,372
0
L
7,056
371
2,477
2,711
13,596
6,417
0
11,500
2,050
16,499
0
W
Awilix
4,489
1,064
0
2,058
12,902
5,518
1,241
5,958
6,944
0
13,073
W
Bacchus
Jozenius
Bacchus
11,625
1,331
1,940
2,799
14,818
20,132
382
6,783
8,035
16,446
0
L
6,160
1,067
1,969
1,770
15,366
15,462
0
9,378
5,982
12,300
0
W
18,706
1,080
459
1,735
11,280
4,963
819
4,170
7,110
26,508
0
L
Kukulkan
Sir_Ciryus
Kukulkan
19,965
1,345
1,823
2,058
12,213
6,296
37
7,845
4,352
60,746
0
L
Fenrir
jhaison
Fenrir
7,387
337
814
4,132
22,189
9,139
0
15,356
6,813
79
9,160
L
Thanatos
lyAwesome
Thanatos
12,725
4,264
2,105
5,517
13,881
7,245
0
9,639
4,216
0
16,717
W
Chaac
zadara_Ob
Chaac
13,126
1,017
1,028
9,822
19,069
25,193
608
11,410
7,659
640
34,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,669
Gold Earned
56,642
130
Minions Killed
148
0
Camps Cleared
0
1,170,248
Distance Traveled
1,364,596
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,351
882
67
5
0
259,578
5
L
Eset
8,475
605
18
1
0
228,686
4
W
Awilix
10,075
720
13
1
0
280,552
3
W
Bacchus
11,462
819
23
2
0
258,161
0
L
Ymir
9,316
665
8
1
0
230,279
0
W
Agni
10,669
762
20
1
0
272,633
1
L
Kukulkan
11,291
807
102
7
0
265,807
1
L
Fenrir
8,320
594
2
0
0
215,576
4
L
Thanatos
10,267
733
0
0
0
229,900
1
W
Chaac
12,085
863
25
2
0
293,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role