Player Matchup

Vulcan
Vulcan
Gold II
AmedeoMusic
Vulcan
Gold II
Level 130
God Stats
5W - 13L
1,366 SR
Queue Stats
366W - 421L
1,665 MMR
Solo
Cabrakan
Cabrakan
Gold III
Falcis_2000
Cabrakan
Gold III
Level 124
God Stats
29W - 22L
1,687 SR
Queue Stats
207W - 232L
1,577 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
ToquinhoFelpudo
Cu Chulainn
Gold I
Level 106
God Stats
22W - 23L
1,606 SR
Queue Stats
135W - 143L
1,835 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,553 SR
1,693 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,718 SR
1,647 MMR
Poseidon
Poseidon
Gold II
BentleyCloud
Poseidon
Gold II
Level 149
God Stats
5W - 5L
1,773 SR
Queue Stats
138W - 147L
1,513 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold I
LigMaWeeStick
Ah Muzen Cab
Gold I
Level 144
God Stats
3W - 2L
1,783 SR
Queue Stats
107W - 90L
1,755 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
xKillÅllØpps
Xing Tian
Gold IV
Level 157
God Stats
2W - 1L
1,598 SR
Queue Stats
41W - 25L
1,674 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
11 / 4 / 7
15,493
704
35,054
17,656
7,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Falcis_2000
Cabrakan
17
4 / 1 / 11
13,558
616
9,007
20,532
28,254
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ToquinhoFelpudo
Cu Chulainn
18
5 / 4 / 9
13,938
634
14,951
21,283
23,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AphroditeGilgameshMorgan Le FayBacchusTiamat

VS

Bans
ChaacMedusaCupidArtemisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BentleyCloud
Poseidon
16
4 / 7 / 4
13,320
605
14,555
14,630
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
LigMaWeeStick
Ah Muzen Cab
14
2 / 11 / 4
12,105
550
22,240
19,807
8,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
xKillÅllØpps
Xing Tian
16
2 / 2 / 6
13,960
635
9,741
34,665
35,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
8
9
Deaths
20
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
11
4
7
3.63
L
Poseidon
BentleyCloud
Poseidon
4
7
4
0.86
W
Cabrakan
Falcis_2000
Cabrakan
4
1
11
9.5
L
Ah Muzen Cab
LigMaWeeStick
Ah Muzen Cab
2
11
4
0.36
W
Cu Chulainn
ToquinhoFelpudo
Cu Chulainn
5
4
9
2.38
L
Xing Tian
xKillÅllØpps
Xing Tian
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,012
Damage
46,536
59,471
Taken
69,102
59,571
Mitigated
49,439
18,047
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
35,054
14,293
262
7,799
17,656
7,381
2,340
7,148
10,018
113,183
0
L
Poseidon
BentleyCloud
Poseidon
14,555
1,295
157
1,466
14,630
5,085
0
9,374
5,002
63,300
0
W
Cabrakan
Falcis_2000
Cabrakan
9,007
1,036
0
5,901
20,532
28,254
282
8,709
11,084
23,247
0
L
Ah Muzen Cab
LigMaWeeStick
Ah Muzen Cab
22,240
4,513
0
2,594
19,807
8,561
0
15,806
3,700
0
63,014
W
Cu Chulainn
ToquinhoFelpudo
Cu Chulainn
14,951
1,840
0
4,085
21,283
23,936
342
8,847
11,646
10,212
47,271
L
Xing Tian
xKillÅllØpps
Xing Tian
9,741
1,218
0
14,897
34,665
35,793
0
20,686
13,371
36,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,989
Gold Earned
39,385
320
Minions Killed
241
15
Camps Cleared
4
1,299,066
Distance Traveled
1,196,487
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,493
704
217
10
9
438,336
3
L
Poseidon
13,320
605
123
6
3
376,416
5
W
Cabrakan
13,558
616
28
1
2
435,380
1
L
Ah Muzen Cab
12,105
550
87
4
1
359,930
5
W
Cu Chulainn
13,938
634
75
3
4
425,350
3
L
Xing Tian
13,960
635
31
1
0
460,141
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role