Player Matchup

Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dont Hard Reset
Skadi
Level 155
God Stats
24W - 20L
1,543 SR
Queue Stats
1,771W - 1,762L
1,492 Elo+
Solo
Loki
Loki
HeavensJoystick
Loki
Level 108
God Stats
18W - 5L
1,858 SR
Queue Stats
484W - 439L
1,449 Elo+
Solo
Nu Wa
Nu Wa
NinjaV0ador
Nu Wa
Level 76
God Stats
11W - 7L
1,593 SR
Queue Stats
174W - 145L
1,492 Elo+
Solo
Ah Puch
Ah Puch
jOoRdAn JoOr
Ah Puch
Level 88
God Stats
44W - 30L
1,610 SR
Queue Stats
376W - 348L
1,481 Elo+
Solo
Team Averages
Level 103
1,621 SR
1,483 Elo+

VS

Team Averages
Level 109
1,544 SR
1,476 Elo+
Olorun
Olorun
Beaurizzy4
Olorun
Level 127
God Stats
7W - 12L
1,843 SR
Queue Stats
467W - 501L
1,546 Elo+
Party 1
Artio
Artio
Coil Vivid
Artio
Level 120
God Stats
9W - 14L
1,556 SR
Queue Stats
535W - 513L
1,558 Elo+
Party 1
Kali
Kali
D0CT4 J
Kali
Level 117
God Stats
15W - 12L
1,498 SR
Queue Stats
486W - 524L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kiyoshi_xdd
Ah Muzen Cab
Level 101
God Stats
1W - 4L
1,293 SR
Queue Stats
471W - 506L
1,371 Elo+
Solo
King Arthur
King Arthur
bubblemedic
King Arthur
Level 78
God Stats
7W - 4L
1,530 SR
Queue Stats
144W - 208L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
4 / 4 / 19
10,353
518
11,591
18,820
22,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 1 / 7
12,068
603
7,615
6,915
2,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
14 / 3 / 11
12,604
630
17,225
18,313
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 3 / 14
11,464
573
15,207
9,327
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
jOoRdAn JoOr
Ah Puch
18
10 / 0 / 10
12,758
638
22,000
19,978
15,886
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Beaurizzy4
Olorun
13
2 / 7 / 3
8,671
434
11,742
17,034
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
11
3 / 7 / 5
8,291
415
8,549
20,738
24,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
D0CT4 J
Kali
13
3 / 8 / 3
9,141
457
10,114
18,220
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
Kiyoshi_xdd
Ah Muzen Cab
12
2 / 9 / 4
8,923
446
6,244
16,115
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
bubblemedic
King Arthur
13
0 / 9 / 0
8,191
410
6,805
19,935
13,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
40
Kills
10
11
Deaths
40
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
4
19
3.38
L
Olorun
Beaurizzy4
Olorun
2
7
3
0.5
L
Artio
3
7
5
0.79
L
Kali
D0CT4 J
Kali
3
8
3
0.56
W
5
1
7
8.5
W
14
3
11
6.5
L
Ah Muzen Cab
Kiyoshi_xdd
Ah Muzen Cab
2
9
4
0.44
W
7
3
14
4.67
L
King Arthur
bubblemedic
King Arthur
0
9
0
0
W
Ah Puch
jOoRdAn JoOr
Ah Puch
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,638
Damage
43,454
73,353
Taken
92,042
51,103
Mitigated
55,804
24,638
Healing
22,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
11,591
1,490
0
0
18,820
22,095
156
5,809
13,011
42,073
0
L
Olorun
Beaurizzy4
Olorun
11,742
4,510
951
5,521
17,034
5,750
515
8,450
8,192
63,751
0
L
Artio
8,549
998
1,466
4,133
20,738
24,872
0
10,904
9,485
19,546
0
L
Kali
D0CT4 J
Kali
10,114
3,725
0
5,233
18,220
7,200
0
10,914
7,202
0
52,499
W
7,615
2,132
0
1,865
6,915
2,440
5,431
618
6,297
0
98,679
W
17,225
4,250
0
7,703
18,313
7,333
1,926
5,635
12,678
0
88,055
L
Ah Muzen Cab
Kiyoshi_xdd
Ah Muzen Cab
6,244
2,911
0
2,927
16,115
4,914
1,628
7,347
8,654
0
45,879
W
15,207
3,604
162
1,916
9,327
3,349
1,349
4,948
4,379
58,518
0
L
King Arthur
bubblemedic
King Arthur
6,805
738
0
2,458
19,935
13,068
378
10,128
9,711
137
48,203
W
Ah Puch
jOoRdAn JoOr
Ah Puch
22,000
945
158
12,834
19,978
15,886
205
3,528
16,450
83,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,247
Gold Earned
43,217
554
Minions Killed
405
0
Camps Cleared
0
1,947,577
Distance Traveled
1,669,814
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,353
518
50
3
0
430,510
3
L
Olorun
8,671
434
117
6
0
307,045
1
L
Artio
8,291
415
27
1
0
364,507
6
L
Kali
9,141
457
80
4
0
398,346
2
W
Skadi
12,068
603
151
8
0
367,769
8
W
Loki
12,604
630
101
5
0
396,521
3
L
Ah Muzen Cab
8,923
446
89
4
0
263,546
0
W
Nu Wa
11,464
573
102
5
0
371,129
2
L
King Arthur
8,191
410
92
5
0
336,370
4
W
Ah Puch
12,758
638
150
8
0
381,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role