Player Matchup

Ao Kuang
Ao Kuang
CaptRawR
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,269 Elo+
Solo
Pele
Pele
DemonBleu
Pele
Level 27
God Stats
19W - 27L
1,688 SR
Queue Stats
202W - 312L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
FMBbk
Danzaburou
Level 23
God Stats
4W - 16L
1,243 SR
Queue Stats
176W - 266L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
Lads777
Sun Wukong
Level 29
God Stats
18W - 24L
1,434 SR
Queue Stats
56W - 76L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Xenosuar
Cthulhu
Level 17
God Stats
5W - 6L
1,372 SR
Queue Stats
123W - 120L
1,309 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,336 Elo+

VS

Team Averages
Level 11
1,589 SR
1,319 Elo+
Ymir
Ymir
AMOOGOUS
Ymir
Level 13
God Stats
6W - 4L
1,404 SR
Queue Stats
23W - 24L
1,398 Elo+
Solo
Nemesis
Nemesis
Dredd990
Nemesis
Level 8
God Stats
25W - 20L
1,846 SR
Queue Stats
55W - 62L
1,281 Elo+
Solo
Chaac
Chaac
TooToxic4U
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,208 Elo+
Solo
Hachiman
Hachiman
oshero0295
Hachiman
Level 24
God Stats
4W - 1L
1,647 SR
Queue Stats
111W - 130L
1,386 Elo+
Solo
Kukulkan
Kukulkan
안ㄴ엏ㅇㅇㅇ
Kukulkan
Level 7
God Stats
2W - 1L
1,546 SR
Queue Stats
6W - 13L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CaptRawR
Ao Kuang
16
4 / 6 / 2
10,064
457
8,189
18,648
7,049
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
14
3 / 9 / 6
10,242
466
15,038
16,778
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
FMBbk
Danzaburou
13
4 / 13 / 5
9,576
435
16,656
18,473
5,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Lads777
Sun Wukong
18
8 / 4 / 4
11,626
528
18,155
20,167
13,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Xenosuar
Cthulhu
11
2 / 6 / 3
8,804
400
7,580
13,099
9,746
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 3 / 12
9,998
454
3,583
20,640
20,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Dredd990
Nemesis
18
7 / 4 / 4
11,328
515
9,959
18,374
10,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
17
8 / 5 / 11
10,976
499
13,173
16,960
16,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
oshero0295
Hachiman
18
16 / 4 / 4
11,927
542
16,184
22,061
8,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 5 / 9
11,207
509
15,599
10,420
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
21
Kills
38
38
Deaths
21
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
12
3
L
Ao Kuang
CaptRawR
Ao Kuang
4
6
2
0.83
L
Pele
3
9
6
0.67
W
Nemesis
Dredd990
Nemesis
7
4
4
2.25
L
Danzaburou
FMBbk
Danzaburou
4
13
5
0.5
L
Sun Wukong
Lads777
Sun Wukong
8
4
4
2.5
W
Chaac
8
5
11
2.7
L
Cthulhu
Xenosuar
Cthulhu
2
6
3
0.58
W
Hachiman
oshero0295
Hachiman
16
4
4
4.5
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,618
Damage
58,498
87,165
Taken
88,455
39,992
Mitigated
61,260
21,672
Healing
25,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,583
1,038
2,067
4,029
20,640
20,497
0
3,196
17,444
21,004
0
L
Ao Kuang
CaptRawR
Ao Kuang
8,189
2,983
0
7,431
18,648
7,049
87
5,969
12,045
55,114
0
L
Pele
15,038
6,156
0
1,619
16,778
4,121
0
3,649
12,841
0
48,768
W
Nemesis
Dredd990
Nemesis
9,959
5,025
0
3,168
18,374
10,578
870
861
17,513
0
80,157
L
Danzaburou
FMBbk
Danzaburou
16,656
10,556
0
2,355
18,473
5,755
270
3,161
15,108
0
54,018
L
Sun Wukong
Lads777
Sun Wukong
18,155
5,769
0
7,464
20,167
13,321
378
5,318
14,143
261
58,765
W
Chaac
13,173
2,287
0
2,766
16,960
16,718
246
3,956
13,004
7,962
38,719
L
Cthulhu
Xenosuar
Cthulhu
7,580
879
111
2,692
13,099
9,746
417
2,614
10,213
30,689
0
W
Hachiman
oshero0295
Hachiman
16,184
11,010
0
12,398
22,061
8,616
1,748
5,691
16,370
0
72,857
W
15,599
2,206
377
654
10,420
4,851
627
2,694
7,726
64,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,312
Gold Earned
55,436
343
Minions Killed
476
0
Camps Cleared
0
1,672,783
Distance Traveled
1,937,593
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,998
454
38
2
0
352,396
1
L
Ao Kuang
10,064
457
83
4
0
335,248
2
L
Pele
10,242
466
60
3
0
276,056
0
W
Nemesis
11,328
515
130
6
0
417,095
2
L
Danzaburou
9,576
435
79
4
0
301,305
0
L
Sun Wukong
11,626
528
83
4
0
451,106
4
W
Chaac
10,976
499
79
4
0
411,224
0
L
Cthulhu
8,804
400
38
2
0
309,068
2
W
Hachiman
11,927
542
116
5
0
397,110
6
W
Kukulkan
11,207
509
113
5
0
359,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role