Player Matchup

Bellona
Bellona
DJGews
Bellona
Level 11
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 3L
1,493 Elo+
Party 2
Ullr
Ullr
Flores3003
Ullr
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,493 Elo+
Party 2
Ganesha
Ganesha
SconeJangles
Ganesha
Level 29
God Stats
4W - 5L
1,315 SR
Queue Stats
34W - 38L
1,370 Elo+
Solo
Da Ji
Da Ji
Trollemon
Da Ji
Level 63
God Stats
2W - 1L
1,535 SR
Queue Stats
5W - 4L
1,400 Elo+
Party 2
Tiamat
Tiamat
wartime321
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,493 Elo+
Party 2
Team Averages
Level 40
1,513 SR
1,450 Elo+

VS

Team Averages
Level 15
1,352 SR
1,428 Elo+
Xing Tian
Xing Tian
BlackFlash25389
Xing Tian
Level 21
God Stats
3W - 5L
1,149 SR
Queue Stats
254W - 283L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
Byrtwyb
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,397 Elo+
Solo
Bellona
Bellona
Demauniks
Bellona
Level 17
God Stats
182W - 164L
1,374 SR
Queue Stats
462W - 499L
1,453 Elo+
Party 1
Mercury
Mercury
KraydleTM
Mercury
Level 14
God Stats
2W - 3L
1,418 SR
Queue Stats
29W - 20L
1,523 Elo+
Solo
Ra
Ra
OdysseusTTV1
Ra
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
5W - 5L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DJGews
Bellona
19
6 / 3 / 11
13,195
574
13,899
20,343
26,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
20 / 3 / 6
14,292
621
29,664
20,180
11,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
SconeJangles
Ganesha
16
0 / 3 / 27
12,288
534
12,336
19,034
24,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Trollemon
Da Ji
19
14 / 3 / 10
13,559
590
14,021
21,523
17,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
wartime321
Tiamat
16
3 / 7 / 11
11,298
491
8,185
18,341
11,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlackFlash25389
Xing Tian
14
3 / 6 / 3
10,169
442
6,452
20,475
20,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Byrtwyb
Danzaburou
15
0 / 7 / 2
9,301
404
7,589
15,385
5,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Demauniks
Bellona
18
6 / 10 / 1
12,169
529
16,321
24,135
25,573
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
KraydleTM
Mercury
19
4 / 9 / 10
12,365
538
20,500
25,204
10,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 13 / 5
9,894
430
9,952
18,525
6,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
43
Kills
16
19
Deaths
45
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BlackFlash25389
Xing Tian
3
6
3
0.75
L
Danzaburou
Byrtwyb
Danzaburou
0
7
2
0.14
W
Bellona
DJGews
Bellona
6
3
11
3.83
L
Bellona
Demauniks
Bellona
6
10
1
0.65
W
20
3
6
7.67
L
Mercury
KraydleTM
Mercury
4
9
10
1
L
3
13
5
0.42
W
Ganesha
SconeJangles
Ganesha
0
3
27
4.5
W
Da Ji
Trollemon
Da Ji
14
3
10
6.33
W
Tiamat
wartime321
Tiamat
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,105
Damage
60,814
99,421
Taken
103,724
91,478
Mitigated
68,232
29,926
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BlackFlash25389
Xing Tian
6,452
702
547
1,868
20,475
20,013
0
5,106
15,261
21,831
0
L
Danzaburou
Byrtwyb
Danzaburou
7,589
2,374
0
3,249
15,385
5,089
0
3,818
11,511
0
53,623
W
Bellona
DJGews
Bellona
13,899
2,850
0
3,380
20,343
26,335
1,549
6,303
13,898
18,451
58,884
L
Bellona
Demauniks
Bellona
16,321
3,407
0
871
24,135
25,573
1,474
4,721
19,298
13,843
44,997
W
29,664
17,930
0
5,683
20,180
11,385
2,895
3,207
16,889
0
134,175
L
Mercury
KraydleTM
Mercury
20,500
11,095
0
5,731
25,204
10,756
682
5,348
19,744
0
99,844
L
9,952
1,451
163
2,455
18,525
6,801
2,218
4,469
13,782
44,489
0
W
Ganesha
SconeJangles
Ganesha
12,336
734
1,150
4,780
19,034
24,748
227
6,416
12,189
27,328
0
W
Da Ji
Trollemon
Da Ji
14,021
2,883
0
7,893
21,523
17,576
1,296
2,681
18,770
0
95,642
W
Tiamat
wartime321
Tiamat
8,185
1,580
237
6,803
18,341
11,434
472
4,252
13,897
39,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,632
Gold Earned
53,898
494
Minions Killed
446
0
Camps Cleared
0
2,079,932
Distance Traveled
2,020,980
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,169
442
41
2
0
431,910
3
L
Danzaburou
9,301
404
87
4
0
403,065
6
W
Bellona
13,195
574
138
6
0
437,089
1
L
Bellona
12,169
529
113
5
0
368,408
3
W
Ullr
14,292
621
161
7
0
391,556
2
L
Mercury
12,365
538
131
6
0
489,142
4
L
Ra
9,894
430
74
3
0
328,455
0
W
Ganesha
12,288
534
1
0
0
434,319
14
W
Da Ji
13,559
590
130
6
0
470,220
3
W
Tiamat
11,298
491
64
3
0
346,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role