Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bako2001
Neith
Level 27
God Stats
31W - 23L
1,599 SR
Queue Stats
77W - 67L
1,543 Elo+
Party 3
Geb
Geb
Dimitri_2016RD
Geb
Level 14
God Stats
1W - 1L
1,278 SR
Queue Stats
24W - 19L
1,428 Elo+
Party 1
Loki
Loki
LokixCity
Loki
Level 160
God Stats
117W - 79L
1,722 SR
Queue Stats
327W - 288L
1,558 Elo+
Party 1
Osiris
Osiris
Reach4DaUnDed420
Osiris
Level 116
God Stats
11W - 2L
1,754 SR
Queue Stats
322W - 266L
1,573 Elo+
Party 3
Team Averages
Level 95
1,570 SR
1,521 Elo+

VS

Team Averages
Level 83
1,675 SR
1,653 Elo+
Nike
Nike
AliceRosez
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 29L
1,835 Elo+
Party 2
Cupid
Cupid
FAVIAN MZ 277
Cupid
Level 34
God Stats
0W - 1L
1,541 SR
Queue Stats
62W - 63L
1,528 Elo+
Solo
Geb
Geb
Lvl76Magikarp
Geb
Level 160
God Stats
8W - 4L
1,760 SR
Queue Stats
415W - 355L
1,723 Elo+
Party 2
Aphrodite
Aphrodite
Yes Ornstein
Aphrodite
Level 128
God Stats
2W - 1L
1,893 SR
Queue Stats
287W - 234L
1,697 Elo+
Party 2
Cthulhu
Cthulhu
Yes SAVV
Cthulhu
Level 67
God Stats
18W - 17L
1,678 SR
Queue Stats
161W - 159L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
7 / 2 / 4
7,010
701
7,852
8,370
4,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Bako2001
Neith
9
0 / 0 / 0
4,937
494
2,135
4,362
845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 6
5,434
543
1,981
6,055
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
10
6 / 2 / 3
6,284
628
5,514
5,444
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
6,201
620
5,297
5,711
3,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,183
518
4,815
7,958
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 0
6,063
606
5,323
5,715
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 3 / 1
5,546
555
3,190
6,368
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Yes Ornstein
Aphrodite
8
0 / 7 / 3
4,563
456
2,023
6,463
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Yes SAVV
Cthulhu
7
0 / 2 / 4
4,936
494
3,024
6,210
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
5
5
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
4
4.5
L
0
3
3
0.5
W
Neith
Bako2001
Neith
0
0
0
0
W
0
1
6
3
L
3
0
0
3
W
Loki
6
2
3
3.75
L
2
3
1
0.83
W
2
0
2
3
L
Aphrodite
Yes Ornstein
Aphrodite
0
7
3
0.21
L
Cthulhu
Yes SAVV
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,779
Damage
18,375
29,942
Taken
32,714
13,092
Mitigated
14,432
15,232
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,852
529
0
5,266
8,370
4,195
0
3,880
4,408
48,715
0
L
4,815
1,393
0
963
7,958
5,965
0
1,046
6,866
0
26,217
W
Neith
Bako2001
Neith
2,135
1,055
0
2,646
4,362
845
0
439
3,923
0
22,202
W
1,981
462
0
1,793
6,055
3,105
5
2,208
3,804
10,321
0
L
5,323
3,247
0
2,578
5,715
1,363
78
1,569
4,146
0
34,542
W
Loki
5,514
2,179
0
2,209
5,444
1,606
69
1,545
3,867
0
27,496
L
3,190
657
0
1,729
6,368
1,932
0
1,376
4,992
18,454
0
W
5,297
2,107
0
3,318
5,711
3,341
0
165
4,804
2,580
30,476
L
Aphrodite
Yes Ornstein
Aphrodite
2,023
116
585
1,383
6,463
1,837
0
3,216
3,247
21,102
0
L
Cthulhu
Yes SAVV
Cthulhu
3,024
168
903
956
6,210
3,335
0
3,107
3,103
13,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
26,291
317
Minions Killed
225
0
Camps Cleared
0
955,754
Distance Traveled
912,595
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,010
701
104
10
0
162,847
1
L
Nike
5,183
518
53
5
0
186,722
4
W
Neith
4,937
494
51
5
0
179,350
0
W
Geb
5,434
543
15
2
0
205,309
1
L
Cupid
6,063
606
65
7
0
160,544
0
W
Loki
6,284
628
62
6
0
197,302
2
L
Geb
5,546
555
46
5
0
206,677
2
W
Osiris
6,201
620
85
9
0
210,946
5
L
Aphrodite
4,563
456
37
4
0
178,387
2
L
Cthulhu
4,936
494
24
2
0
180,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role