Player Matchup

Anhur
Anhur
InstaDC
Anhur
Level 84
God Stats
1W - 2L
1,788 SR
Queue Stats
170W - 172L
1,543 Elo+
Party 2
Set
Set
NeedsMoreSalt415
Set
Level 15
God Stats
12W - 13L
1,552 SR
Queue Stats
21W - 19L
1,486 Elo+
Party 1
Khepri
Khepri
NewCARtOoNz
Khepri
Level 87
God Stats
5W - 2L
1,826 SR
Queue Stats
379W - 379L
1,546 Elo+
Party 2
Hercules
Hercules
Sharnx
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Hades
Hades
mosinnagant147
Hades
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Team Averages
Level 75
1,633 SR
1,593 Elo+

VS

Team Averages
Level 104
1,624 SR
1,578 Elo+
King Arthur
King Arthur
BeardedGOAT
King Arthur
Level 148
God Stats
3W - 5L
1,565 SR
Queue Stats
239W - 199L
1,579 Elo+
Party 3
Vulcan
Vulcan
BritainSpittin
Vulcan
Level 106
God Stats
3W - 3L
1,638 SR
Queue Stats
107W - 94L
1,583 Elo+
Party 3
Artio
Artio
MetroBeahmin24
Artio
Level 41
God Stats
4W - 3L
1,868 SR
Queue Stats
104W - 49L
1,759 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Nikoglados
Ah Muzen Cab
Level 84
God Stats
25W - 40L
1,361 SR
Queue Stats
460W - 525L
1,385 Elo+
Solo
Hun Batz
Hun Batz
VirtualDragon59
Hun Batz
Level 143
God Stats
8W - 5L
1,688 SR
Queue Stats
267W - 225L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
InstaDC
Anhur
11
4 / 3 / 3
6,830
525
8,171
7,854
2,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 2
5,573
429
2,999
8,607
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
8
1 / 1 / 4
6,146
473
1,653
6,690
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
Sharnx
Hercules
10
0 / 2 / 0
6,135
472
3,004
10,906
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 0
6,654
512
6,126
9,646
5,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeardedGOAT
King Arthur
14
6 / 0 / 1
8,600
662
14,051
8,553
6,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 2
7,353
566
6,061
3,699
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 2 / 1
6,876
529
2,330
11,424
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Nikoglados
Ah Muzen Cab
12
0 / 4 / 0
6,910
532
3,404
8,218
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
14
4 / 1 / 4
8,457
651
4,624
7,796
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
13
13
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeardedGOAT
King Arthur
6
0
1
6.5
W
1
2
2
1
L
Anhur
InstaDC
Anhur
4
3
3
1.83
W
2
2
1
1.25
L
0
5
2
0.2
L
Khepri
1
1
4
3
W
Ah Muzen Cab
Nikoglados
Ah Muzen Cab
0
4
0
0
L
Hercules
Sharnx
Hercules
0
2
0
0
W
Hun Batz
4
1
4
6
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,953
Damage
30,470
43,703
Taken
39,690
21,561
Mitigated
19,193
13,767
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeardedGOAT
King Arthur
14,051
1,535
0
3,290
8,553
6,582
0
1,220
6,829
8,896
50,971
W
6,061
1,132
0
583
3,699
1,313
195
2,011
1,688
47,303
0
L
Anhur
InstaDC
Anhur
8,171
4,681
0
2,322
7,854
2,152
360
763
7,091
0
37,949
W
2,330
154
343
2,518
11,424
7,457
0
2,412
9,012
19,074
0
L
2,999
1,349
0
2,129
8,607
2,825
0
1,837
6,751
0
23,210
L
Khepri
1,653
265
0
1,194
6,690
4,849
0
2,208
4,396
11,006
0
W
Ah Muzen Cab
Nikoglados
Ah Muzen Cab
3,404
2,153
148
2,611
8,218
1,458
2,616
799
7,419
0
39,706
L
Hercules
Sharnx
Hercules
3,004
1,547
0
4,435
10,906
6,505
0
1,106
9,800
0
27,930
W
Hun Batz
4,624
2,114
0
3,918
7,796
2,383
0
1,337
6,421
0
58,605
L
6,126
392
422
3,265
9,646
5,230
600
4,158
5,169
31,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
38,196
279
Minions Killed
423
0
Camps Cleared
0
1,185,486
Distance Traveled
1,336,223
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,600
662
123
9
0
277,709
4
W
Vulcan
7,353
566
94
7
0
281,604
3
L
Anhur
6,830
525
71
5
0
231,359
5
W
Artio
6,876
529
25
2
0
245,798
1
L
Set
5,573
429
50
4
0
226,478
0
L
Khepri
6,146
473
21
2
0
243,963
4
W
Ah Muzen Cab
6,910
532
83
6
0
240,500
5
L
Hercules
6,135
472
67
5
0
247,117
3
W
Hun Batz
8,457
651
98
8
0
290,612
7
L
Hades
6,654
512
70
5
0
236,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role