Player Matchup

Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
KAS R3APER
Set
Level 129
God Stats
3W - 0L
1,818 SR
Queue Stats
372W - 294L
1,574 Elo+
Party 1
Bellona
Bellona
Kashellhound
Bellona
Level 148
God Stats
4W - 6L
1,505 SR
Queue Stats
641W - 548L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
Swori
Kuzenbo
Level 86
God Stats
2W - 3L
1,502 SR
Queue Stats
79W - 54L
1,583 Elo+
Party 1
Persephone
Persephone
coaltair
Persephone
Level 110
God Stats
6W - 9L
1,342 SR
Queue Stats
415W - 338L
1,559 Elo+
Party 1
Team Averages
Level 119
1,533 SR
1,553 Elo+

VS

Team Averages
Level 98
1,317 SR
1,452 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
YoMegaFresh
Tyr
Level 125
God Stats
1W - 2L
1,514 SR
Queue Stats
347W - 353L
1,461 Elo+
Solo
Scylla
Scylla
iNemesis 72
Scylla
Level 68
God Stats
2W - 6L
1,045 SR
Queue Stats
312W - 362L
1,466 Elo+
Solo
Medusa
Medusa
theb600
Medusa
Level 51
God Stats
0W - 3L
1,255 SR
Queue Stats
56W - 73L
1,408 Elo+
Solo
He Bo
He Bo
wichoty
He Bo
Level 89
God Stats
0W - 2L
1,269 SR
Queue Stats
35W - 42L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
6 / 5 / 5
9,467
789
8,521
11,217
4,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 1 / 9
11,053
921
6,734
10,548
8,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kashellhound
Bellona
16
7 / 4 / 8
10,106
842
9,318
16,699
19,511
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Swori
Kuzenbo
15
0 / 1 / 11
8,984
749
5,105
10,948
9,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
coaltair
Persephone
17
7 / 3 / 14
11,232
936
18,942
9,372
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 9
8,464
705
5,022
13,387
13,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 6 / 3
3,775
315
0
4,393
1,804
Scylla
18
5 / 6 / 2
10,019
835
11,705
11,679
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
theb600
Medusa
14
5 / 8 / 2
8,822
735
7,922
14,339
6,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
wichoty
He Bo
17
3 / 6 / 6
9,407
784
7,280
10,007
3,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
28
Kills
13
14
Deaths
29
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
5
5
1.7
L
Ganesha
 
Ganesha
0
3
9
1.5
W
8
1
9
12.5
W
Bellona
Kashellhound
Bellona
7
4
8
2.75
W
Kuzenbo
Swori
Kuzenbo
0
1
11
5.5
L
0
6
3
0.25
W
Persephone
coaltair
Persephone
7
3
14
4.67
L
Scylla
5
6
2
1
L
Medusa
theb600
Medusa
5
8
2
0.75
L
He Bo
wichoty
He Bo
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,620
Damage
31,929
58,784
Taken
53,805
46,646
Mitigated
30,318
16,866
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,521
1,602
2,391
1,552
11,217
4,842
3,183
3,698
7,519
20,521
0
L
Ganesha
 
Ganesha
5,022
125
355
1,929
13,387
13,627
0
9,932
3,239
13,022
0
W
6,734
2,606
311
1,137
10,548
8,602
386
3,721
6,827
0
25,301
W
Bellona
Kashellhound
Bellona
9,318
1,081
2,342
3,779
16,699
19,511
106
5,719
10,980
0
14,593
W
Kuzenbo
Swori
Kuzenbo
5,105
2,692
2,101
1,312
10,948
9,542
309
8,445
2,503
8,380
0
L
0
0
0
0
4,393
1,804
0
3,225
1,120
0
0
W
Persephone
coaltair
Persephone
18,942
961
0
1,941
9,372
4,149
784
2,423
6,831
37,957
0
L
Scylla
11,705
876
0
1,824
11,679
4,682
0
7,158
4,213
35,537
0
L
Medusa
theb600
Medusa
7,922
3,155
69
1,697
14,339
6,279
0
7,239
6,872
0
12,333
L
He Bo
wichoty
He Bo
7,280
127
703
1,665
10,007
3,926
0
5,014
4,671
19,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
40,487
124
Minions Killed
93
0
Camps Cleared
0
1,129,866
Distance Traveled
690,114
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,467
789
33
3
0
215,966
1
L
Ganesha
8,464
705
0
0
0
143,532
0
W
Set
11,053
921
28
2
0
246,031
0
W
Bellona
10,106
842
15
1
0
227,438
1
W
Kuzenbo
8,984
749
6
1
0
212,635
0
L
Tyr
3,775
315
0
0
0
0
0
W
Persephone
11,232
936
42
4
0
227,796
5
L
Scylla
10,019
835
49
4
0
174,738
0
L
Medusa
8,822
735
13
1
0
176,375
1
L
He Bo
9,407
784
31
3
0
195,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role