Player Matchup

Chang'e
Chang'e
Arkandian
Chang'e
Level 103
God Stats
7W - 4L
1,637 SR
Queue Stats
144W - 148L
1,389 Elo+
Party 1
Rama
Rama
Epicksnack
Rama
Level 106
God Stats
9W - 8L
1,621 SR
Queue Stats
140W - 124L
1,474 Elo+
Party 1
Artio
Artio
Jordan101109
Artio
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 112L
1,412 Elo+
Party 1
Susano
Susano
SenpaiSauron
Susano
Level 86
God Stats
3W - 2L
1,299 SR
Queue Stats
199W - 211L
1,409 Elo+
Party 1
Team Averages
Level 110
1,515 SR
1,421 Elo+

VS

Team Averages
Level 84
1,602 SR
1,356 Elo+
Neith
Neith
HammyIsBetter
Neith
Level 138
God Stats
1W - 7L
1,653 SR
Queue Stats
1W - 7L
1,149 Elo+
Solo
Discordia
Discordia
Shadowstorm594
Discordia
Level 45
God Stats
0W - 1L
1,630 SR
Queue Stats
3W - 10L
1,311 Elo+
Solo
Janus
Janus
SumthingFishy
Janus
Level 25
God Stats
1W - 2L
1,502 SR
Queue Stats
2W - 4L
1,645 Elo+
Solo
Nu Wa
Nu Wa
vddrefedpurge
Nu Wa
Level 129
God Stats
0W - 2L
1,622 SR
Queue Stats
1W - 2L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arkandian
Chang'e
17
1 / 0 / 4
11,032
788
4,561
8,506
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 3
11,630
831
5,424
8,491
3,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 5
10,487
749
5,689
20,485
27,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
17
4 / 2 / 3
10,949
782
11,260
9,111
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
10,166
726
6,101
8,521
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Shadowstorm594
Discordia
15
1 / 3 / 3
9,608
686
9,012
7,225
2,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 3
9,028
645
5,173
7,954
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 2
9,841
703
9,578
8,266
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
5
6
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arkandian
Chang'e
1
0
4
3
W
6
0
3
7.5
L
3
4
1
0.88
W
1
4
5
0.88
W
Susano
4
2
3
2.75
L
Discordia
Shadowstorm594
Discordia
1
3
3
0.83
L
0
3
3
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
29,864
46,593
Taken
31,966
38,165
Mitigated
12,651
16,699
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arkandian
Chang'e
4,561
280
1,717
5,472
8,506
3,365
527
4,891
3,615
52,683
0
W
5,424
3,958
0
1,968
8,491
3,263
3,662
4,302
4,189
0
44,754
L
6,101
2,234
0
476
8,521
3,669
238
4,796
3,725
0
38,514
W
5,689
400
1,281
5,263
20,485
27,334
104
10,111
10,374
31,372
0
W
Susano
11,260
1,494
0
998
9,111
4,203
204
5,032
4,079
0
47,296
L
Discordia
Shadowstorm594
Discordia
9,012
434
20
1,075
7,225
2,546
72
2,091
5,134
34,137
0
L
5,173
476
209
1,222
7,954
2,326
209
1,547
6,407
31,391
0
L
9,578
2,833
0
271
8,266
4,110
344
2,216
6,050
50,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
38,643
285
Minions Killed
272
10
Camps Cleared
10
1,123,336
Distance Traveled
952,822
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,032
788
108
8
1
282,807
3
W
Rama
11,630
831
68
5
1
269,770
4
L
Neith
10,166
726
80
6
4
217,536
4
W
Artio
10,487
749
39
3
1
256,404
1
W
Susano
10,949
782
70
5
7
314,355
2
L
Discordia
9,608
686
52
4
3
248,317
5
L
Janus
9,028
645
46
3
2
247,302
5
L
Nu Wa
9,841
703
94
7
1
239,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role