Player Matchup

Ra
Ra
BloodPrinceZero
Ra
Level 128
God Stats
1W - 4L
1,278 SR
Queue Stats
267W - 295L
1,374 Elo+
Solo
Hou Yi
Hou Yi
JhoanTg
Hou Yi
Level 70
God Stats
31W - 42L
1,363 SR
Queue Stats
591W - 638L
1,375 Elo+
Solo
Medusa
Medusa
Sealeena
Medusa
Level 105
God Stats
1W - 1L
1,718 SR
Queue Stats
30W - 25L
1,462 Elo+
Party 1
Merlin
Merlin
Seven6TwoSHADOW
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
smol-beene
Heimdallr
Level 59
God Stats
31W - 42L
1,416 SR
Queue Stats
267W - 293L
1,408 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,403 Elo+

VS

Team Averages
Level 100
1,419 SR
1,421 Elo+
Kukulkan
Kukulkan
Ehvaa
Kukulkan
Level 81
God Stats
216W - 202L
1,495 SR
Queue Stats
424W - 444L
1,419 Elo+
Solo
Mulan
Mulan
Kyosuke_NEO
Mulan
Level 138
God Stats
1W - 2L
1,309 SR
Queue Stats
4W - 6L
1,442 Elo+
Solo
Nu Wa
Nu Wa
SoftoAndoWeto190
Nu Wa
Level 103
God Stats
5W - 1L
1,708 SR
Queue Stats
117W - 112L
1,440 Elo+
Solo
Rama
Rama
kllr_dth
Rama
Level 127
God Stats
18W - 20L
1,438 SR
Queue Stats
294W - 308L
1,438 Elo+
Solo
Ares
Ares
sercho337
Ares
Level 52
God Stats
1W - 1L
1,144 SR
Queue Stats
19W - 30L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,016
902
8,705
13,241
4,759
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
JhoanTg
Hou Yi
15
2 / 2 / 0
8,745
875
5,475
7,161
2,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Sealeena
Medusa
15
0 / 5 / 3
8,910
891
8,090
11,950
4,525
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 2
8,767
877
7,534
9,899
3,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
smol-beene
Heimdallr
15
0 / 6 / 2
8,437
844
5,539
11,946
4,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

190

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ehvaa
Kukulkan
16
4 / 0 / 9
10,407
1,041
16,557
5,215
2,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 10
9,302
930
6,041
8,801
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 1 / 14
10,374
1,037
14,646
6,794
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
16
2 / 0 / 11
9,193
919
4,295
5,899
2,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
17
7 / 2 / 10
10,587
1,059
9,185
10,606
10,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
3
Kills
20
20
Deaths
3
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Kukulkan
Ehvaa
Kukulkan
4
0
9
8.5
L
Hou Yi
JhoanTg
Hou Yi
2
2
0
1
W
3
0
10
8
L
Medusa
Sealeena
Medusa
0
5
3
0.3
L
0
4
2
0.25
W
4
1
14
11
W
Rama
2
0
11
7.5
W
Ares
7
2
10
6
L
Heimdallr
smol-beene
Heimdallr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,343
Damage
50,724
54,197
Taken
37,315
19,157
Mitigated
26,629
7,267
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,705
942
2,196
2,575
13,241
4,759
0
8,583
4,204
28,961
0
W
Kukulkan
Ehvaa
Kukulkan
16,557
395
888
1,461
5,215
2,218
0
1,949
3,266
39,598
0
L
Hou Yi
JhoanTg
Hou Yi
5,475
2,673
0
256
7,161
2,335
0
5,993
993
0
10,557
W
6,041
749
0
1,468
8,801
8,160
0
4,596
4,205
0
13,724
L
Medusa
Sealeena
Medusa
8,090
1,826
0
0
11,950
4,525
0
9,181
2,454
0
37,463
L
7,534
406
0
1,662
9,899
3,226
0
6,987
2,506
31,503
0
W
14,646
4,417
0
1,136
6,794
3,236
0
2,359
4,435
32,309
0
W
Rama
4,295
2,360
243
849
5,899
2,343
0
2,938
2,961
0
28,648
W
Ares
9,185
317
360
1,950
10,606
10,672
0
4,397
6,209
14,818
0
L
Heimdallr
smol-beene
Heimdallr
5,539
2,068
0
578
11,946
4,312
0
8,628
3,017
0
25,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,875
Gold Earned
49,863
219
Minions Killed
195
8
Camps Cleared
9
809,917
Distance Traveled
919,952
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,016
902
52
5
0
176,415
0
W
Kukulkan
10,407
1,041
47
5
0
209,901
1
L
Hou Yi
8,745
875
10
1
2
119,180
1
W
Mulan
9,302
930
26
3
1
186,825
0
L
Medusa
8,910
891
66
7
3
175,286
0
L
Merlin
8,767
877
45
5
3
170,164
0
W
Nu Wa
10,374
1,037
46
5
6
166,965
2
W
Rama
9,193
919
65
7
1
159,783
0
W
Ares
10,587
1,059
11
1
1
196,478
0
L
Heimdallr
8,437
844
46
5
0
168,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role