Player Matchup

Cerberus
Cerberus
AlphaBigmac
Cerberus
Level 78
God Stats
12W - 11L
1,606 SR
Queue Stats
121W - 143L
1,454 Elo+
Solo
Scylla
Scylla
Zupeer Tamalito
Scylla
Level 123
God Stats
2W - 2L
1,314 SR
Queue Stats
107W - 120L
1,482 Elo+
Solo
Heimdallr
Heimdallr
icydexx
Heimdallr
Level 95
God Stats
4W - 4L
1,374 SR
Queue Stats
162W - 151L
1,552 Elo+
Solo
Team Averages
Level 99
1,431 SR
1,496 Elo+

VS

Team Averages
Level 57
1,547 SR
1,414 Elo+
Apollo
Apollo
CatchEmSlippxn
Apollo
Level 68
God Stats
3W - 1L
1,788 SR
Queue Stats
319W - 335L
1,453 Elo+
Party 1
Ymir
Ymir
L4RG3_C9
Ymir
Level 40
God Stats
27W - 26L
1,335 SR
Queue Stats
78W - 88L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
chris-534
Nu Wa
Level 64
God Stats
16W - 19L
1,519 SR
Queue Stats
16W - 19L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlphaBigmac
Cerberus
15
6 / 1 / 12
11,280
705
10,013
13,133
10,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 2 / 8
10,303
644
8,464
7,332
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
icydexx
Heimdallr
16
9 / 2 / 8
11,933
746
18,822
12,675
5,407
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
9,791
612
5,834
10,621
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
12
1 / 7 / 2
8,721
545
8,043
18,188
17,828
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
chris-534
Nu Wa
13
1 / 5 / 2
8,742
546
7,526
15,311
8,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
4
5
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlphaBigmac
Cerberus
6
1
12
12
L
2
6
1
0.42
L
Ymir
1
7
2
0.29
W
3
2
8
3.5
L
Nu Wa
chris-534
Nu Wa
1
5
2
0.4
W
Heimdallr
icydexx
Heimdallr
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
21,403
33,140
Taken
44,120
17,954
Mitigated
29,150
7,114
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlphaBigmac
Cerberus
10,013
1,045
0
3,431
13,133
10,145
380
6,624
6,509
34,130
0
L
5,834
1,665
0
1,447
10,621
2,716
210
4,282
6,190
0
25,453
L
Ymir
8,043
980
490
1,336
18,188
17,828
62
7,444
10,535
17,871
0
W
8,464
618
82
1,627
7,332
2,402
0
4,397
2,935
25,765
0
L
Nu Wa
chris-534
Nu Wa
7,526
2,299
497
1,640
15,311
8,606
350
6,225
8,838
37,880
0
W
Heimdallr
icydexx
Heimdallr
18,822
7,952
0
1,974
12,675
5,407
2,488
5,285
7,390
0
76,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
27,254
198
Minions Killed
120
10
Camps Cleared
1
782,672
Distance Traveled
778,685
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,280
705
57
4
1
284,246
1
L
Apollo
9,791
612
50
3
1
260,003
2
L
Ymir
8,721
545
24
2
0
265,072
5
W
Scylla
10,303
644
34
2
0
225,647
0
L
Nu Wa
8,742
546
46
3
0
253,610
0
W
Heimdallr
11,933
746
107
7
9
272,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role