Player Matchup

Khepri
Khepri
DerpySquidMan_
Khepri
Level 112
God Stats
21W - 22L
1,481 SR
Queue Stats
1,082W - 1,003L
1,485 Elo+
Party 2
Tiamat
Tiamat
Reyd3lsur904
Tiamat
Level 69
God Stats
51W - 58L
1,349 SR
Queue Stats
589W - 540L
1,434 Elo+
Party 2
Neith
Neith
TGcringe
Neith
Level 42
God Stats
12W - 6L
1,892 SR
Queue Stats
239W - 201L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
edisondol
Aphrodite
Level 147
God Stats
8W - 5L
1,590 SR
Queue Stats
315W - 304L
1,591 Elo+
Party 1
Fenrir
Fenrir
scorplay7
Fenrir
Level 17
God Stats
10W - 6L
1,645 SR
Queue Stats
53W - 50L
1,630 Elo+
Party 1
Team Averages
Level 77
1,591 SR
1,521 Elo+

VS

Team Averages
Level 80
1,634 SR
1,559 Elo+
Neith
Neith
DepressedCruffin
Neith
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
42W - 29L
1,586 Elo+
Party 3
Mulan
Mulan
GracefulNocturne
Mulan
Level 117
God Stats
4W - 4L
1,553 SR
Queue Stats
125W - 115L
1,575 Elo+
Party 3
Kuzenbo
Kuzenbo
LIO GS
Kuzenbo
Level 37
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 3L
1,588 Elo+
Solo
Hades
Hades
MostHatedZo-
Hades
Level 111
God Stats
24W - 23L
1,568 SR
Queue Stats
255W - 250L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PapiAlterrr
Tsukuyomi
Level 108
God Stats
9W - 4L
1,551 SR
Queue Stats
130W - 123L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,700
592
3,296
6,092
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
13
3 / 2 / 3
7,666
590
5,098
8,301
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
TGcringe
Neith
12
3 / 2 / 2
7,475
575
6,729
5,322
1,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
edisondol
Aphrodite
13
1 / 0 / 1
7,799
600
3,257
8,166
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
scorplay7
Fenrir
12
3 / 2 / 4
7,182
552
6,048
9,356
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,588
507
2,560
5,746
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 1
6,231
479
5,038
9,345
5,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
LIO GS
Kuzenbo
9
0 / 3 / 1
4,994
384
1,732
6,110
3,628
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 1
7,160
551
4,943
9,885
4,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
PapiAlterrr
Tsukuyomi
13
4 / 3 / 1
7,352
566
7,315
8,281
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
7
7
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
3
1
7
6.5
L
0
2
1
0.25
L
Kuzenbo
LIO GS
Kuzenbo
0
3
1
0.17
L
2
4
1
0.63
L
Tsukuyomi
PapiAlterrr
Tsukuyomi
4
3
1
1.5
W
Tiamat
3
2
3
2.25
W
Neith
TGcringe
Neith
3
2
2
2
W
Aphrodite
edisondol
Aphrodite
1
0
1
1.5
W
Fenrir
scorplay7
Fenrir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,428
Damage
21,588
37,237
Taken
39,367
16,790
Mitigated
18,188
15,902
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,560
739
0
2,082
5,746
1,510
0
436
5,310
0
48,012
W
3,296
626
0
1,079
6,092
5,223
0
1,591
4,501
21,073
0
L
5,038
774
0
2,818
9,345
5,251
0
2,752
6,333
185
34,648
L
Kuzenbo
LIO GS
Kuzenbo
1,732
572
0
125
6,110
3,628
0
1,084
5,026
11,104
0
L
4,943
714
129
3,899
9,885
4,829
183
5,255
4,630
46,218
0
L
Tsukuyomi
PapiAlterrr
Tsukuyomi
7,315
1,449
0
2,005
8,281
2,970
0
2,122
6,151
0
47,661
W
Tiamat
5,098
365
0
3,666
8,301
3,836
269
3,378
4,923
56,384
0
W
Neith
TGcringe
Neith
6,729
2,566
0
2,242
5,322
1,370
0
607
4,715
0
46,492
W
Aphrodite
edisondol
Aphrodite
3,257
408
980
6,832
8,166
2,960
0
0
8,166
47,863
0
W
Fenrir
scorplay7
Fenrir
6,048
1,002
0
1,103
9,356
3,401
0
1,199
8,157
0
35,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
32,325
419
Minions Killed
425
0
Camps Cleared
0
1,237,478
Distance Traveled
1,231,753
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,588
507
105
8
0
210,669
2
W
Khepri
7,700
592
26
2
0
246,296
5
L
Mulan
6,231
479
89
7
0
249,334
3
L
Kuzenbo
4,994
384
15
1
0
258,118
3
L
Hades
7,160
551
128
10
0
230,145
3
L
Tsukuyomi
7,352
566
88
7
0
283,487
2
W
Tiamat
7,666
590
99
8
0
242,068
3
W
Neith
7,475
575
102
8
0
232,320
2
W
Aphrodite
7,799
600
129
10
0
238,613
0
W
Fenrir
7,182
552
63
5
0
278,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role