Player Matchup

Tiamat
Tiamat
Atropa007
Tiamat
Level 67
God Stats
0W - 2L
1,615 SR
Queue Stats
411W - 578L
1,431 Elo+
Solo
Mercury
Mercury
Elehipa
Mercury
Level 62
God Stats
20W - 22L
1,518 SR
Queue Stats
125W - 162L
1,460 Elo+
Party 1
Geb
Geb
Praelectus
Geb
Level 69
God Stats
25W - 30L
1,447 SR
Queue Stats
222W - 290L
1,418 Elo+
Party 1
Team Averages
Level 66
1,527 SR
1,436 Elo+

VS

Team Averages
Level 101
1,557 SR
1,452 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Barbruh
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,228 Elo+
Solo
Olorun
Olorun
redpen200
Olorun
Level 127
God Stats
16W - 7L
1,670 SR
Queue Stats
35W - 30L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Atropa007
Tiamat
10
0 / 4 / 1
6,110
611
6,984
5,750
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Elehipa
Mercury
9
1 / 5 / 0
6,158
616
5,048
7,459
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 1
6,197
620
3,682
11,014
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 0 / 11
6,947
695
6,032
6,741
2,352
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Barbruh
Izanami
11
5 / 0 / 8
7,685
769
5,879
5,152
1,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
redpen200
Olorun
12
7 / 1 / 6
7,895
790
8,020
7,491
3,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
11
6.5
L
Tiamat
Atropa007
Tiamat
0
4
1
0.13
W
Izanami
Barbruh
Izanami
5
0
8
9
L
Mercury
Elehipa
Mercury
1
5
0
0.2
L
0
4
1
0.13
W
Olorun
redpen200
Olorun
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
19,931
24,223
Taken
19,384
12,376
Mitigated
6,956
2,903
Healing
8,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,032
2,087
0
1,503
6,741
2,352
824
3,709
2,744
24,219
0
L
Tiamat
Atropa007
Tiamat
6,984
205
0
415
5,750
2,878
0
4,146
1,604
27,162
0
W
Izanami
Barbruh
Izanami
5,879
2,924
669
1,951
5,152
1,588
187
2,940
2,020
0
18,048
L
Mercury
Elehipa
Mercury
5,048
1,324
0
0
7,459
2,904
0
4,161
3,298
0
12,702
L
3,682
101
114
2,374
11,014
6,594
0
6,007
5,007
10,201
0
W
Olorun
redpen200
Olorun
8,020
4,040
770
4,047
7,491
3,016
266
3,932
3,343
28,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,465
Gold Earned
22,527
92
Minions Killed
128
2
Camps Cleared
7
520,362
Distance Traveled
487,411
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,947
695
36
4
2
174,133
3
L
Tiamat
6,110
611
56
6
2
155,188
0
W
Izanami
7,685
769
29
3
2
151,843
2
L
Mercury
6,158
616
20
2
0
183,452
1
L
Geb
6,197
620
16
2
0
181,722
1
W
Olorun
7,895
790
63
6
3
161,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role