Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Crazyswis
Hou Yi
Level 17
God Stats
2W - 4L
1,351 SR
Queue Stats
290W - 302L
1,407 Elo+
Solo
Sylvanus
Sylvanus
Fisto Roboto199
Sylvanus
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
95W - 73L
1,554 Elo+
Solo
Hera
Hera
fouyou7z
Hera
Level 29
God Stats
7W - 10L
1,372 SR
Queue Stats
135W - 130L
1,386 Elo+
Solo
Cerberus
Cerberus
leviathan55504
Cerberus
Level 29
God Stats
18W - 22L
1,605 SR
Queue Stats
87W - 87L
1,401 Elo+
Solo
Team Averages
Level 26
1,427 SR
1,450 Elo+

VS

Team Averages
Level 25
1,668 SR
1,470 Elo+
Thanatos
Thanatos
Cain_R3bxrn
Thanatos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 87L
1,363 Elo+
Solo
Nu Wa
Nu Wa
Noobkilller2607
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 96L
1,590 Elo+
Solo
Chaac
Chaac
THEamNEsiACreeW
Chaac
Level 25
God Stats
7W - 1L
1,837 SR
Queue Stats
33W - 50L
1,292 Elo+
Solo
Neith
Neith
amelia27XD
Neith
Level 25
God Stats
7W - 1L
1,785 SR
Queue Stats
79W - 31L
1,645 Elo+
Solo
Ao Kuang
Ao Kuang
kakatoHesss
Ao Kuang
Level 27
God Stats
2W - 0L
1,719 SR
Queue Stats
272W - 259L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
5 / 6 / 7
11,088
528
6,994
18,115
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
Crazyswis
Hou Yi
12
3 / 9 / 3
8,129
387
5,040
16,574
4,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
18
18 / 7 / 7
12,496
595
25,945
24,908
23,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hera
15
8 / 6 / 5
9,831
468
11,622
15,007
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
13
0 / 3 / 7
8,121
387
6,495
18,154
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cain_R3bxrn
Thanatos
15
2 / 6 / 6
10,424
496
5,583
13,707
4,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 3 / 6
12,414
591
23,232
11,240
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 13 / 4
8,859
422
6,868
24,085
15,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
20
22 / 4 / 1
14,239
678
29,756
17,029
5,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
kakatoHesss
Ao Kuang
13
1 / 8 / 6
9,283
442
10,290
19,134
4,838
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
54
34
Kills
31
31
Deaths
34
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
6
7
1.42
W
Thanatos
Cain_R3bxrn
Thanatos
2
6
6
0.83
L
Hou Yi
Crazyswis
Hou Yi
3
9
3
0.5
L
Sylvanus
18
7
7
3.07
W
6
3
6
3
W
0
13
4
0.15
W
Neith
22
4
1
5.63
L
Hera
8
6
5
1.75
W
Ao Kuang
kakatoHesss
Ao Kuang
1
8
6
0.5
L
Cerberus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,096
Damage
75,729
92,758
Taken
85,195
49,284
Mitigated
34,079
30,300
Healing
30,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,994
4,930
0
5,655
18,115
7,347
361
7,554
10,484
0
86,879
W
Thanatos
Cain_R3bxrn
Thanatos
5,583
2,222
37
8,471
13,707
4,771
851
6,987
6,632
0
52,166
L
Hou Yi
Crazyswis
Hou Yi
5,040
3,242
407
1,222
16,574
4,742
380
4,478
12,096
0
37,562
L
Sylvanus
25,945
8,246
1,049
10,732
24,908
23,402
716
8,337
15,722
64,876
12,169
W
23,232
4,457
0
2,897
11,240
3,806
2,745
5,924
4,982
96,806
0
W
6,868
1,502
0
4,839
24,085
15,053
300
14,275
9,642
8,345
31,701
W
Neith
29,756
20,181
0
7,627
17,029
5,611
5,505
6,057
10,459
0
100,579
L
Hera
11,622
3,320
0
2,340
15,007
5,137
626
5,850
9,030
53,649
0
W
Ao Kuang
kakatoHesss
Ao Kuang
10,290
2,377
0
6,527
19,134
4,838
517
6,451
12,219
40,397
0
L
Cerberus
6,495
300
711
8,184
18,154
8,656
280
8,393
9,714
30,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
55,219
499
Minions Killed
477
0
Camps Cleared
0
1,814,416
Distance Traveled
1,812,363
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,088
528
154
7
0
406,124
0
W
Thanatos
10,424
496
82
4
0
375,785
0
L
Hou Yi
8,129
387
61
3
0
366,299
3
L
Sylvanus
12,496
595
112
5
0
300,057
2
W
Nu Wa
12,414
591
127
6
0
373,993
2
W
Chaac
8,859
422
53
3
0
319,661
0
W
Neith
14,239
678
156
7
0
389,060
2
L
Hera
9,831
468
93
4
0
352,756
2
W
Ao Kuang
9,283
442
59
3
0
353,864
5
L
Cerberus
8,121
387
79
4
0
389,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role