Player Matchup

Skadi
Skadi
Diamond V
BrandonDilla
Skadi
Diamond V
Level 122
God Stats
61W - 16L
1,839 SR
Queue Stats
87W - 80L
1,886 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,839 SR
1,886 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 49
1,571 SR
1,821 MMR
Sol
Sol
Platinum III
MostDarken
Sol
Platinum III
Level 49
God Stats
9W - 9L
1,571 SR
Queue Stats
55W - 63L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,215
1,043
1,638
1,841
841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
Cu ChulainnAnubisVulcanBellonaHe Bo

VS

Bans
Ah Muzen CabChronosUllrOsirisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,224
845
1,026
2,607
848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,638
Damage
1,026
1,841
Taken
2,607
841
Mitigated
848
784
Healing
876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,638
764
0
784
1,841
841
1,366
988
853
0
19,665
L
1,026
432
0
876
2,607
848
47
96
2,511
10,378
1,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,215
Gold Earned
4,224
49
Minions Killed
28
2
Camps Cleared
1
90,102
Distance Traveled
62,631
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,215
1,043
49
10
2
90,102
2
L
Sol
4,224
845
28
6
1
62,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role