Player Matchup

Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold I
BusterMcBigLoads
The Morrigan
Gold I
Level 160
God Stats
1W - 1L
1,560 SR
Queue Stats
47W - 48L
1,496 MMR
Solo
Chronos
Chronos
Gold III
JavierArmenta-
Chronos
Gold III
Level 85
God Stats
34W - 20L
1,629 SR
Queue Stats
67W - 62L
1,495 MMR
Solo
Cthulhu
Cthulhu
Gold III
MKS0TALL
Cthulhu
Gold III
Level 160
God Stats
43W - 47L
1,485 SR
Queue Stats
563W - 570L
1,508 MMR
Solo
Ravana
Ravana
Gold III
Timeline3x
Ravana
Gold III
Level 155
God Stats
18W - 19L
1,576 SR
Queue Stats
773W - 774L
1,508 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,550 SR
1,501 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,638 SR
1,503 MMR
Medusa
Medusa
Gold I
GentlemanGolgari
Medusa
Gold I
Level 155
God Stats
4W - 2L
1,737 SR
Queue Stats
360W - 355L
1,597 MMR
Party 1
Scylla
Scylla
Gold III
LadyDimir
Scylla
Gold III
Level 156
God Stats
0W - 3L
1,686 SR
Queue Stats
462W - 455L
1,439 MMR
Party 1
Hun Batz
Hun Batz
Gold II
Marco Olguin
Hun Batz
Gold II
Level 148
God Stats
7W - 4L
1,696 SR
Queue Stats
401W - 394L
1,527 MMR
Solo
Amaterasu
Amaterasu
Gold III
Sleepaiiiii
Amaterasu
Gold III
Level 127
God Stats
22W - 19L
1,543 SR
Queue Stats
99W - 112L
1,459 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
YoungPhenom_-23
Kuzenbo
Gold III
Level 129
God Stats
49W - 65L
1,526 SR
Queue Stats
354W - 356L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
2 / 2 / 5
12,074
525
9,530
21,849
30,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
BusterMcBigLoads
The Morrigan
19
9 / 0 / 4
13,420
583
12,300
7,839
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 6 / 5
11,733
510
7,485
15,778
6,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MKS0TALL
Cthulhu
16
3 / 3 / 8
11,381
495
5,522
17,957
23,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Timeline3x
Ravana
20
13 / 5 / 3
15,342
667
22,117
17,337
11,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
GilgameshTiamatMorgan Le FayOdinDanzaburou

VS

Bans
AthenaSetCu ChulainnTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 7
11,585
504
13,541
19,529
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
LadyDimir
Scylla
15
0 / 9 / 7
9,179
399
5,666
12,523
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Marco Olguin
Hun Batz
20
8 / 2 / 3
12,421
540
11,820
14,496
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Sleepaiiiii
Amaterasu
9
0 / 4 / 2
7,756
337
4,774
7,950
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 3 / 6
9,767
425
6,768
18,470
23,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
27
Kills
16
16
Deaths
27
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
5
2.25
W
The Morrigan
BusterMcBigLoads
The Morrigan
9
0
4
11
L
7
9
7
1.17
W
0
6
5
0.42
L
Scylla
LadyDimir
Scylla
0
9
7
0.39
W
Cthulhu
MKS0TALL
Cthulhu
3
3
8
2.33
L
Hun Batz
Marco Olguin
Hun Batz
8
2
3
4.75
L
Amaterasu
Sleepaiiiii
Amaterasu
0
4
2
0.25
W
Ravana
Timeline3x
Ravana
13
5
3
2.9
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,954
Damage
42,569
80,760
Taken
72,968
74,729
Mitigated
44,171
26,311
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,530
1,164
2,741
9,512
21,849
30,332
1,112
4,840
17,009
25,359
46,049
W
The Morrigan
BusterMcBigLoads
The Morrigan
12,300
1,965
160
3,489
7,839
3,928
3,262
2,190
5,649
84,572
15,730
L
13,541
6,101
0
3,247
19,529
6,728
1,302
7,104
12,056
0
67,453
W
7,485
2,500
0
2,290
15,778
6,069
7,588
297
15,481
87,470
0
L
Scylla
LadyDimir
Scylla
5,666
591
0
870
12,523
3,588
0
5,042
7,453
46,806
0
W
Cthulhu
MKS0TALL
Cthulhu
5,522
121
232
4,072
17,957
23,255
655
3,983
13,974
33,258
0
L
Hun Batz
Marco Olguin
Hun Batz
11,820
3,879
0
2,654
14,496
6,592
0
4,985
9,291
0
109,500
L
Amaterasu
Sleepaiiiii
Amaterasu
4,774
2,592
0
2,397
7,950
3,749
0
1,539
6,075
0
27,583
W
Ravana
Timeline3x
Ravana
22,117
7,521
0
3,815
17,337
11,145
2,944
3,875
13,462
0
137,711
L
6,768
2,107
0
2,105
18,470
23,514
0
6,817
11,077
37,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,950
Gold Earned
50,708
655
Minions Killed
457
0
Camps Cleared
0
2,102,022
Distance Traveled
1,817,308
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,074
525
127
6
0
391,737
0
W
The Morrigan
13,420
583
155
7
0
401,497
0
L
Medusa
11,585
504
122
5
0
376,347
7
W
Chronos
11,733
510
135
6
0
405,215
5
L
Scylla
9,179
399
80
3
0
400,878
4
W
Cthulhu
11,381
495
53
2
0
440,012
10
L
Hun Batz
12,421
540
155
7
0
459,325
1
L
Amaterasu
7,756
337
51
2
0
191,832
1
W
Ravana
15,342
667
185
8
0
463,561
1
L
Kuzenbo
9,767
425
49
2
0
388,926
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role