Player Matchup

Gilgamesh
Gilgamesh
MZRspeed3
Gilgamesh
Level 155
God Stats
5W - 0L
1,641 SR
Queue Stats
55W - 37L
1,624 Elo+
Party 2
Chang'e
Chang'e
UvvBeeenGnoomed
Chang'e
Level 67
God Stats
22W - 14L
1,620 SR
Queue Stats
297W - 280L
1,411 Elo+
Solo
Odin
Odin
Voidwake87
Odin
Level 94
God Stats
3W - 3L
1,460 SR
Queue Stats
109W - 84L
1,652 Elo+
Party 2
Team Averages
Level 105
1,574 SR
1,563 Elo+

VS

Team Averages
Level 78
1,536 SR
1,449 Elo+
Ymir
Ymir
Eagle1459
Ymir
Level 80
God Stats
16W - 13L
1,696 SR
Queue Stats
174W - 189L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GeckSuppe
Ah Muzen Cab
Level 37
God Stats
2W - 5L
1,411 SR
Queue Stats
167W - 187L
1,369 Elo+
Party 1
Hera
Hera
TripleC95
Hera
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 35L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MZRspeed3
Gilgamesh
15
11 / 0 / 6
11,635
727
10,633
10,721
11,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 1 / 13
10,919
682
9,953
12,581
9,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 3 / 9
10,567
660
9,364
13,358
8,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 5 / 1
9,877
617
8,535
13,261
8,014
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
GeckSuppe
Ah Muzen Cab
12
1 / 5 / 3
8,983
561
9,643
8,224
2,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
0 / 9 / 3
8,468
529
4,494
11,718
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
4
4
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
5
1
0.7
L
Ah Muzen Cab
GeckSuppe
Ah Muzen Cab
1
5
3
0.5
W
Gilgamesh
MZRspeed3
Gilgamesh
11
0
6
14
L
Hera
0
9
3
0.17
W
4
1
13
10.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,950
Damage
22,672
36,660
Taken
33,203
29,715
Mitigated
14,956
16,889
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,535
912
0
262
13,261
8,014
0
3,902
9,359
22,982
0
L
Ah Muzen Cab
GeckSuppe
Ah Muzen Cab
9,643
3,519
0
1,366
8,224
2,938
0
1,044
7,180
80
25,426
W
Gilgamesh
MZRspeed3
Gilgamesh
10,633
2,979
0
2,965
10,721
11,139
534
3,656
7,065
0
46,253
L
Hera
4,494
1,126
66
1,860
11,718
4,004
0
5,183
6,535
22,320
808
W
9,953
1,559
6,139
7,244
12,581
9,996
520
5,064
7,517
42,250
0
W
9,364
2,279
0
541
13,358
8,580
0
5,162
8,196
0
30,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,121
Gold Earned
27,328
208
Minions Killed
122
11
Camps Cleared
3
813,988
Distance Traveled
704,803
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,877
617
43
3
2
248,925
3
L
Ah Muzen Cab
8,983
561
45
3
0
259,378
1
W
Gilgamesh
11,635
727
66
4
8
251,396
0
L
Hera
8,468
529
34
2
1
196,500
0
W
Chang'e
10,919
682
78
5
3
281,553
2
W
Odin
10,567
660
64
4
0
281,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role