Player Matchup

Rama
Rama
Gardner313
Rama
Level 48
God Stats
2W - 1L
1,382 SR
Queue Stats
65W - 46L
1,684 Elo+
Party 1
Nu Wa
Nu Wa
kavviethi
Nu Wa
Level 144
God Stats
2W - 1L
1,431 SR
Queue Stats
30W - 29L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
schmoopi
Ne Zha
Level 88
God Stats
2W - 0L
1,921 SR
Queue Stats
59W - 45L
1,667 Elo+
Party 1
Team Averages
Level 93
1,578 SR
1,638 Elo+

VS

Team Averages
Level 55
1,402 SR
1,504 Elo+
Terra
Terra
 
Terra
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ArrowGoch
Merlin
Level 76
God Stats
3W - 4L
1,477 SR
Queue Stats
231W - 299L
1,368 Elo+
Solo
Izanami
Izanami
TheOGRichard
Izanami
Level 46
God Stats
0W - 2L
1,228 SR
Queue Stats
198W - 140L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
8,646
721
8,959
5,976
1,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
kavviethi
Nu Wa
13
6 / 1 / 4
9,152
763
11,234
6,641
2,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
schmoopi
Ne Zha
11
0 / 2 / 10
7,681
640
11,808
9,756
8,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 1 / 2
8,391
699
4,286
14,862
13,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
ArrowGoch
Merlin
11
0 / 4 / 2
7,135
595
2,854
9,395
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TheOGRichard
Izanami
11
2 / 5 / 1
7,629
636
7,314
11,288
4,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
4
4
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
1
2
3
L
Merlin
ArrowGoch
Merlin
0
4
2
0.25
W
4
1
6
7
L
Izanami
TheOGRichard
Izanami
2
5
1
0.5
W
Nu Wa
kavviethi
Nu Wa
6
1
4
8
W
Ne Zha
schmoopi
Ne Zha
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
14,454
22,373
Taken
35,545
12,294
Mitigated
21,254
6,003
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,286
1,696
1,015
5,236
14,862
13,555
0
5,466
8,939
11,117
0
L
Merlin
ArrowGoch
Merlin
2,854
374
114
877
9,395
3,545
0
3,282
5,902
29,166
0
W
8,959
7,240
0
1,816
5,976
1,968
1,033
2,008
3,968
0
26,159
L
Izanami
TheOGRichard
Izanami
7,314
4,683
0
1,620
11,288
4,154
0
2,673
8,159
0
29,685
W
Nu Wa
kavviethi
Nu Wa
11,234
2,373
0
1,673
6,641
2,238
220
2,272
4,369
38,362
0
W
Ne Zha
schmoopi
Ne Zha
11,808
2,207
0
2,514
9,756
8,088
0
2,991
6,765
0
24,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,479
Gold Earned
23,155
141
Minions Killed
147
4
Camps Cleared
8
683,968
Distance Traveled
603,767
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,391
699
9
1
3
228,710
10
L
Merlin
7,135
595
62
5
3
187,217
1
W
Rama
8,646
721
45
4
1
221,030
3
L
Izanami
7,629
636
76
6
2
187,840
2
W
Nu Wa
9,152
763
79
7
1
205,446
2
W
Ne Zha
7,681
640
17
1
2
257,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role