Player Matchup

Cernunnos
Cernunnos
Cr1ms0nRav3n
Cernunnos
Level 27
God Stats
1W - 0L
1,521 SR
Queue Stats
3W - 4L
1,342 Elo+
Party 1
Geb
Geb
Sukilo
Geb
Level 45
God Stats
1W - 2L
1,633 SR
Queue Stats
172W - 178L
1,418 Elo+
Party 1
Ra
Ra
Tocoslayer
Ra
Level 108
God Stats
13W - 7L
1,387 SR
Queue Stats
160W - 126L
1,471 Elo+
Party 2
Nemesis
Nemesis
XBrookeX
Nemesis
Level 59
God Stats
32W - 30L
1,468 SR
Queue Stats
129W - 127L
1,435 Elo+
Party 1
Hercules
Hercules
ZachSandwhich
Hercules
Level 16
God Stats
7W - 7L
1,500 SR
Queue Stats
88W - 63L
1,434 Elo+
Party 2
Team Averages
Level 51
1,502 SR
1,420 Elo+

VS

Team Averages
Level 42
1,424 SR
1,361 Elo+
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
RustyGinger
Bellona
Level 32
God Stats
15W - 20L
1,423 SR
Queue Stats
35W - 57L
1,334 Elo+
Party 3
Awilix
Awilix
Vleb
Awilix
Level 45
God Stats
1W - 4L
1,339 SR
Queue Stats
73W - 106L
1,346 Elo+
Party 3
Hera
Hera
pragmaticon
Hera
Level 46
God Stats
2W - 4L
1,359 SR
Queue Stats
71W - 105L
1,340 Elo+
Party 3
Ullr
Ullr
skinnypeen69
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cr1ms0nRav3n
Cernunnos
14
0 / 2 / 3
8,738
514
5,110
9,858
3,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Sukilo
Geb
12
2 / 3 / 6
8,135
479
4,744
16,124
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 1 / 6
10,407
612
6,631
10,060
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
XBrookeX
Nemesis
16
11 / 1 / 2
10,124
596
8,738
10,609
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ZachSandwhich
Hercules
14
3 / 1 / 4
8,921
525
5,595
12,716
11,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 1
6,680
393
4,762
9,577
10,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
RustyGinger
Bellona
14
2 / 4 / 1
8,422
495
8,786
11,194
10,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Vleb
Awilix
14
5 / 6 / 1
8,408
495
7,309
14,876
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 0
7,909
465
10,378
6,787
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 2
6,906
406
3,579
8,121
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
8
8
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
W
Cernunnos
Cr1ms0nRav3n
Cernunnos
0
2
3
0.75
L
Bellona
RustyGinger
Bellona
2
4
1
0.63
W
Geb
Sukilo
Geb
2
3
6
1.67
W
4
1
6
7
L
Awilix
Vleb
Awilix
5
6
1
0.92
W
Nemesis
XBrookeX
Nemesis
11
1
2
12
W
Hercules
ZachSandwhich
Hercules
3
1
4
5
L
0
4
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,818
Damage
34,814
59,367
Taken
50,555
38,574
Mitigated
30,661
24,303
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,762
572
152
1,044
9,577
10,369
0
3,278
6,299
19,456
0
W
Cernunnos
Cr1ms0nRav3n
Cernunnos
5,110
2,444
0
4,486
9,858
3,210
2,644
1,755
8,103
0
57,740
L
Bellona
RustyGinger
Bellona
8,786
3,412
0
2,057
11,194
10,297
0
3,367
7,827
0
43,946
W
Geb
Sukilo
Geb
4,744
854
0
3,524
16,124
13,684
360
4,796
11,154
24,140
0
W
6,631
1,136
2,690
6,764
10,060
4,557
502
3,371
6,515
86,583
0
L
Awilix
Vleb
Awilix
7,309
2,171
0
4,608
14,876
5,419
0
3,128
11,748
0
46,833
W
Nemesis
XBrookeX
Nemesis
8,738
4,931
0
4,156
10,609
5,881
0
4,347
6,160
0
52,190
W
Hercules
ZachSandwhich
Hercules
5,595
1,376
0
2,683
12,716
11,242
504
1,115
11,599
0
36,351
L
10,378
3,341
0
770
6,787
2,385
0
716
6,071
55,418
0
L
3,579
2,147
0
2,016
8,121
2,191
828
1,661
6,460
0
38,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,325
Gold Earned
38,325
469
Minions Killed
378
0
Camps Cleared
0
1,620,124
Distance Traveled
1,599,717
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,680
393
21
1
0
314,420
1
W
Cernunnos
8,738
514
106
6
0
300,168
2
L
Bellona
8,422
495
89
5
0
317,406
1
W
Geb
8,135
479
25
1
0
293,097
4
W
Ra
10,407
612
175
10
0
363,189
1
L
Awilix
8,408
495
85
5
0
341,105
2
W
Nemesis
10,124
596
80
5
0
368,892
0
W
Hercules
8,921
525
83
5
0
294,778
2
L
Hera
7,909
465
112
7
0
321,032
5
L
Ullr
6,906
406
71
4
0
305,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role