Player Matchup

Osiris
Osiris
Brunhilt
Osiris
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
68W - 69L
1,478 Elo+
Solo
Susano
Susano
EstebanADM
Susano
Level 6
God Stats
3W - 1L
1,850 SR
Queue Stats
5W - 3L
1,439 Elo+
Party 2
Neith
Neith
LaMuda
Neith
Level 4
God Stats
2W - 1L
1,249 SR
Queue Stats
10W - 4L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
Morrtr
Sylvanus
Level 29
God Stats
2W - 0L
1,726 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo
Kukulkan
Kukulkan
darkhachigen
Kukulkan
Level 27
God Stats
4W - 3L
1,172 SR
Queue Stats
103W - 83L
1,435 Elo+
Party 2
Team Averages
Level 15
1,499 SR
1,512 Elo+

VS

Team Averages
Level 39
1,548 SR
1,477 Elo+
Olorun
Olorun
 
Olorun
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
HunterHavoc20
Athena
Level 22
God Stats
13W - 10L
1,720 SR
Queue Stats
15W - 18L
1,463 Elo+
Party 1
Odin
Odin
JackalGear113
Odin
Level 18
God Stats
4W - 5L
1,537 SR
Queue Stats
27W - 30L
1,492 Elo+
Party 1
Set
Set
Thaydel
Set
Level 18
God Stats
21W - 23L
1,479 SR
Queue Stats
43W - 42L
1,461 Elo+
Party 1
Rama
Rama
hurtgaymurz
Rama
Level 122
God Stats
6W - 4L
1,503 SR
Queue Stats
79W - 81L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brunhilt
Osiris
10
0 / 0 / 0
5,734
573
2,817
3,703
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
EstebanADM
Susano
9
1 / 0 / 0
5,411
541
1,409
5,644
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
LaMuda
Neith
10
5 / 1 / 2
6,095
610
6,741
4,651
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Morrtr
Sylvanus
9
2 / 1 / 5
5,639
564
5,078
4,993
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
darkhachigen
Kukulkan
11
1 / 0 / 1
6,185
619
1,902
1,382
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 1 / 0
5,487
549
1,231
3,865
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 1
4,554
455
1,159
8,685
2,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 0 / 0
4,956
496
1,272
3,954
2,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
9
0 / 0 / 1
5,144
514
1,628
6,111
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 3 / 0
4,895
490
4,532
6,214
1,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
1
0
1
W
Osiris
Brunhilt
Osiris
0
0
0
0
W
Susano
EstebanADM
Susano
1
0
0
1
L
0
5
1
0.1
L
0
0
0
0
W
Neith
LaMuda
Neith
5
1
2
6
W
Sylvanus
Morrtr
Sylvanus
2
1
5
4.5
L
Set
0
0
1
0.5
W
Kukulkan
darkhachigen
Kukulkan
1
0
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
9,822
20,373
Taken
28,829
7,725
Mitigated
8,760
9,073
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,231
246
0
1,741
3,865
1,113
1,148
1,205
2,518
23,876
0
W
Osiris
Brunhilt
Osiris
2,817
1,052
0
2,252
3,703
1,895
0
226
3,095
0
31,427
W
Susano
EstebanADM
Susano
1,409
251
0
2,494
5,644
1,547
0
327
5,317
0
27,630
L
1,159
286
842
750
8,685
2,433
0
2,123
6,562
5,403
0
L
1,272
258
0
1,103
3,954
2,501
0
0
3,954
2,858
15,285
W
Neith
LaMuda
Neith
6,741
3,556
0
1,834
4,651
1,712
642
966
3,685
0
35,525
W
Sylvanus
Morrtr
Sylvanus
5,078
1,058
632
1,361
4,993
2,170
500
757
4,236
17,805
3,870
L
Set
1,628
742
0
695
6,111
1,687
0
613
5,480
0
33,882
W
Kukulkan
darkhachigen
Kukulkan
1,902
148
0
500
1,382
401
58
398
984
29,610
0
L
4,532
3,740
0
1,656
6,214
1,026
0
2,532
3,682
0
28,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
25,036
328
Minions Killed
262
0
Camps Cleared
0
909,282
Distance Traveled
902,926
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,487
549
64
6
0
164,250
0
W
Osiris
5,734
573
74
7
0
189,961
1
W
Susano
5,411
541
65
7
0
188,026
2
L
Athena
4,554
455
9
1
0
189,856
0
L
Odin
4,956
496
48
5
0
159,805
1
W
Neith
6,095
610
65
7
0
171,168
1
W
Sylvanus
5,639
564
43
4
0
165,208
4
L
Set
5,144
514
66
7
0
219,598
0
W
Kukulkan
6,185
619
81
8
0
194,919
2
L
Rama
4,895
490
75
8
0
169,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role