Player Matchup

Merlin
Merlin
Metrø
Merlin
Level 30
God Stats
3W - 4L
1,633 SR
Queue Stats
157W - 139L
1,647 Elo+
Solo
Artemis
Artemis
RealArtimisFowl
Artemis
Level 22
God Stats
16W - 10L
1,609 SR
Queue Stats
207W - 152L
1,666 Elo+
Solo
Thor
Thor
Zylneos
Thor
Level 23
God Stats
2W - 1L
1,543 SR
Queue Stats
36W - 35L
1,611 Elo+
Solo
Bellona
Bellona
fsadanid
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,572 Elo+
Solo
Cthulhu
Cthulhu
αlυcαrδ
Cthulhu
Level 12
God Stats
2W - 1L
1,788 SR
Queue Stats
23W - 17L
1,610 Elo+
Solo
Team Averages
Level 18
1,615 SR
1,621 Elo+

VS

Team Averages
Level 27
1,370 SR
1,411 Elo+
King Arthur
King Arthur
Calciumo
King Arthur
Level 16
God Stats
1W - 4L
1,285 SR
Queue Stats
11W - 16L
1,429 Elo+
Party 1
Scylla
Scylla
ItsFracture
Scylla
Level 28
God Stats
7W - 15L
1,410 SR
Queue Stats
9W - 20L
1,374 Elo+
Party 1
Charybdis
Charybdis
Jaxxon7
Charybdis
Level 26
God Stats
3W - 8L
1,325 SR
Queue Stats
10W - 20L
1,357 Elo+
Party 1
Ymir
Ymir
NamChiNguyen
Ymir
Level 35
God Stats
25W - 32L
1,458 SR
Queue Stats
29W - 40L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dragoqt
Tsukuyomi
Level 29
God Stats
1W - 4L
1,373 SR
Queue Stats
30W - 34L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Metrø
Merlin
16
5 / 2 / 3
9,611
601
7,955
5,907
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 1 / 6
9,931
621
17,523
12,048
4,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Zylneos
Thor
14
6 / 2 / 7
8,713
545
6,191
9,498
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
fsadanid
Bellona
16
5 / 0 / 2
9,216
576
8,788
12,161
11,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
αlυcαrδ
Cthulhu
14
9 / 0 / 8
9,080
568
7,496
9,272
10,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Calciumo
King Arthur
11
0 / 6 / 0
6,692
418
6,908
14,664
7,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
13
3 / 5 / 1
8,386
524
4,618
10,934
3,711
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Jaxxon7
Charybdis
11
1 / 10 / 0
6,525
408
6,597
12,756
2,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 1
6,287
393
3,846
13,407
5,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
dragoqt
Tsukuyomi
11
0 / 9 / 4
6,967
435
5,781
14,002
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
37
Kills
5
5
Deaths
37
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Calciumo
King Arthur
0
6
0
0
L
Scylla
3
5
1
0.7
L
Charybdis
Jaxxon7
Charybdis
1
10
0
0.1
W
Merlin
Metrø
Merlin
5
2
3
3.25
L
1
7
1
0.21
W
12
1
6
15
W
Thor
Zylneos
Thor
6
2
7
4.75
L
Tsukuyomi
dragoqt
Tsukuyomi
0
9
4
0.22
W
Bellona
fsadanid
Bellona
5
0
2
6
W
Cthulhu
αlυcαrδ
Cthulhu
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
27,750
48,886
Taken
65,763
33,043
Mitigated
24,600
17,381
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Calciumo
King Arthur
6,908
1,303
0
2,487
14,664
7,804
0
1,198
13,466
0
35,118
L
Scylla
4,618
603
0
2,317
10,934
3,711
216
6,805
4,129
39,208
0
L
Charybdis
Jaxxon7
Charybdis
6,597
4,890
0
1,549
12,756
2,823
675
972
11,784
0
39,045
W
Merlin
Metrø
Merlin
7,955
437
0
927
5,907
2,237
1,009
1,488
4,419
71,181
0
L
3,846
672
0
1,090
13,407
5,852
0
1,338
12,069
19,775
0
W
17,523
11,335
0
6,537
12,048
4,330
720
2,564
9,484
0
76,657
W
Thor
Zylneos
Thor
6,191
1,425
0
2,043
9,498
4,009
396
1,836
7,662
0
52,353
L
Tsukuyomi
dragoqt
Tsukuyomi
5,781
1,879
0
3,359
14,002
4,410
0
5,138
8,864
0
32,713
W
Bellona
fsadanid
Bellona
8,788
2,768
0
3,210
12,161
11,784
891
924
11,237
0
60,338
W
Cthulhu
αlυcαrδ
Cthulhu
7,496
350
2,436
2,228
9,272
10,683
302
1,819
7,453
26,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
34,857
521
Minions Killed
313
0
Camps Cleared
0
1,510,621
Distance Traveled
1,383,119
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,692
418
66
4
0
287,550
0
L
Scylla
8,386
524
72
5
0
273,531
0
L
Charybdis
6,525
408
84
5
0
233,597
3
W
Merlin
9,611
601
154
10
0
290,601
4
L
Ymir
6,287
393
32
2
0
283,919
3
W
Artemis
9,931
621
116
7
0
269,627
5
W
Thor
8,713
545
89
6
0
296,476
4
L
Tsukuyomi
6,967
435
59
4
0
304,522
1
W
Bellona
9,216
576
129
8
0
311,972
0
W
Cthulhu
9,080
568
33
2
0
341,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role