Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
NeverMeant232
Bakasura
Level 5
God Stats
1W - 1L
1,692 SR
Queue Stats
7W - 13L
1,242 Elo+
Solo
Neith
Neith
RomeoSantoss
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Party 1
Tiamat
Tiamat
aMbreeZiE
Tiamat
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 70L
1,358 Elo+
Solo
Ares
Ares
msdiaz
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,538 SR
1,443 Elo+

VS

Team Averages
Level 20
1,530 SR
1,355 Elo+
Sol
Sol
GristlyDuck7807
Sol
Level 27
God Stats
6W - 2L
1,633 SR
Queue Stats
65W - 82L
1,329 Elo+
Party 2
Camazotz
Camazotz
Mvrillo
Camazotz
Level 16
God Stats
3W - 1L
1,414 SR
Queue Stats
22W - 21L
1,435 Elo+
Solo
Izanami
Izanami
TheLuisYT
Izanami
Level 26
God Stats
44W - 36L
1,574 SR
Queue Stats
102W - 83L
1,466 Elo+
Solo
Olorun
Olorun
Voltrose123
Olorun
Level 25
God Stats
7W - 2L
1,743 SR
Queue Stats
57W - 63L
1,362 Elo+
Party 2
Ymir
Ymir
poofpaff
Ymir
Level 8
God Stats
3W - 6L
1,284 SR
Queue Stats
10W - 21L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 1 / 0
5,827
647
1,681
5,957
2,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
NeverMeant232
Bakasura
7
0 / 1 / 0
4,398
489
598
3,652
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 3 / 0
3,959
440
2,481
3,596
719
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
aMbreeZiE
Tiamat
9
1 / 0 / 0
5,255
584
3,263
3,931
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
msdiaz
Ares
5
0 / 6 / 1
3,732
415
1,330
5,518
1,335
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,734
526
2,112
3,338
888
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Mvrillo
Camazotz
8
1 / 0 / 0
4,874
542
1,089
4,946
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
TheLuisYT
Izanami
9
8 / 0 / 3
6,167
685
6,354
4,063
1,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
9
0 / 3 / 2
5,295
588
4,669
3,664
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
7
2 / 1 / 6
5,235
582
1,813
3,394
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
11
11
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
1
0
3
W
0
1
0
0
W
Camazotz
Mvrillo
Camazotz
1
0
0
1
L
Bakasura
NeverMeant232
Bakasura
0
1
0
0
L
1
3
0
0.33
W
Izanami
TheLuisYT
Izanami
8
0
3
9.5
W
Olorun
0
3
2
0.33
L
Tiamat
aMbreeZiE
Tiamat
1
0
0
1
L
Ares
msdiaz
Ares
0
6
1
0.08
W
Ymir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,353
Damage
16,037
22,654
Taken
19,405
7,651
Mitigated
6,944
5,828
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,681
430
0
1,900
5,957
2,409
798
3,771
2,186
23,444
4,450
W
2,112
359
0
522
3,338
888
626
1,919
1,023
15,525
0
W
Camazotz
Mvrillo
Camazotz
1,089
137
0
3,512
4,946
1,664
0
843
3,977
0
25,332
L
Bakasura
NeverMeant232
Bakasura
598
542
0
1,728
3,652
1,293
0
193
3,459
0
13,127
L
2,481
1,622
0
953
3,596
719
0
964
2,632
0
11,809
W
Izanami
TheLuisYT
Izanami
6,354
4,842
0
1,990
4,063
1,017
776
950
3,103
0
31,628
W
Olorun
4,669
2,002
88
383
3,664
1,310
484
1,545
2,119
21,036
3,430
L
Tiamat
aMbreeZiE
Tiamat
3,263
287
0
1,247
3,931
1,895
35
1,854
2,077
21,654
0
L
Ares
msdiaz
Ares
1,330
280
0
0
5,518
1,335
0
1,148
4,370
3,617
0
W
Ymir
1,813
776
0
337
3,394
2,065
381
356
3,028
11,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,171
Gold Earned
26,305
179
Minions Killed
232
0
Camps Cleared
0
751,823
Distance Traveled
792,662
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,827
647
64
7
0
153,192
3
W
Sol
4,734
526
49
5
0
130,068
1
W
Camazotz
4,874
542
52
6
0
174,546
3
L
Bakasura
4,398
489
44
5
0
198,660
0
L
Neith
3,959
440
17
2
0
112,517
1
W
Izanami
6,167
685
56
6
0
168,383
1
W
Olorun
5,295
588
53
6
0
156,351
2
L
Tiamat
5,255
584
46
5
0
162,581
0
L
Ares
3,732
415
8
1
0
124,873
2
W
Ymir
5,235
582
22
2
0
163,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role