Player Matchup

Merlin
Merlin
NFC PyroLunatic
Merlin
Level 102
God Stats
6W - 5L
1,537 SR
Queue Stats
253W - 149L
1,623 Elo+
Party 2
Kali
Kali
onetruOverlord
Kali
Level 28
God Stats
4W - 1L
1,523 SR
Queue Stats
89W - 37L
1,712 Elo+
Party 2
Gilgamesh
Gilgamesh
xcalibir1
Gilgamesh
Level 129
God Stats
26W - 6L
1,622 SR
Queue Stats
293W - 173L
1,621 Elo+
Party 2
Team Averages
Level 86
1,561 SR
1,652 Elo+

VS

Team Averages
Level 21
1,422 SR
1,385 Elo+
Ares
Ares
Armored_Soldier5
Ares
Level 8
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Hitorro
Bellona
Level 29
God Stats
91W - 109L
1,406 SR
Queue Stats
179W - 248L
1,302 Elo+
Solo
Jormungandr
Jormungandr
ThaDangle
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 13
7,204
720
6,777
2,997
1,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
12 / 2 / 3
9,541
954
13,711
12,735
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xcalibir1
Gilgamesh
11
2 / 0 / 11
7,680
768
6,487
6,435
3,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,948
595
2,091
9,363
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Hitorro
Bellona
10
2 / 5 / 0
6,915
692
3,878
12,063
9,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
ThaDangle
Jormungandr
9
0 / 6 / 1
5,798
580
5,146
9,599
7,794
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
2
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Bellona
Hitorro
Bellona
2
5
0
0.4
W
1
0
13
7.5
L
Jormungandr
ThaDangle
Jormungandr
0
6
1
0.08
W
12
2
3
6.75
W
Gilgamesh
xcalibir1
Gilgamesh
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
11,115
22,167
Taken
31,025
10,172
Mitigated
25,143
10,713
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,091
23
0
849
9,363
7,987
0
1,890
7,473
5,936
0
L
Bellona
Hitorro
Bellona
3,878
1,214
533
1,482
12,063
9,362
0
3,228
8,835
0
16,148
W
6,777
463
0
1,361
2,997
1,205
532
1,407
1,590
28,427
0
L
Jormungandr
ThaDangle
Jormungandr
5,146
2,396
0
130
9,599
7,794
0
2,341
7,258
18,934
0
W
13,711
6,415
0
6,108
12,735
5,646
488
3,511
9,224
0
30,435
W
Gilgamesh
xcalibir1
Gilgamesh
6,487
1,958
1,469
1,775
6,435
3,321
206
2,565
3,870
0
14,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
18,661
108
Minions Killed
74
6
Camps Cleared
3
599,066
Distance Traveled
513,929
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,948
595
5
1
0
172,012
1
L
Bellona
6,915
692
33
3
3
172,488
2
W
Merlin
7,204
720
61
6
1
186,213
2
L
Jormungandr
5,798
580
36
4
0
169,429
0
W
Kali
9,541
954
32
3
4
212,087
0
W
Gilgamesh
7,680
768
15
2
1
200,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role