Player Matchup

Anubis
Anubis
Accenlia
Anubis
Level 26
God Stats
2W - 5L
1,261 SR
Queue Stats
232W - 226L
1,471 Elo+
Party 3
Gilgamesh
Gilgamesh
Jotapê
Gilgamesh
Level 25
God Stats
13W - 4L
1,540 SR
Queue Stats
41W - 27L
1,468 Elo+
Solo
Sol
Sol
Justinking91
Sol
Level 27
God Stats
63W - 49L
1,545 SR
Queue Stats
233W - 225L
1,476 Elo+
Party 3
Medusa
Medusa
Sangtou
Medusa
Level 27
God Stats
24W - 14L
1,705 SR
Queue Stats
195W - 239L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eonssagoo
Morgan Le Fay
Level 17
God Stats
8W - 7L
1,426 SR
Queue Stats
69W - 58L
1,492 Elo+
Solo
Team Averages
Level 24
1,495 SR
1,474 Elo+

VS

Team Averages
Level 8
1,484 SR
1,417 Elo+
Bacchus
Bacchus
EyezzOnnMee
Bacchus
Level 8
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 1
Olorun
Olorun
HyacinthOwl
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 125L
1,358 Elo+
Party 2
Bellona
Bellona
bhudson17
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
homer1homer2
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 145L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
oKLx
Kukulkan
Level 12
God Stats
0W - 4L
1,264 SR
Queue Stats
66W - 67L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Accenlia
Anubis
19
10 / 4 / 20
12,270
1,115
20,897
16,102
7,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Jotapê
Gilgamesh
20
12 / 3 / 28
14,420
1,311
22,725
20,484
19,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 0 / 26
13,369
1,215
34,198
16,042
5,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sangtou
Medusa
19
6 / 1 / 24
11,931
1,085
10,508
8,929
3,438
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
eonssagoo
Morgan Le Fay
19
6 / 2 / 17
11,520
1,047
15,634
9,915
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EyezzOnnMee
Bacchus
17
3 / 4 / 5
10,946
995
14,806
17,388
9,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
17
0 / 12 / 3
9,684
880
3,685
21,681
8,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
bhudson17
Bellona
17
3 / 15 / 5
11,549
1,050
12,459
33,340
26,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
homer1homer2
Nemesis
17
0 / 12 / 4
9,714
883
11,867
26,150
9,162
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
oKLx
Kukulkan
17
4 / 4 / 3
11,503
1,046
24,974
11,783
4,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
30
47
Kills
10
10
Deaths
47
115
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Accenlia
Anubis
10
4
20
5
L
Bacchus
EyezzOnnMee
Bacchus
3
4
5
1.38
L
Olorun
0
12
3
0.13
W
Gilgamesh
Jotapê
Gilgamesh
12
3
28
8.67
W
13
0
26
26
W
Medusa
Sangtou
Medusa
6
1
24
18
L
Bellona
bhudson17
Bellona
3
15
5
0.37
W
Morgan Le Fay
eonssagoo
Morgan Le Fay
6
2
17
7.25
L
Nemesis
homer1homer2
Nemesis
0
12
4
0.17
L
Kukulkan
oKLx
Kukulkan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,962
Damage
67,791
71,472
Taken
110,342
39,538
Mitigated
58,416
19,893
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Accenlia
Anubis
20,897
3,997
0
5,972
16,102
7,440
0
9,618
6,484
43,524
0
L
Bacchus
EyezzOnnMee
Bacchus
14,806
204
204
376
17,388
9,614
0
12,893
4,495
26,741
0
L
Olorun
3,685
1,762
374
1,375
21,681
8,082
0
15,385
6,296
18,852
0
W
Gilgamesh
Jotapê
Gilgamesh
22,725
7,386
1,442
1,364
20,484
19,746
0
11,447
9,037
3,880
31,974
W
34,198
14,116
0
7,316
16,042
5,422
0
10,270
5,772
55,544
0
W
Medusa
Sangtou
Medusa
10,508
6,775
0
1,971
8,929
3,438
0
6,656
2,273
0
23,412
L
Bellona
bhudson17
Bellona
12,459
2,775
1,352
998
33,340
26,909
0
21,478
11,862
303
18,019
W
Morgan Le Fay
eonssagoo
Morgan Le Fay
15,634
1,647
170
1,658
9,915
3,492
0
5,762
4,153
34,166
0
L
Nemesis
homer1homer2
Nemesis
11,867
6,064
0
1,570
26,150
9,162
0
18,075
8,075
0
21,200
L
Kukulkan
oKLx
Kukulkan
24,974
2,485
0
684
11,783
4,649
0
5,934
5,849
68,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,510
Gold Earned
53,396
206
Minions Killed
192
11
Camps Cleared
3
1,016,058
Distance Traveled
1,021,928
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,270
1,115
62
6
3
168,741
2
L
Bacchus
10,946
995
30
3
0
239,519
0
L
Olorun
9,684
880
28
3
2
129,403
0
W
Gilgamesh
14,420
1,311
38
3
3
213,552
0
W
Sol
13,369
1,215
44
4
3
216,762
1
W
Medusa
11,931
1,085
20
2
2
218,681
3
L
Bellona
11,549
1,050
17
2
1
209,434
2
W
Morgan Le Fay
11,520
1,047
42
4
0
198,322
0
L
Nemesis
9,714
883
10
1
0
227,492
0
L
Kukulkan
11,503
1,046
107
10
0
216,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role