Player Matchup

Ymir
Ymir
Aporoble
Ymir
Level 25
God Stats
3W - 0L
1,823 SR
Queue Stats
93W - 25L
1,755 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CyberSkullMC
Morgan Le Fay
Level 107
God Stats
6W - 0L
1,956 SR
Queue Stats
89W - 30L
1,771 Elo+
Party 1
Danzaburou
Danzaburou
iceviet
Danzaburou
Level 24
God Stats
12W - 2L
1,789 SR
Queue Stats
55W - 22L
1,839 Elo+
Party 1
Team Averages
Level 52
1,856 SR
1,788 Elo+

VS

Team Averages
Level 7
1,524 SR
1,637 Elo+
Tiamat
Tiamat
HawSow8
Tiamat
Level 6
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 3L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
PiwPi
Cthulhu
Level 4
God Stats
0W - 1L
1,801 SR
Queue Stats
1W - 3L
1,637 Elo+
Party 2
Izanami
Izanami
VandWon
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
15 / 0 / 17
12,116
1,010
13,271
14,035
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
CyberSkullMC
Morgan Le Fay
15
11 / 1 / 21
11,096
925
18,241
10,861
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
iceviet
Danzaburou
13
11 / 3 / 14
10,698
892
13,569
12,570
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HawSow8
Tiamat
11
1 / 12 / 3
8,086
674
7,083
14,484
7,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PiwPi
Cthulhu
11
2 / 13 / 2
8,561
713
6,714
22,052
17,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Izanami
VandWon
Izanami
11
1 / 12 / 3
7,746
646
7,878
16,055
4,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
37
Kills
4
4
Deaths
37
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
15
0
17
23.5
W
Morgan Le Fay
CyberSkullMC
Morgan Le Fay
11
1
21
21.5
L
Tiamat
HawSow8
Tiamat
1
12
3
0.21
L
Cthulhu
PiwPi
Cthulhu
2
13
2
0.23
L
Izanami
VandWon
Izanami
1
12
3
0.21
W
Danzaburou
iceviet
Danzaburou
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,081
Damage
21,675
37,466
Taken
52,591
24,235
Mitigated
29,627
14,796
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,271
4,278
0
5,609
14,035
13,488
411
5,301
8,081
25,740
0
W
Morgan Le Fay
CyberSkullMC
Morgan Le Fay
18,241
2,271
154
4,786
10,861
5,053
954
4,996
5,527
49,884
0
L
Tiamat
HawSow8
Tiamat
7,083
715
0
752
14,484
7,469
0
9,472
5,012
18,722
0
L
Cthulhu
PiwPi
Cthulhu
6,714
558
312
1,535
22,052
17,671
0
12,710
9,342
14,824
0
L
Izanami
VandWon
Izanami
7,878
4,346
0
936
16,055
4,487
0
9,434
6,621
0
23,294
W
Danzaburou
iceviet
Danzaburou
13,569
7,061
0
4,247
12,570
5,694
1,405
3,061
9,356
0
47,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,910
Gold Earned
24,393
147
Minions Killed
85
8
Camps Cleared
1
681,014
Distance Traveled
535,735
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,116
1,010
36
3
0
236,107
1
W
Morgan Le Fay
11,096
925
68
6
3
220,160
1
L
Tiamat
8,086
674
22
2
0
182,927
1
L
Cthulhu
8,561
713
24
2
0
184,097
3
L
Izanami
7,746
646
39
3
1
168,711
3
W
Danzaburou
10,698
892
43
4
5
224,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role