Player Matchup

Ymir
Ymir
DvlZ11
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,435 Elo+
Solo
Janus
Janus
Elyas1425
Janus
Level 17
God Stats
3W - 1L
1,298 SR
Queue Stats
93W - 84L
1,517 Elo+
Party 2
Artemis
Artemis
MiniZelphanie
Artemis
Level 18
God Stats
17W - 8L
1,622 SR
Queue Stats
42W - 39L
1,510 Elo+
Party 2
Serqet
Serqet
louisfrey
Serqet
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 122L
1,543 Elo+
Party 2
Bellona
Bellona
onmappelleovni
Bellona
Level 17
God Stats
12W - 7L
1,523 SR
Queue Stats
84W - 92L
1,434 Elo+
Party 2
Team Averages
Level 15
1,489 SR
1,488 Elo+

VS

Team Averages
Level 17
1,562 SR
1,491 Elo+
Kukulkan
Kukulkan
Dantastic98
Kukulkan
Level 20
God Stats
0W - 1L
1,803 SR
Queue Stats
15W - 21L
1,625 Elo+
Solo
Neith
Neith
GhoshBiine
Neith
Level 9
God Stats
7W - 11L
1,456 SR
Queue Stats
8W - 13L
1,364 Elo+
Party 3
Cthulhu
Cthulhu
SilentBlejd
Cthulhu
Level 25
God Stats
3W - 4L
1,858 SR
Queue Stats
65W - 77L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
The_Sebik123
Hou Yi
Level 28
God Stats
0W - 2L
1,563 SR
Queue Stats
57W - 69L
1,552 Elo+
Party 1
Loki
Loki
p3n3parao
Loki
Level 5
God Stats
1W - 6L
1,130 SR
Queue Stats
5W - 10L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DvlZ11
Ymir
7
0 / 3 / 3
4,933
493
1,802
5,335
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Elyas1425
Janus
10
3 / 0 / 3
6,246
625
3,731
2,016
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
8
0 / 2 / 2
4,900
490
2,949
4,465
1,257
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
louisfrey
Serqet
9
7 / 1 / 1
6,104
610
3,873
4,275
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
2 / 0 / 1
6,589
659
2,315
6,268
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dantastic98
Kukulkan
9
1 / 5 / 0
5,344
534
1,537
4,192
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
1
0 / 0 / 0
3,492
349
0
0
0
Cthulhu
SilentBlejd
Cthulhu
7
1 / 4 / 3
5,130
513
3,255
8,023
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
9
4 / 1 / 1
5,323
532
4,343
4,807
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
5
0 / 2 / 0
4,235
424
284
4,068
1,169
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
6
6
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dantastic98
Kukulkan
1
5
0
0.2
W
Ymir
DvlZ11
Ymir
0
3
3
0.5
W
Janus
Elyas1425
Janus
3
0
3
4.5
L
Neith
0
0
0
0
W
Artemis
0
2
2
0.5
L
Cthulhu
SilentBlejd
Cthulhu
1
4
3
0.63
L
Hou Yi
4
1
1
4.5
W
Serqet
louisfrey
Serqet
7
1
1
7.5
W
2
0
1
2.5
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,670
Damage
9,419
22,359
Taken
21,090
10,210
Mitigated
7,878
4,536
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dantastic98
Kukulkan
1,537
217
0
270
4,192
1,095
677
1,732
2,199
19,801
0
W
Ymir
DvlZ11
Ymir
1,802
530
0
1,599
5,335
3,202
168
935
4,400
10,026
0
W
Janus
Elyas1425
Janus
3,731
271
150
203
2,016
533
869
684
1,290
29,524
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
2,949
865
0
571
4,465
1,257
0
1,929
2,536
0
19,845
L
Cthulhu
SilentBlejd
Cthulhu
3,255
324
0
800
8,023
4,389
0
1,646
6,192
9,781
0
L
Hou Yi
4,343
1,569
0
898
4,807
1,225
0
1,131
3,604
0
25,601
W
Serqet
louisfrey
Serqet
3,873
1,042
68
483
4,275
1,614
0
853
3,380
0
16,661
W
2,315
1,150
0
1,462
6,268
3,604
2,183
279
5,961
0
39,838
L
Loki
284
138
0
258
4,068
1,169
0
648
3,356
0
13,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
23,524
246
Minions Killed
132
0
Camps Cleared
0
1,047,435
Distance Traveled
667,558
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,344
534
41
4
0
158,087
0
W
Ymir
4,933
493
22
2
0
193,848
3
W
Janus
6,246
625
63
6
0
204,214
1
L
Neith
3,492
349
0
0
0
156
0
W
Artemis
4,900
490
35
4
0
188,772
0
L
Cthulhu
5,130
513
9
1
0
188,911
2
L
Hou Yi
5,323
532
52
5
0
171,775
1
W
Serqet
6,104
610
31
3
0
216,949
0
W
Bellona
6,589
659
95
10
0
243,652
1
L
Loki
4,235
424
30
3
0
148,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role