Player Matchup

Artemis
Artemis
BerbelDoOitão
Artemis
Level 66
God Stats
51W - 55L
1,443 SR
Queue Stats
95W - 106L
1,338 Elo+
Party 1
Susano
Susano
Maqui4v3lo
Susano
Level 27
God Stats
27W - 11L
1,712 SR
Queue Stats
74W - 63L
1,543 Elo+
Solo
Olorun
Olorun
O-mochileiro
Olorun
Level 17
God Stats
2W - 3L
1,496 SR
Queue Stats
12W - 22L
1,280 Elo+
Party 1
Chang'e
Chang'e
SidedOrpheus406
Chang'e
Level 29
God Stats
6W - 6L
1,496 SR
Queue Stats
143W - 159L
1,444 Elo+
Solo
Ra
Ra
cigaretteshunter
Ra
Level 8
God Stats
3W - 0L
1,746 SR
Queue Stats
4W - 5L
1,419 Elo+
Party 1
Team Averages
Level 29
1,579 SR
1,405 Elo+

VS

Team Averages
Level 21
1,493 SR
1,441 Elo+
Bacchus
Bacchus
 
Bacchus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cricsus15
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,395 Elo+
Solo
Nemesis
Nemesis
D_DavyJones_s
Nemesis
Level 23
God Stats
6W - 12L
1,310 SR
Queue Stats
91W - 107L
1,308 Elo+
Solo
Hou Yi
Hou Yi
Kachida
Hou Yi
Level 15
God Stats
9W - 7L
1,650 SR
Queue Stats
47W - 28L
1,599 Elo+
Solo
Chang'e
Chang'e
jailsoncabral
Chang'e
Level 28
God Stats
7W - 5L
1,505 SR
Queue Stats
142W - 186L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,925
495
6,483
6,099
1,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Maqui4v3lo
Susano
18
17 / 0 / 0
10,899
779
11,368
8,588
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
12
3 / 3 / 7
7,862
562
6,844
7,821
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 4
8,145
582
9,611
9,045
3,625
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
5,978
427
3,717
5,208
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 3 / 5
5,680
406
3,164
9,745
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Cricsus15
Cu Chulainn
10
0 / 3 / 0
5,798
414
745
6,931
2,574
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
8
0 / 4 / 1
5,494
392
2,824
9,477
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Kachida
Hou Yi
12
8 / 5 / 0
7,465
533
7,691
11,086
3,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
10
2 / 9 / 2
6,154
440
7,800
13,349
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
24
Kills
10
10
Deaths
24
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
5
0.83
W
1
2
5
1.75
L
Cu Chulainn
Cricsus15
Cu Chulainn
0
3
0
0
L
Nemesis
0
4
1
0.13
L
Hou Yi
Kachida
Hou Yi
8
5
0
1.6
W
Susano
Maqui4v3lo
Susano
17
0
0
17
W
Olorun
3
3
7
2.17
W
3
1
4
5
W
0
4
3
0.38
L
Chang'e
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,023
Damage
22,224
36,761
Taken
50,588
13,741
Mitigated
22,670
16,919
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,164
155
0
546
9,745
9,731
120
2,208
7,361
9,603
0
W
6,483
2,900
0
1,772
6,099
1,934
1,086
770
5,329
0
25,866
L
Cu Chulainn
Cricsus15
Cu Chulainn
745
80
0
316
6,931
2,574
164
2,195
4,736
0
24,117
L
Nemesis
2,824
274
0
1,810
9,477
2,915
0
3,463
5,994
0
20,812
L
Hou Yi
Kachida
Hou Yi
7,691
4,010
0
2,242
11,086
3,392
0
2,507
8,435
0
39,696
W
Susano
Maqui4v3lo
Susano
11,368
3,644
0
4,145
8,588
3,606
425
1,172
7,416
0
85,115
W
Olorun
6,844
3,244
164
2,451
7,821
3,142
2,668
3,767
4,054
26,507
3,871
W
9,611
895
1,792
5,543
9,045
3,625
1,297
3,771
5,274
49,359
0
W
3,717
568
365
687
5,208
1,434
546
1,484
3,724
17,768
0
L
Chang'e
7,800
848
384
3,406
13,349
4,058
0
8,191
4,966
32,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
30,591
393
Minions Killed
236
0
Camps Cleared
0
1,318,214
Distance Traveled
1,222,347
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,680
406
7
1
0
272,086
12
W
Artemis
6,925
495
46
3
0
254,257
3
L
Cu Chulainn
5,798
414
52
4
0
209,483
0
L
Nemesis
5,494
392
52
4
0
285,180
0
L
Hou Yi
7,465
533
69
5
0
237,436
2
W
Susano
10,899
779
170
12
0
315,825
2
W
Olorun
7,862
562
50
4
0
237,402
1
W
Chang'e
8,145
582
95
7
0
258,045
0
W
Ra
5,978
427
32
2
0
252,685
0
L
Chang'e
6,154
440
56
4
0
218,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role