Player Matchup

Chronos
Chronos
 
Chronos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BigTourettyTarry
Odin
Level 28
God Stats
15W - 14L
1,752 SR
Queue Stats
87W - 77L
1,667 Elo+
Party 1
Sylvanus
Sylvanus
ChaosStrider19
Sylvanus
Level 142
God Stats
2W - 2L
1,552 SR
Queue Stats
293W - 279L
1,557 Elo+
Party 1
Loki
Loki
DemonDaze727
Loki
Level 74
God Stats
17W - 13L
1,467 SR
Queue Stats
448W - 416L
1,575 Elo+
Party 1
Xbalanque
Xbalanque
G2_HelenKeller
Xbalanque
Level 115
God Stats
4W - 6L
1,545 SR
Queue Stats
494W - 486L
1,568 Elo+
Party 1
Team Averages
Level 89
1,563 SR
1,573 Elo+

VS

Team Averages
Level 67
1,709 SR
1,656 Elo+
Apollo
Apollo
 
Apollo
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CarrotCon
Baron Samedi
Level 89
God Stats
23W - 5L
1,785 SR
Queue Stats
162W - 104L
1,726 Elo+
Party 2
Geb
Geb
Experimentals
Geb
Level 124
God Stats
17W - 11L
1,832 SR
Queue Stats
227W - 170L
1,691 Elo+
Party 2
Fafnir
Fafnir
Fleem
Fafnir
Level 40
God Stats
3W - 1L
1,736 SR
Queue Stats
99W - 63L
1,698 Elo+
Party 2
Bastet
Bastet
Sammjitsu
Bastet
Level 48
God Stats
13W - 5L
1,690 SR
Queue Stats
204W - 142L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 5 / 1
5,568
557
3,866
7,935
2,820
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 0
4,656
466
2,662
6,945
2,707
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
11
1 / 2 / 0
6,048
605
4,540
7,763
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 1
5,607
561
3,615
7,988
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
G2_HelenKeller
Xbalanque
11
1 / 3 / 1
5,866
587
2,712
4,965
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 1 / 1
5,957
596
3,851
4,823
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
CarrotCon
Baron Samedi
10
3 / 2 / 3
6,162
616
5,729
7,061
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 3
5,231
523
3,652
6,817
3,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
Fleem
Fafnir
9
1 / 0 / 8
5,864
586
4,082
6,923
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Sammjitsu
Bastet
11
5 / 1 / 4
6,645
665
8,144
6,260
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
14
14
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
1
0.3
W
Apollo
 
Apollo
3
1
1
3.5
L
0
1
0
0
W
Baron Samedi
CarrotCon
Baron Samedi
3
2
3
2.25
L
Sylvanus
1
2
0
0.5
L
2
3
1
0.83
W
2
1
3
3.5
W
Fafnir
Fleem
Fafnir
1
0
8
5
L
Xbalanque
G2_HelenKeller
Xbalanque
1
3
1
0.5
W
Bastet
Sammjitsu
Bastet
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,395
Damage
25,458
35,596
Taken
31,884
14,863
Mitigated
15,316
8,610
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,866
939
0
1,423
7,935
2,820
0
5,198
2,737
25,959
0
W
Apollo
 
Apollo
3,851
2,194
0
1,180
4,823
943
811
0
4,823
0
28,770
L
2,662
415
0
2,021
6,945
2,707
0
2,467
4,478
0
11,709
W
Baron Samedi
CarrotCon
Baron Samedi
5,729
625
229
3,158
7,061
3,261
74
2,231
4,830
33,273
0
L
Sylvanus
4,540
1,570
192
1,685
7,763
5,523
571
2,760
5,003
23,600
7,017
L
3,615
893
0
2,414
7,988
2,425
0
2,485
5,503
0
28,327
W
3,652
944
0
3,518
6,817
3,074
0
2,283
4,534
17,654
0
W
Fafnir
Fleem
Fafnir
4,082
807
0
2,671
6,923
6,349
28
1,577
5,346
14,227
0
L
Xbalanque
G2_HelenKeller
Xbalanque
2,712
900
0
875
4,965
1,388
1,036
553
4,412
0
29,809
W
Bastet
Sammjitsu
Bastet
8,144
2,761
0
2,474
6,260
1,689
108
1,645
4,615
0
32,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
29,859
271
Minions Killed
224
0
Camps Cleared
0
983,559
Distance Traveled
1,049,466
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,568
557
60
6
0
188,174
0
W
Apollo
5,957
596
48
5
0
191,469
2
L
Odin
4,656
466
20
2
0
227,804
2
W
Baron Samedi
6,162
616
67
7
0
192,648
8
L
Sylvanus
6,048
605
68
7
0
170,744
2
L
Loki
5,607
561
60
6
0
219,055
4
W
Geb
5,231
523
30
3
0
209,537
2
W
Fafnir
5,864
586
22
2
0
209,640
4
L
Xbalanque
5,866
587
63
6
0
177,782
1
W
Bastet
6,645
665
57
6
0
246,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role