Player Matchup

Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Xhimo
Tiamat
Level 81
God Stats
6W - 5L
1,443 SR
Queue Stats
43W - 36L
1,550 Elo+
Party 3
Arachne
Arachne
peencrimper
Arachne
Level 40
God Stats
18W - 15L
1,640 SR
Queue Stats
109W - 118L
1,531 Elo+
Party 3
Team Averages
Level 81
1,517 SR
1,516 Elo+

VS

Team Averages
Level 60
1,562 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
HotGirlFartzYUM
Awilix
Level 60
God Stats
4W - 2L
1,722 SR
Queue Stats
259W - 237L
1,545 Elo+
Party 1
Ymir
Ymir
LordSmegmaRod
Ymir
Level 49
God Stats
28W - 33L
1,504 SR
Queue Stats
120W - 121L
1,496 Elo+
Party 1
Bellona
Bellona
Sarotic
Bellona
Level 85
God Stats
7W - 2L
1,780 SR
Queue Stats
257W - 252L
1,517 Elo+
Party 1
Rama
Rama
Ticonderoga99
Rama
Level 27
God Stats
3W - 7L
1,306 SR
Queue Stats
65W - 76L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 0 / 2
7,391
739
5,616
3,302
1,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
 
Hades
9
3 / 0 / 6
5,960
596
6,459
6,883
3,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
 
Serqet
8
2 / 0 / 8
5,700
570
2,892
5,062
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Xhimo
Tiamat
11
3 / 0 / 1
6,551
655
4,221
4,154
2,687
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
peencrimper
Arachne
10
3 / 0 / 2
6,039
604
2,550
5,833
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 2 / 0
4,278
428
1,434
4,011
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 0
4,921
492
4,241
8,179
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
4,153
415
981
5,967
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Sarotic
Bellona
6
0 / 3 / 0
4,493
449
2,977
7,096
3,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
3,932
393
1,465
4,066
659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
17
Kills
0
0
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
2
7
W
Hades
 
Hades
3
0
6
6
W
Serqet
 
Serqet
2
0
8
6
L
Sol
 
Sol
0
2
0
0
L
0
4
0
0
L
0
4
0
0
L
Bellona
Sarotic
Bellona
0
3
0
0
L
0
4
0
0
W
Tiamat
Xhimo
Tiamat
3
0
1
3.5
W
Arachne
peencrimper
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
11,098
25,234
Taken
29,319
12,263
Mitigated
9,197
13,437
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,616
4,154
0
1,502
3,302
1,081
1,314
647
2,587
0
51,585
W
Hades
 
Hades
6,459
1,515
103
4,745
6,883
3,476
0
892
5,825
26,326
0
W
Serqet
 
Serqet
2,892
438
0
1,765
5,062
2,784
0
606
4,420
0
12,058
L
Sol
 
Sol
1,434
171
0
1,294
4,011
855
0
983
3,028
14,594
0
L
4,241
1,981
0
2,170
8,179
2,464
0
4,009
4,170
0
26,871
L
981
382
0
556
5,967
2,062
0
137
5,830
8,529
0
L
Bellona
Sarotic
Bellona
2,977
990
72
2,220
7,096
3,157
0
5,551
1,545
0
18,985
L
1,465
1,229
0
447
4,066
659
0
0
4,017
0
12,925
W
Tiamat
Xhimo
Tiamat
4,221
779
0
2,826
4,154
2,687
0
0
4,154
37,839
0
W
Arachne
peencrimper
Arachne
2,550
1,998
0
2,496
5,833
2,235
0
0
5,833
0
38,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
21,777
334
Minions Killed
169
0
Camps Cleared
0
976,405
Distance Traveled
965,936
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,391
739
115
12
0
181,132
7
W
Hades
5,960
596
52
5
0
190,066
3
W
Serqet
5,700
570
15
2
0
215,514
2
L
Sol
4,278
428
28
3
0
197,776
1
L
Awilix
4,921
492
61
6
0
219,731
2
L
Ymir
4,153
415
16
2
0
187,244
0
L
Bellona
4,493
449
39
4
0
179,226
3
L
Rama
3,932
393
25
3
0
181,959
0
W
Tiamat
6,551
655
83
8
0
180,809
1
W
Arachne
6,039
604
69
7
0
208,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role