Player Matchup

Olorun
Olorun
JFKizzler
Olorun
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
218W - 203L
1,598 Elo+
Solo
Bellona
Bellona
ManifestedDeath
Bellona
Level 6
God Stats
0W - 3L
1,207 SR
Queue Stats
6W - 6L
1,537 Elo+
Solo
Artio
Artio
MysteryGum
Artio
Level 108
God Stats
1W - 2L
1,178 SR
Queue Stats
415W - 373L
1,542 Elo+
Party 1
Achilles
Achilles
imgerm
Achilles
Level 29
God Stats
2W - 1L
1,829 SR
Queue Stats
119W - 80L
1,647 Elo+
Solo
Artemis
Artemis
xUnD3aDx
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,822 Elo+
Party 1
Team Averages
Level 36
1,443 SR
1,629 Elo+

VS

Team Averages
Level 22
1,559 SR
1,569 Elo+
Scylla
Scylla
BABYTHAN0S
Scylla
Level 29
God Stats
45W - 35L
1,673 SR
Queue Stats
236W - 210L
1,663 Elo+
Party 3
Medusa
Medusa
LANDBOAT69
Medusa
Level 17
God Stats
28W - 20L
1,615 SR
Queue Stats
35W - 27L
1,565 Elo+
Party 2
Ymir
Ymir
Praxees
Ymir
Level 29
God Stats
183W - 166L
1,576 SR
Queue Stats
204W - 202L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
Level 29
God Stats
99W - 87L
1,652 SR
Queue Stats
232W - 208L
1,652 Elo+
Party 3
Bellona
Bellona
nukeRSS
Bellona
Level 7
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 15L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JFKizzler
Olorun
10
0 / 4 / 2
6,480
405
3,782
10,173
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 4
6,618
414
4,933
12,372
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
10
5 / 6 / 5
7,846
490
7,833
18,936
7,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
imgerm
Achilles
14
5 / 5 / 1
8,432
527
8,649
12,455
8,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
xUnD3aDx
Artemis
10
3 / 8 / 7
6,843
428
7,125
11,905
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BABYTHAN0S
Scylla
15
9 / 2 / 10
9,504
594
18,434
7,385
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
LANDBOAT69
Medusa
16
7 / 2 / 4
9,664
604
7,909
7,817
2,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Praxees
Ymir
12
2 / 3 / 12
8,339
521
6,302
12,337
8,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
RockyBalboaTKO
Tsukuyomi
16
11 / 2 / 7
9,757
610
11,877
10,167
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
nukeRSS
Bellona
11
2 / 5 / 11
7,300
456
5,964
9,807
8,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
14
Kills
31
31
Deaths
14
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
BABYTHAN0S
Scylla
9
2
10
7
L
Olorun
JFKizzler
Olorun
0
4
2
0.25
W
Medusa
LANDBOAT69
Medusa
7
2
4
4.5
L
1
8
4
0.38
L
Artio
5
6
5
1.25
W
Ymir
Praxees
Ymir
2
3
12
2.67
W
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
11
2
7
7.25
L
Achilles
imgerm
Achilles
5
5
1
1.1
W
Bellona
nukeRSS
Bellona
2
5
11
1.5
L
Artemis
xUnD3aDx
Artemis
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
50,486
65,841
Taken
47,513
29,884
Mitigated
25,964
14,688
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BABYTHAN0S
Scylla
18,434
1,404
660
1,313
7,385
2,464
2,164
2,362
4,945
64,562
0
L
Olorun
JFKizzler
Olorun
3,782
975
74
1,905
10,173
3,619
1,196
6,132
4,041
28,210
3,456
W
Medusa
LANDBOAT69
Medusa
7,909
3,805
0
2,957
7,817
2,699
4,201
861
6,834
0
67,597
L
4,933
1,850
0
633
12,372
7,970
48
3,178
9,194
0
17,039
L
Artio
7,833
1,336
3,081
5,090
18,936
7,108
0
7,136
11,800
24,305
0
W
Ymir
Praxees
Ymir
6,302
2,026
0
2,827
12,337
8,538
450
3,017
8,817
22,582
0
W
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
11,877
3,499
0
4,283
10,167
4,121
59
1,238
8,929
0
54,837
L
Achilles
imgerm
Achilles
8,649
2,843
0
2,244
12,455
8,039
0
3,593
8,862
0
53,077
W
Bellona
nukeRSS
Bellona
5,964
1,699
0
1,388
9,807
8,142
0
3,135
6,583
0
18,871
L
Artemis
xUnD3aDx
Artemis
7,125
3,594
0
1,661
11,905
3,148
0
4,697
7,208
0
25,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
44,564
254
Minions Killed
378
0
Camps Cleared
0
1,378,354
Distance Traveled
1,460,556
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,504
594
103
6
0
295,087
3
L
Olorun
6,480
405
63
4
0
271,273
5
W
Medusa
9,664
604
117
7
0
292,305
1
L
Bellona
6,618
414
24
2
0
266,685
1
L
Artio
7,846
490
30
2
0
290,837
5
W
Ymir
8,339
521
39
2
0
279,168
0
W
Tsukuyomi
9,757
610
95
6
0
335,599
0
L
Achilles
8,432
527
100
6
0
292,022
6
W
Bellona
7,300
456
24
2
0
258,397
3
L
Artemis
6,843
428
37
2
0
257,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role